/*
- * Copyright (c) 2022 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2023 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
#include <test-actor-utils.h>
#include <cfloat> // For FLT_MAX
+#include <set> // For std::multiset
#include <string>
#include "assert.h"
PropertyNotification& mPropertyNotification;
};
+// Check dirtyRect is equal with expected multiset.
+// Note that the order of damagedRect is not important
+struct RectSorter
+{
+ bool operator()(const Rect<int>& lhs, const Rect<int>& rhs) const
+ {
+ if(lhs.x != rhs.x)
+ {
+ return lhs.x < rhs.x;
+ }
+ if(lhs.y != rhs.y)
+ {
+ return lhs.y < rhs.y;
+ }
+ if(lhs.width != rhs.width)
+ {
+ return lhs.width < rhs.width;
+ }
+ return lhs.height < rhs.height;
+ }
+};
+
+void DirtyRectChecker(const std::vector<Rect<int>>& damagedRects, std::multiset<Rect<int>, RectSorter> expectedRectList, bool checkRectsExact, const char* testLocation)
+{
+ // Just check damagedRect contain all expectRectList.
+ DALI_TEST_GREATER(damagedRects.size() + 1u, expectedRectList.size(), testLocation);
+
+ for(auto& rect : damagedRects)
+ {
+ auto iter = expectedRectList.find(rect);
+ if(iter != expectedRectList.end())
+ {
+ expectedRectList.erase(iter);
+ }
+ else if(checkRectsExact)
+ {
+ std::ostringstream o;
+ o << rect << " exist in expectRectList" << std::endl;
+ fprintf(stderr, "Test failed in %s, checking %s", testLocation, o.str().c_str());
+ tet_result(TET_FAIL);
+ }
+ }
+
+ // Check all rects are matched
+ DALI_TEST_EQUALS(expectedRectList.empty(), true, testLocation);
+}
+
} // anonymous namespace
//& purpose: Testing New API
END_TEST;
}
+int UtcDaliActorSetSize05(void)
+{
+ TestApplication application;
+
+ Actor parent = Actor::New();
+ Vector2 vector(200.0f, 200.0f);
+ DALI_TEST_CHECK(vector != parent.GetCurrentProperty<Vector2>(Actor::Property::SIZE));
+
+ parent.SetProperty(Actor::Property::SIZE, vector);
+ Vector2 size = parent.GetProperty(Actor::Property::SIZE).Get<Vector2>();
+ DALI_TEST_EQUALS(size, vector, Math::MACHINE_EPSILON_0, TEST_LOCATION);
+
+ Actor child = Actor::New();
+ DALI_TEST_CHECK(vector != child.GetCurrentProperty<Vector2>(Actor::Property::SIZE));
+ child.SetProperty(Actor::Property::SIZE, vector);
+ size = parent.GetProperty(Actor::Property::SIZE).Get<Vector2>();
+ DALI_TEST_EQUALS(size, vector, Math::MACHINE_EPSILON_0, TEST_LOCATION);
+
+ // flush the queue and render once
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_CHECK(vector == parent.GetCurrentProperty<Vector2>(Actor::Property::SIZE));
+
+ END_TEST;
+}
+
int UtcDaliActorSetSizeIndividual(void)
{
TestApplication application;
DALI_TEST_EQUALS(damagedRects.size(), 1, TEST_LOCATION);
// Aligned by 16
- clippingRect = Rect<int>(16, 768, 32, 32); // in screen coordinates, includes 3 last frames updates
- DALI_TEST_EQUALS<Rect<int>>(clippingRect, damagedRects[0], TEST_LOCATION);
+ clippingRect = Rect<int>(16, 768, 32, 32); // in screen coordinates
+ DirtyRectChecker(damagedRects, {clippingRect}, true, TEST_LOCATION);
application.RenderWithPartialUpdate(damagedRects, clippingRect);
DALI_TEST_EQUALS(clippingRect.x, glScissorParams.x, TEST_LOCATION);
DALI_TEST_EQUALS(clippingRect.y, glScissorParams.y, TEST_LOCATION);
DALI_TEST_EQUALS(damagedRects.size(), 1, TEST_LOCATION);
// Aligned by 16
- clippingRect = Rect<int>(16, 752, 48, 48); // in screen coordinates, includes 3 last frames updates
- DALI_TEST_EQUALS<Rect<int>>(clippingRect, damagedRects[0], TEST_LOCATION);
+ clippingRect = Rect<int>(16, 752, 48, 48); // in screen coordinates
+ DirtyRectChecker(damagedRects, {clippingRect}, true, TEST_LOCATION);
application.RenderWithPartialUpdate(damagedRects, clippingRect);
DALI_TEST_EQUALS(clippingRect.x, glScissorParams.x, TEST_LOCATION);
DALI_TEST_EQUALS(clippingRect.y, glScissorParams.y, TEST_LOCATION);
DALI_TEST_EQUALS(damagedRects.size(), 1, TEST_LOCATION);
// Aligned by 16
- clippingRect = Rect<int>(16, 736, 64, 64); // in screen coordinates, includes 3 last frames updates
