Run Tizen Webapps in single process mode
[platform/framework/web/crosswalk-tizen.git] / atom / browser / node_debugger.h
index a0eb3a6..4889fb2 100644 (file)
@@ -1,33 +1,59 @@
-// Copyright (c) 2014 GitHub, Inc. All rights reserved.
+// Copyright (c) 2014 GitHub, Inc.
 // Use of this source code is governed by the MIT license that can be
 // found in the LICENSE file.
 
 #ifndef ATOM_BROWSER_NODE_DEBUGGER_H_
 #define ATOM_BROWSER_NODE_DEBUGGER_H_
 
-#include "base/memory/scoped_ptr.h"
+#include <memory>
+#include <string>
+
 #include "base/memory/weak_ptr.h"
 #include "base/threading/thread.h"
-
-namespace net {
-class StreamSocket;
-class TCPServerSocket;
-}
+#include "net/test/embedded_test_server/stream_listen_socket.h"
+#include "v8/include/v8-debug.h"
+#include "vendor/node/deps/uv/include/uv.h"
 
 namespace atom {
 
 // Add support for node's "--debug" switch.
-class NodeDebugger {
+class NodeDebugger : public net::test_server::StreamListenSocket::Delegate {
  public:
-  NodeDebugger();
+  explicit NodeDebugger(v8::Isolate* isolate, uv_loop_t* loop_);
   virtual ~NodeDebugger();
 
+  bool IsRunning() const;
+
  private:
-  void DoAcceptLoop();
+  void StartServer(int port);
+  void CloseSession();
+  void OnMessage(const std::string& message);
+  void SendMessage(const std::string& message);
+  void SendConnectMessage();
+
+  static void ProcessMessageInUI(uv_async_t* handle);
+
+  static void DebugMessageHandler(const v8::Debug::Message& message);
+
+  // net::test_server::StreamListenSocket::Delegate:
+  void DidAccept(
+      net::test_server::StreamListenSocket* server,
+      std::unique_ptr<net::test_server::StreamListenSocket> socket) override;
+  void DidRead(net::test_server::StreamListenSocket* socket,
+               const char* data,
+               int len) override;
+  void DidClose(net::test_server::StreamListenSocket* socket) override;
+
+  v8::Isolate* isolate_;
+
+  uv_async_t weak_up_ui_handle_;
 
   base::Thread thread_;
-  scoped_ptr<net::TCPServerSocket> server_socket_;
-  scoped_ptr<net::StreamSocket> accepted_socket_;
+  std::unique_ptr<net::test_server::StreamListenSocket> server_;
+  std::unique_ptr<net::test_server::StreamListenSocket> accepted_socket_;
+
+  std::string buffer_;
+  int content_length_;
 
   base::WeakPtrFactory<NodeDebugger> weak_factory_;