void DeleteTextures(GLsizei n, const GLuint* textures)
{
std::stringstream out;
- out << n << ", " << textures << " = [" ;
+ out << n << ", " << textures << " = [";
for(GLsizei i=0; i<n; i++)
{
- out << textures[i] << ", " ;
+ out << textures[i] << ", ";
mDeletedTextureIds.push_back(textures[i]);
}
out << "]";
};
template <>
-int TestGlAbstraction::ProgramUniformValue<int>::GetZero() const
+inline int TestGlAbstraction::ProgramUniformValue<int>::GetZero() const
{
return 0;
}
template <>
-float TestGlAbstraction::ProgramUniformValue<float>::GetZero() const
+inline float TestGlAbstraction::ProgramUniformValue<float>::GetZero() const
{
return 0.0f;
}
template <>
-Vector2 TestGlAbstraction::ProgramUniformValue<Vector2>::GetZero() const
+inline Vector2 TestGlAbstraction::ProgramUniformValue<Vector2>::GetZero() const
{
return Vector2::ZERO;
}
template <>
-Vector3 TestGlAbstraction::ProgramUniformValue<Vector3>::GetZero() const
+inline Vector3 TestGlAbstraction::ProgramUniformValue<Vector3>::GetZero() const
{
return Vector3::ZERO;
}
template <>
-Vector4 TestGlAbstraction::ProgramUniformValue<Vector4>::GetZero() const
+inline Vector4 TestGlAbstraction::ProgramUniformValue<Vector4>::GetZero() const
{
return Vector4::ZERO;
}
template <>
-Matrix TestGlAbstraction::ProgramUniformValue<Matrix>::GetZero() const
+inline Matrix TestGlAbstraction::ProgramUniformValue<Matrix>::GetZero() const
{
return Matrix();
}
template <>
-Matrix3 TestGlAbstraction::ProgramUniformValue<Matrix3>::GetZero() const
+inline Matrix3 TestGlAbstraction::ProgramUniformValue<Matrix3>::GetZero() const
{
return Matrix3( Matrix() );
}
} // namespace Dali
-bool BlendEnabled(const TraceCallStack& callStack)
-{
- std::stringstream out;
- out << GL_BLEND;
- bool blendEnabled = callStack.FindMethodAndParams("Enable", out.str());
- return blendEnabled;
-}
-
-bool BlendDisabled(const TraceCallStack& callStack)
-{
- std::stringstream out;
- out << GL_BLEND;
- bool blendEnabled = callStack.FindMethodAndParams("Disable", out.str());
- return blendEnabled;
-}
-
+extern bool BlendEnabled(const TraceCallStack& callStack);
+extern bool BlendDisabled(const TraceCallStack& callStack);
-#endif // __TEST_GL_ES_H__
+#endif // header