- DALI_TEST_EQUALS<Rect<int>>(clippingRect, damagedRects[0], TEST_LOCATION);
+ clippingRect = Rect<int>(16, 736, 64, 64); // in screen coordinates
+ DirtyRectChecker(damagedRects, {clippingRect}, true, TEST_LOCATION);
application.RenderWithPartialUpdate(damagedRects, clippingRect);
DALI_TEST_EQUALS(clippingRect.x, glScissorParams.x, TEST_LOCATION);
DALI_TEST_EQUALS(clippingRect.y, glScissorParams.y, TEST_LOCATION);
DALI_TEST_EQUALS(damagedRects.size(), 1, TEST_LOCATION);
// Aligned by 16
- clippingRect = Rect<int>(16, 768, 32, 32); // in screen coordinates, includes 3 last frames updates
- DALI_TEST_EQUALS<Rect<int>>(clippingRect, damagedRects[0], TEST_LOCATION);
+ clippingRect = Rect<int>(16, 768, 32, 32); // in screen coordinates
+ DirtyRectChecker(damagedRects, {clippingRect}, true, TEST_LOCATION);
application.RenderWithPartialUpdate(damagedRects, clippingRect);
DALI_TEST_EQUALS(clippingRect.x, glScissorParams.x, TEST_LOCATION);
DALI_TEST_EQUALS(clippingRect.y, glScissorParams.y, TEST_LOCATION);
DALI_TEST_EQUALS(damagedRects.size(), 1, TEST_LOCATION);
// Aligned by 16
- clippingRect = Rect<int>(16, 768, 32, 32); // in screen coordinates, includes 3 last frames updates
- DALI_TEST_EQUALS<Rect<int>>(clippingRect, damagedRects[0], TEST_LOCATION);
+ clippingRect = Rect<int>(16, 768, 32, 32); // in screen coordinates
+ DirtyRectChecker(damagedRects, {clippingRect}, true, TEST_LOCATION);
application.RenderWithPartialUpdate(damagedRects, clippingRect);
DALI_TEST_EQUALS(clippingRect.x, glScissorParams.x, TEST_LOCATION);
DALI_TEST_EQUALS(clippingRect.y, glScissorParams.y, TEST_LOCATION);
DALI_TEST_EQUALS(damagedRects.size(), 1, TEST_LOCATION);
// Aligned by 16
- clippingRect = Rect<int>(16, 768, 32, 32); // in screen coordinates, includes 3 last frames updates
- DALI_TEST_EQUALS<Rect<int>>(clippingRect, damagedRects[0], TEST_LOCATION);
+ clippingRect = Rect<int>(16, 768, 32, 32); // in screen coordinates
+ DirtyRectChecker(damagedRects, {clippingRect}, true, TEST_LOCATION);
application.RenderWithPartialUpdate(damagedRects, clippingRect);
DALI_TEST_EQUALS(clippingRect.x, glScissorParams.x, TEST_LOCATION);
DALI_TEST_EQUALS(clippingRect.y, glScissorParams.y, TEST_LOCATION);
application.PreRenderWithPartialUpdate(TestApplication::RENDER_FRAME_INTERVAL, nullptr, damagedRects);
DALI_TEST_EQUALS(damagedRects.size(), 1, TEST_LOCATION);
- DALI_TEST_EQUALS<Rect<int>>(clippingRect, damagedRects[0], TEST_LOCATION);
+ DirtyRectChecker(damagedRects, {clippingRect}, true, TEST_LOCATION);
application.RenderWithPartialUpdate(damagedRects, clippingRect);
DALI_TEST_EQUALS(clippingRect.x, glScissorParams.x, TEST_LOCATION);
DALI_TEST_EQUALS(clippingRect.y, glScissorParams.y, TEST_LOCATION);
DALI_TEST_EQUALS(damagedRects.size(), 1, TEST_LOCATION);
clippingRect = Rect<int>(16, 752, 32, 48); // new clipping rect size increased due to change in actor size
- DALI_TEST_EQUALS<Rect<int>>(clippingRect, damagedRects[0], TEST_LOCATION);
+ DirtyRectChecker(damagedRects, {clippingRect}, true, TEST_LOCATION);
application.RenderWithPartialUpdate(damagedRects, clippingRect);
DALI_TEST_EQUALS(clippingRect.x, glScissorParams.x, TEST_LOCATION);
DALI_TEST_EQUALS(clippingRect.y, glScissorParams.y, TEST_LOCATION);
application.PreRenderWithPartialUpdate(TestApplication::DEFAULT_RENDER_INTERVAL, nullptr, damagedRects);
DALI_TEST_EQUALS(damagedRects.size(), 2, TEST_LOCATION);
- DALI_TEST_EQUALS<Rect<int>>(Rect<int>(64, 672, 64, 64), damagedRects[0], TEST_LOCATION);
- DALI_TEST_EQUALS<Rect<int>>(Rect<int>(96, 592, 112, 112), damagedRects[1], TEST_LOCATION);
+ DirtyRectChecker(damagedRects, {Rect<int>(64, 672, 64, 64), Rect<int>(96, 592, 112, 112)}, true, TEST_LOCATION);
// in screen coordinates, adaptor would calculate it using previous frames information
Rect<int> clippingRect = Rect<int>(64, 592, 144, 192);
application.PreRenderWithPartialUpdate(TestApplication::DEFAULT_RENDER_INTERVAL, nullptr, damagedRects);
DALI_TEST_CHECK(damagedRects.size() > 0);
- DALI_TEST_EQUALS<Rect<int>>(Rect<int>(64, 672, 64, 64), damagedRects[0], TEST_LOCATION);
+ DirtyRectChecker(damagedRects, {Rect<int>(64, 672, 64, 64)}, false, TEST_LOCATION);
// in screen coordinates, adaptor would calculate it using previous frames information
application.RenderWithPartialUpdate(damagedRects, clippingRect);
DALI_TEST_EQUALS(damagedRects.size(), 1, TEST_LOCATION);
Rect<int> clippingRect = Rect<int>(32, 704, 80, 80);
- DALI_TEST_EQUALS<Rect<int>>(clippingRect, damagedRects[0], TEST_LOCATION);
+ DirtyRectChecker(damagedRects, {clippingRect}, true, TEST_LOCATION);
application.RenderWithPartialUpdate(damagedRects, clippingRect);
application.PreRenderWithPartialUpdate(TestApplication::DEFAULT_RENDER_INTERVAL, nullptr, damagedRects);
DALI_TEST_EQUALS(damagedRects.size(), 1, TEST_LOCATION);
- DALI_TEST_EQUALS<Rect<int>>(clippingRect, damagedRects[0], TEST_LOCATION);
+ DirtyRectChecker(damagedRects, {clippingRect}, true, TEST_LOCATION);
application.RenderWithPartialUpdate(damagedRects, clippingRect);
DALI_TEST_EQUALS(damagedRects.size(), 1, TEST_LOCATION);
clippingRect = Rect<int>(64, 704, 48, 48);
- DALI_TEST_EQUALS<Rect<int>>(clippingRect, damagedRects[0], TEST_LOCATION);
+ DirtyRectChecker(damagedRects, {clippingRect}, true, TEST_LOCATION);
application.RenderWithPartialUpdate(damagedRects, clippingRect);
application.PreRenderWithPartialUpdate(TestApplication::DEFAULT_RENDER_INTERVAL, nullptr, damagedRects);
DALI_TEST_EQUALS(damagedRects.size(), 1, TEST_LOCATION);
- DALI_TEST_EQUALS<Rect<int>>(clippingRect, damagedRects[0], TEST_LOCATION);
+ DirtyRectChecker(damagedRects, {clippingRect}, true, TEST_LOCATION);
application.RenderWithPartialUpdate(damagedRects, clippingRect);
DALI_TEST_EQUALS(damagedRects.size(), 1, TEST_LOCATION);
clippingRect = Rect<int>(0, 720, 80, 80);
- DALI_TEST_EQUALS<Rect<int>>(clippingRect, damagedRects[0], TEST_LOCATION);
+ DirtyRectChecker(damagedRects, {clippingRect}, true, TEST_LOCATION);
application.RenderWithPartialUpdate(damagedRects, clippingRect);
DALI_TEST_EQUALS(damagedRects.size(), 1, TEST_LOCATION);
Rect<int> clippingRect = Rect<int>(48, 720, 48, 48);
- DALI_TEST_EQUALS<Rect<int>>(clippingRect, damagedRects[0], TEST_LOCATION);
+ DirtyRectChecker(damagedRects, {clippingRect}, true, TEST_LOCATION);
application.RenderWithPartialUpdate(damagedRects, clippingRect);
DALI_TEST_EQUALS(damagedRects.size(), 1, TEST_LOCATION);
clippingRect = Rect<int>(32, 704, 80, 80);
- DALI_TEST_EQUALS<Rect<int>>(clippingRect, damagedRects[0], TEST_LOCATION);
+ DirtyRectChecker(damagedRects, {clippingRect}, true, TEST_LOCATION);
application.RenderWithPartialUpdate(damagedRects, clippingRect);
DALI_TEST_EQUALS(damagedRects.size(), 1, TEST_LOCATION);
clippingRect = Rect<int>(32, 688, 96, 96);
- DALI_TEST_EQUALS<Rect<int>>(clippingRect, damagedRects[0], TEST_LOCATION);
+ DirtyRectChecker(damagedRects, {clippingRect}, true, TEST_LOCATION);
application.RenderWithPartialUpdate(damagedRects, clippingRect);
DALI_TEST_EQUALS(damagedRects.size(), 2, TEST_LOCATION);
// Aligned by 16
- expectedRect1 = Rect<int>(0, 720, 96, 96); // in screen coordinates, includes 3 last frames updates
- expectedRect2 = Rect<int>(0, 784, 32, 32); // in screen coordinates, includes 3 last frames updates
- DALI_TEST_EQUALS<Rect<int>>(expectedRect1, damagedRects[0], TEST_LOCATION);
- DALI_TEST_EQUALS<Rect<int>>(expectedRect2, damagedRects[1], TEST_LOCATION);
+ expectedRect1 = Rect<int>(0, 720, 96, 96); // in screen coordinates, includes 1 last frames updates
+ expectedRect2 = Rect<int>(0, 784, 32, 32); // in screen coordinates, includes 1 last frames updates
+ DirtyRectChecker(damagedRects, {expectedRect1, expectedRect2}, true, TEST_LOCATION);
clippingRect = TestApplication::DEFAULT_SURFACE_RECT;
application.RenderWithPartialUpdate(damagedRects, clippingRect);
application.PreRenderWithPartialUpdate(500, nullptr, damagedRects);
DALI_TEST_EQUALS(damagedRects.size(), 3, TEST_LOCATION);
- // The first dirty rect is actor3's.
- // We don't know the exact dirty rect of actor2
- DALI_TEST_EQUALS<Rect<int>>(expectedRect2, damagedRects[0], TEST_LOCATION);
- DALI_TEST_EQUALS<Rect<int>>(expectedRect1, damagedRects[1], TEST_LOCATION);
+ // One of dirty rect is actor3's.
+ // We don't know the exact dirty rect of actor1 and actor2.
+ DirtyRectChecker(damagedRects, {expectedRect1, expectedRect2, expectedRect2}, true, TEST_LOCATION);
clippingRect = TestApplication::DEFAULT_SURFACE_RECT;
application.RenderWithPartialUpdate(damagedRects, clippingRect);
// Aligned by 16
clippingRect = Rect<int>(16, 768, 32, 32); // in screen coordinates
- DALI_TEST_EQUALS<Rect<int>>(clippingRect, damagedRects[0], TEST_LOCATION);
+ DirtyRectChecker(damagedRects, {clippingRect}, true, TEST_LOCATION);
application.RenderWithPartialUpdate(damagedRects, clippingRect);
DALI_TEST_EQUALS(clippingRect.x, glScissorParams.x, TEST_LOCATION);
DALI_TEST_EQUALS(clippingRect.y, glScissorParams.y, TEST_LOCATION);
damagedRects.clear();
application.PreRenderWithPartialUpdate(TestApplication::RENDER_FRAME_INTERVAL, nullptr, damagedRects);
DALI_TEST_CHECK(damagedRects.size() > 0);
- DALI_TEST_EQUALS<Rect<int>>(clippingRect, damagedRects[0], TEST_LOCATION);
+ DirtyRectChecker(damagedRects, {clippingRect}, false, TEST_LOCATION);
application.RenderWithPartialUpdate(damagedRects, clippingRect);
DALI_TEST_EQUALS(clippingRect.x, glScissorParams.x, TEST_LOCATION);
damagedRects.clear();
application.PreRenderWithPartialUpdate(TestApplication::RENDER_FRAME_INTERVAL, nullptr, damagedRects);
DALI_TEST_CHECK(damagedRects.size() > 0);
- DALI_TEST_EQUALS<Rect<int>>(clippingRect, damagedRects[0], TEST_LOCATION);
+ DirtyRectChecker(damagedRects, {clippingRect}, false, TEST_LOCATION);
application.RenderWithPartialUpdate(damagedRects, clippingRect);
DALI_TEST_EQUALS(clippingRect.x, glScissorParams.x, TEST_LOCATION);
DALI_TEST_EQUALS(damagedRects.size(), 1, TEST_LOCATION);
// Aligned by 16
- clippingRect = Rect<int>(16, 768, 32, 32); // in screen coordinates, includes 3 last frames updates
- DALI_TEST_EQUALS<Rect<int>>(clippingRect, damagedRects[0], TEST_LOCATION);
+ clippingRect = Rect<int>(16, 768, 32, 32); // in screen coordinates
+ DirtyRectChecker(damagedRects, {clippingRect}, true, TEST_LOCATION);
application.RenderWithPartialUpdate(damagedRects, clippingRect);
DALI_TEST_EQUALS(clippingRect.x, glScissorParams.x, TEST_LOCATION);
DALI_TEST_EQUALS(clippingRect.y, glScissorParams.y, TEST_LOCATION);
damagedRects.clear();
application.PreRenderWithPartialUpdate(TestApplication::RENDER_FRAME_INTERVAL, nullptr, damagedRects);
DALI_TEST_CHECK(damagedRects.size() > 0);
- DALI_TEST_EQUALS<Rect<int>>(clippingRect, damagedRects[0], TEST_LOCATION);
+ DirtyRectChecker(damagedRects, {clippingRect}, false, TEST_LOCATION);
application.RenderWithPartialUpdate(damagedRects, clippingRect);
DALI_TEST_EQUALS(clippingRect.x, glScissorParams.x, TEST_LOCATION);
damagedRects.clear();
application.PreRenderWithPartialUpdate(TestApplication::RENDER_FRAME_INTERVAL, nullptr, damagedRects);
DALI_TEST_CHECK(damagedRects.size() > 0);
- DALI_TEST_EQUALS<Rect<int>>(clippingRect, damagedRects[0], TEST_LOCATION);
+ DirtyRectChecker(damagedRects, {clippingRect}, false, TEST_LOCATION);
application.RenderWithPartialUpdate(damagedRects, clippingRect);
DALI_TEST_EQUALS(clippingRect.x, glScissorParams.x, TEST_LOCATION);
DALI_TEST_EQUALS(damagedRects.size(), 1, TEST_LOCATION);
// Aligned by 16
- expectedRect1 = Rect<int>(0, 720, 96, 96); // in screen coordinates, includes 3 last frames updates
- DALI_TEST_EQUALS<Rect<int>>(expectedRect1, damagedRects[0], TEST_LOCATION);
+ expectedRect1 = Rect<int>(0, 720, 96, 96); // in screen coordinates
+ DirtyRectChecker(damagedRects, {expectedRect1}, true, TEST_LOCATION);
clippingRect = TestApplication::DEFAULT_SURFACE_RECT;
application.RenderWithPartialUpdate(damagedRects, clippingRect);
damagedRects.clear();
application.PreRenderWithPartialUpdate(TestApplication::RENDER_FRAME_INTERVAL, nullptr, damagedRects);
- DALI_TEST_EQUALS<Rect<int>>(expectedRect1, damagedRects[0], TEST_LOCATION);
+ DirtyRectChecker(damagedRects, {expectedRect1}, true, TEST_LOCATION);
clippingRect = TestApplication::DEFAULT_SURFACE_RECT;
application.RenderWithPartialUpdate(damagedRects, clippingRect);
drawTrace.Reset();
application.PreRenderWithPartialUpdate(TestApplication::RENDER_FRAME_INTERVAL, nullptr, damagedRects);
- DALI_TEST_EQUALS<Rect<int>>(expectedRect1, damagedRects[0], TEST_LOCATION);
+ DirtyRectChecker(damagedRects, {expectedRect1}, true, TEST_LOCATION);
clippingRect = TestApplication::DEFAULT_SURFACE_RECT;
application.RenderWithPartialUpdate(damagedRects, clippingRect);
application.PreRenderWithPartialUpdate(TestApplication::RENDER_FRAME_INTERVAL, nullptr, damagedRects);
DALI_TEST_EQUALS(damagedRects.size(), 1, TEST_LOCATION);
- DALI_TEST_EQUALS<Rect<int>>(TestApplication::DEFAULT_SURFACE_RECT, damagedRects[0], TEST_LOCATION);
+ DirtyRectChecker(damagedRects, {TestApplication::DEFAULT_SURFACE_RECT}, true, TEST_LOCATION);
clippingRect = TestApplication::DEFAULT_SURFACE_RECT;
drawTrace.Reset();
application.PreRenderWithPartialUpdate(TestApplication::RENDER_FRAME_INTERVAL, nullptr, damagedRects);
DALI_TEST_EQUALS(damagedRects.size(), 1, TEST_LOCATION);
- DALI_TEST_EQUALS<Rect<int>>(TestApplication::DEFAULT_SURFACE_RECT, damagedRects[0], TEST_LOCATION);
+ DirtyRectChecker(damagedRects, {TestApplication::DEFAULT_SURFACE_RECT}, true, TEST_LOCATION);
clippingRect = TestApplication::DEFAULT_SURFACE_RECT;
drawTrace.Reset();
DALI_TEST_EQUALS(damagedRects.size(), 1, TEST_LOCATION);
// Aligned by 16
- Rect<int> clippingRect = Rect<int>(16, 768, 32, 32); // in screen coordinates, includes 3 last frames updates
- DALI_TEST_EQUALS<Rect<int>>(clippingRect, damagedRects[0], TEST_LOCATION);
+ Rect<int> clippingRect = Rect<int>(16, 768, 32, 32); // in screen coordinates
+ DirtyRectChecker(damagedRects, {clippingRect}, true, TEST_LOCATION);
application.RenderWithPartialUpdate(damagedRects, clippingRect);
DALI_TEST_EQUALS(clippingRect.x, glScissorParams.x, TEST_LOCATION);
// Aligned by 16
Rect<int> clippingRect = Rect<int>(16, 768, 32, 32); // in screen coordinates
- DALI_TEST_EQUALS<Rect<int>>(clippingRect, damagedRects[0], TEST_LOCATION);
+ DirtyRectChecker(damagedRects, {clippingRect}, true, TEST_LOCATION);
application.RenderWithPartialUpdate(damagedRects, clippingRect);
DALI_TEST_EQUALS(clippingRect.x, glScissorParams.x, TEST_LOCATION);
damagedRects.clear();
application.PreRenderWithPartialUpdate(TestApplication::RENDER_FRAME_INTERVAL, nullptr, damagedRects);
DALI_TEST_EQUALS(damagedRects.size(), 1, TEST_LOCATION);
- DALI_TEST_EQUALS<Rect<int>>(clippingRect, damagedRects[0], TEST_LOCATION);
+ DirtyRectChecker(damagedRects, {clippingRect}, true, TEST_LOCATION);
application.RenderWithPartialUpdate(damagedRects, clippingRect);
damagedRects.clear();
damagedRects.clear();
application.PreRenderWithPartialUpdate(TestApplication::RENDER_FRAME_INTERVAL, nullptr, damagedRects);
DALI_TEST_EQUALS(damagedRects.size(), 1, TEST_LOCATION);
- DALI_TEST_EQUALS<Rect<int>>(clippingRect, damagedRects[0], TEST_LOCATION);
+ DirtyRectChecker(damagedRects, {clippingRect}, true, TEST_LOCATION);
application.RenderWithPartialUpdate(damagedRects, clippingRect);
damagedRects.clear();
damagedRects.clear();
application.PreRenderWithPartialUpdate(TestApplication::RENDER_FRAME_INTERVAL, nullptr, damagedRects);
DALI_TEST_EQUALS(damagedRects.size(), 1, TEST_LOCATION);
- DALI_TEST_EQUALS<Rect<int>>(clippingRect, damagedRects[0], TEST_LOCATION);
+ DirtyRectChecker(damagedRects, {clippingRect}, true, TEST_LOCATION);
application.RenderWithPartialUpdate(damagedRects, clippingRect);
damagedRects.clear();
damagedRects.clear();
application.PreRenderWithPartialUpdate(TestApplication::RENDER_FRAME_INTERVAL, nullptr, damagedRects);
DALI_TEST_EQUALS(damagedRects.size(), 1, TEST_LOCATION);
- DALI_TEST_EQUALS<Rect<int>>(clippingRect, damagedRects[0], TEST_LOCATION);
+ DirtyRectChecker(damagedRects, {clippingRect}, true, TEST_LOCATION);
application.RenderWithPartialUpdate(damagedRects, clippingRect);
damagedRects.clear();
damagedRects.clear();
application.PreRenderWithPartialUpdate(TestApplication::RENDER_FRAME_INTERVAL, nullptr, damagedRects);
DALI_TEST_CHECK(damagedRects.size() > 0);
- DALI_TEST_EQUALS<Rect<int>>(clippingRect, damagedRects[0], TEST_LOCATION);
+ DirtyRectChecker(damagedRects, {clippingRect}, false, TEST_LOCATION);
application.RenderWithPartialUpdate(damagedRects, clippingRect);
damagedRects.clear();
damagedRects.clear();
application.PreRenderWithPartialUpdate(TestApplication::RENDER_FRAME_INTERVAL, nullptr, damagedRects);
DALI_TEST_EQUALS(damagedRects.size(), 1, TEST_LOCATION);
- DALI_TEST_EQUALS<Rect<int>>(clippingRect, damagedRects[0], TEST_LOCATION);
+ DirtyRectChecker(damagedRects, {clippingRect}, true, TEST_LOCATION);
application.RenderWithPartialUpdate(damagedRects, clippingRect);
END_TEST;
DALI_TEST_EQUALS(damagedRects.size(), 1, TEST_LOCATION);
// Aligned by 16
- Rect<int> clippingRect = Rect<int>(16, 768, 32, 32); // in screen coordinates, includes 3 last frames updates
- DALI_TEST_EQUALS<Rect<int>>(clippingRect, damagedRects[0], TEST_LOCATION);
+ Rect<int> clippingRect = Rect<int>(16, 768, 32, 32); // in screen coordinates
+ DirtyRectChecker(damagedRects, {clippingRect}, true, TEST_LOCATION);
application.RenderWithPartialUpdate(damagedRects, clippingRect);
DALI_TEST_EQUALS(clippingRect.x, glScissorParams.x, TEST_LOCATION);
application.PreRenderWithPartialUpdate(TestApplication::RENDER_FRAME_INTERVAL, nullptr, damagedRects);
application.RenderWithPartialUpdate(damagedRects, clippingRect);
DALI_TEST_CHECK(damagedRects.size() > 0);
- DALI_TEST_EQUALS<Rect<int>>(clippingRect, damagedRects[0], TEST_LOCATION);
+ DirtyRectChecker(damagedRects, {clippingRect}, false, TEST_LOCATION);
END_TEST;
}
DALI_TEST_EQUALS(damagedRects.size(), 1, TEST_LOCATION);
// Aligned by 16
- Rect<int> clippingRect = Rect<int>(16, 768, 32, 32); // in screen coordinates, includes 3 last frames updates
- DALI_TEST_EQUALS<Rect<int>>(clippingRect, damagedRects[0], TEST_LOCATION);
+ Rect<int> clippingRect = Rect<int>(16, 768, 32, 32); // in screen coordinates
+ DirtyRectChecker(damagedRects, {clippingRect}, true, TEST_LOCATION);
application.RenderWithPartialUpdate(damagedRects, clippingRect);
DALI_TEST_EQUALS(clippingRect.x, glScissorParams.x, TEST_LOCATION);
application.PreRenderWithPartialUpdate(TestApplication::RENDER_FRAME_INTERVAL, nullptr, damagedRects);
application.RenderWithPartialUpdate(damagedRects, clippingRect);
DALI_TEST_CHECK(damagedRects.size() > 0);
- DALI_TEST_EQUALS<Rect<int>>(clippingRect, damagedRects[0], TEST_LOCATION);
+ DirtyRectChecker(damagedRects, {clippingRect}, false, TEST_LOCATION);
damagedRects.clear();
application.PreRenderWithPartialUpdate(TestApplication::RENDER_FRAME_INTERVAL, nullptr, damagedRects);
application.PreRenderWithPartialUpdate(TestApplication::RENDER_FRAME_INTERVAL, nullptr, damagedRects);
application.RenderWithPartialUpdate(damagedRects, clippingRect);
DALI_TEST_EQUALS(damagedRects.size(), 1, TEST_LOCATION);
- DALI_TEST_EQUALS<Rect<int>>(clippingRect, damagedRects[0], TEST_LOCATION);
+ DirtyRectChecker(damagedRects, {clippingRect}, true, TEST_LOCATION);
END_TEST;
}
// Aligned by 16
Rect<int> clippingRect1 = Rect<int>(16, 768, 32, 32); // in screen coordinates
Rect<int> clippingRect2 = Rect<int>(160, 624, 32, 32);
- DALI_TEST_EQUALS<Rect<int>>(clippingRect1, damagedRects[0], TEST_LOCATION);
- DALI_TEST_EQUALS<Rect<int>>(clippingRect2, damagedRects[1], TEST_LOCATION);
+ DirtyRectChecker(damagedRects, {clippingRect1, clippingRect2}, true, TEST_LOCATION);
Rect<int> surfaceRect = Rect<int>(0, 0, TestApplication::DEFAULT_SURFACE_WIDTH, TestApplication::DEFAULT_SURFACE_HEIGHT);
application.RenderWithPartialUpdate(damagedRects, surfaceRect);
// Should update full area
surfaceRect = Rect<int>(0, 0, TestApplication::DEFAULT_SURFACE_WIDTH, TestApplication::DEFAULT_SURFACE_HEIGHT);
DALI_TEST_EQUALS(damagedRects.size(), 1, TEST_LOCATION);
- DALI_TEST_EQUALS<Rect<int>>(surfaceRect, damagedRects[0], TEST_LOCATION);
+ DirtyRectChecker(damagedRects, {surfaceRect}, true, TEST_LOCATION);
application.RenderWithPartialUpdate(damagedRects, surfaceRect);
// Add actor2 again
// Should update full area
surfaceRect = Rect<int>(0, 0, TestApplication::DEFAULT_SURFACE_WIDTH, TestApplication::DEFAULT_SURFACE_HEIGHT);
DALI_TEST_EQUALS(damagedRects.size(), 1, TEST_LOCATION);
- DALI_TEST_EQUALS<Rect<int>>(surfaceRect, damagedRects[0], TEST_LOCATION);
+ DirtyRectChecker(damagedRects, {surfaceRect}, true, TEST_LOCATION);
application.RenderWithPartialUpdate(damagedRects, surfaceRect);
// Reset the orientation of actor1
// Should update full area
surfaceRect = Rect<int>(0, 0, TestApplication::DEFAULT_SURFACE_WIDTH, TestApplication::DEFAULT_SURFACE_HEIGHT);
DALI_TEST_EQUALS(damagedRects.size(), 1, TEST_LOCATION);
- DALI_TEST_EQUALS<Rect<int>>(surfaceRect, damagedRects[0], TEST_LOCATION);
+ DirtyRectChecker(damagedRects, {surfaceRect}, true, TEST_LOCATION);
application.RenderWithPartialUpdate(damagedRects, surfaceRect);
// Make actor2 dirty
clippingRect2 = Rect<int>(160, 608, 48, 48);
DALI_TEST_EQUALS(damagedRects.size(), 1, TEST_LOCATION);
- DALI_TEST_EQUALS<Rect<int>>(clippingRect2, damagedRects[0], TEST_LOCATION);
+ DirtyRectChecker(damagedRects, {clippingRect2}, true, TEST_LOCATION);
application.RenderWithPartialUpdate(damagedRects, clippingRect2);
DALI_TEST_EQUALS(clippingRect2.x, glScissorParams.x, TEST_LOCATION);
// Should update full area
surfaceRect = Rect<int>(0, 0, TestApplication::DEFAULT_SURFACE_WIDTH, TestApplication::DEFAULT_SURFACE_HEIGHT);
DALI_TEST_EQUALS(damagedRects.size(), 1, TEST_LOCATION);
- DALI_TEST_EQUALS<Rect<int>>(surfaceRect, damagedRects[0], TEST_LOCATION);
+ DirtyRectChecker(damagedRects, {surfaceRect}, true, TEST_LOCATION);
application.RenderWithPartialUpdate(damagedRects, surfaceRect);
END_TEST;
// Aligned by 16
Rect<int> clippingRect = Rect<int>(16, 768, 32, 32); // in screen coordinates
- DALI_TEST_EQUALS<Rect<int>>(clippingRect, damagedRects[0], TEST_LOCATION);
- DALI_TEST_EQUALS<Rect<int>>(clippingRect, damagedRects[1], TEST_LOCATION);
+ DirtyRectChecker(damagedRects, {clippingRect, clippingRect}, true, TEST_LOCATION);
application.RenderWithPartialUpdate(damagedRects, clippingRect);
DALI_TEST_EQUALS(clippingRect.x, glScissorParams.x, TEST_LOCATION);
clippingRect = Rect<int>(16, 768, 32, 32); // in screen coordinates
DALI_TEST_EQUALS(damagedRects.size(), 1, TEST_LOCATION);
- DALI_TEST_EQUALS<Rect<int>>(clippingRect, damagedRects[0], TEST_LOCATION);
+ DirtyRectChecker(damagedRects, {clippingRect}, true, TEST_LOCATION);
application.RenderWithPartialUpdate(damagedRects, clippingRect);
clippingRect = Rect<int>(16, 768, 32, 32); // in screen coordinates
DALI_TEST_EQUALS(damagedRects.size(), 1, TEST_LOCATION);
- DALI_TEST_EQUALS<Rect<int>>(clippingRect, damagedRects[0], TEST_LOCATION);
+ DirtyRectChecker(damagedRects, {clippingRect}, true, TEST_LOCATION);
application.RenderWithPartialUpdate(damagedRects, clippingRect);
// Aligned by 16
Rect<int> clippingRect = Rect<int>(16, 768, 32, 32); // in screen coordinates
- DALI_TEST_EQUALS<Rect<int>>(clippingRect, damagedRects[0], TEST_LOCATION);
- DALI_TEST_EQUALS<Rect<int>>(clippingRect, damagedRects[1], TEST_LOCATION);
+ DirtyRectChecker(damagedRects, {clippingRect, clippingRect}, true, TEST_LOCATION);
application.RenderWithPartialUpdate(damagedRects, clippingRect);
DALI_TEST_EQUALS(clippingRect.x, glScissorParams.x, TEST_LOCATION);
clippingRect = Rect<int>(16, 768, 32, 32); // in screen coordinates
DALI_TEST_EQUALS(damagedRects.size(), 2, TEST_LOCATION);
- DALI_TEST_EQUALS<Rect<int>>(clippingRect, damagedRects[0], TEST_LOCATION);
- DALI_TEST_EQUALS<Rect<int>>(clippingRect, damagedRects[1], TEST_LOCATION);
+ DirtyRectChecker(damagedRects, {clippingRect, clippingRect}, true, TEST_LOCATION);
application.RenderWithPartialUpdate(damagedRects, clippingRect);
END_TEST;
}
+int UtcDaliActorCalculateWorldTransform08(void)
+{
+ TestApplication application;
+
+ tet_infoline("Test that actor inheritance of scale produces right transform matrix");
+
+ Vector3 solutions[] = {Vector3(250, 0, 0), Vector3(0, 250, 0), Vector3(650, 0, 0), Vector3(0, 250, 0), Vector3(650, 0, 0), Vector3(400, 250, 0), Vector3(200, -50, 0), Vector3(500, 200, 0)};
+
+ struct TestCase
+ {
+ bool translation;
+ bool rotation;
+ bool scaling;
+ };
+ TestCase testCases[] = {
+ {false, false, true},
+ {false, true, false},
+ {true, false, false},
+ {false, true, true},
+ {true, false, true},
+ {true, true, false},
+ {false, false, false},
+ {true, true, true},
+ };
+
+ Actor rootActor = Actor::New();
+ Actor leafActor = Actor::New();
+
+ rootActor[Actor::Property::POSITION] = Vector3(0.0f, 0.0f, 0.0f);
+ rootActor[Actor::Property::SCALE] = Vector3(1.0f, 2.0f, 1.0f);
+ rootActor[Actor::Property::ORIENTATION] = AngleAxis(Degree(90.0f), Vector3::ZAXIS);
+ rootActor[Actor::Property::SIZE] = Vector2(200, 400);
+ rootActor[Actor::Property::ANCHOR_POINT] = AnchorPoint::CENTER;
+ rootActor[Actor::Property::PARENT_ORIGIN] = ParentOrigin::CENTER;
+
+ leafActor[Actor::Property::POSITION] = Vector3(0.0f, -50.0f, 0.0f);
+ leafActor[Actor::Property::SCALE] = Vector3(1.0f, 1.0f, 1.0f);
+ leafActor[Actor::Property::ORIENTATION] = AngleAxis(Degree(90.0f), Vector3::ZAXIS);
+ leafActor[Actor::Property::SIZE] = Vector2(200, 400);
+ leafActor[Actor::Property::ANCHOR_POINT] = AnchorPoint::BOTTOM_CENTER;
+ leafActor[Actor::Property::PARENT_ORIGIN] = ParentOrigin::TOP_CENTER;
+ leafActor[Actor::Property::POSITION_USES_ANCHOR_POINT] = true;
+
+ application.GetScene().Add(rootActor);
+ rootActor.Add(leafActor);
+
+ for(uint32_t i = 0; i < 8; ++i)
+ {
+ leafActor[Actor::Property::INHERIT_POSITION] = testCases[i].translation;
+ leafActor[Actor::Property::INHERIT_ORIENTATION] = testCases[i].rotation;
+ leafActor[Actor::Property::INHERIT_SCALE] = testCases[i].scaling;
+
+ application.SendNotification();
+ application.Render(0);
+ application.SendNotification();
+ application.Render(0);
+
+ Matrix m = DevelActor::GetWorldTransform(leafActor);
+ Matrix actualMatrix = leafActor.GetCurrentProperty<Matrix>(Actor::Property::WORLD_MATRIX);
+
+ Vector3 worldPosition1 = Vector3(m.GetTranslation());
+ Vector3 worldPosition2 = Vector3(actualMatrix.GetTranslation());
+
+ DALI_TEST_EQUALS(solutions[i], worldPosition1, 0.001f, TEST_LOCATION);
+ DALI_TEST_EQUALS(solutions[i], worldPosition2, 0.001f, TEST_LOCATION);
+ }
+
+ END_TEST;
+}
+
int UtcDaliActorCalculateWorldColor01(void)
{
TestApplication application;