-// Copyright (c) 2014 GitHub, Inc. All rights reserved.
+// Copyright (c) 2014 GitHub, Inc.
// Use of this source code is governed by the MIT license that can be
// found in the LICENSE file.
#ifndef ATOM_BROWSER_NODE_DEBUGGER_H_
#define ATOM_BROWSER_NODE_DEBUGGER_H_
+#include <memory>
#include <string>
-#include "base/memory/scoped_ptr.h"
#include "base/memory/weak_ptr.h"
#include "base/threading/thread.h"
-#include "net/socket/stream_listen_socket.h"
+#include "net/test/embedded_test_server/stream_listen_socket.h"
+#include "v8/include/v8-debug.h"
+#include "vendor/node/deps/uv/include/uv.h"
namespace atom {
// Add support for node's "--debug" switch.
-class NodeDebugger : public net::StreamListenSocket::Delegate {
+class NodeDebugger : public net::test_server::StreamListenSocket::Delegate {
public:
- NodeDebugger();
+ explicit NodeDebugger(v8::Isolate* isolate, uv_loop_t* loop_);
virtual ~NodeDebugger();
+ bool IsRunning() const;
+
private:
void StartServer(int port);
+ void CloseSession();
+ void OnMessage(const std::string& message);
+ void SendMessage(const std::string& message);
+ void SendConnectMessage();
+
+ static void ProcessMessageInUI(uv_async_t* handle);
+
+ static void DebugMessageHandler(const v8::Debug::Message& message);
+
+ // net::test_server::StreamListenSocket::Delegate:
+ void DidAccept(
+ net::test_server::StreamListenSocket* server,
+ std::unique_ptr<net::test_server::StreamListenSocket> socket) override;
+ void DidRead(net::test_server::StreamListenSocket* socket,
+ const char* data,
+ int len) override;
+ void DidClose(net::test_server::StreamListenSocket* socket) override;
+
+ v8::Isolate* isolate_;
- // net::StreamListenSocket::Delegate:
- virtual void DidAccept(net::StreamListenSocket* server,
- scoped_ptr<net::StreamListenSocket> socket) OVERRIDE;
- virtual void DidRead(net::StreamListenSocket* socket,
- const char* data,
- int len) OVERRIDE;
- virtual void DidClose(net::StreamListenSocket* socket) OVERRIDE;
+ uv_async_t weak_up_ui_handle_;
base::Thread thread_;
- scoped_ptr<net::StreamListenSocket> server_;
- scoped_ptr<net::StreamListenSocket> accepted_socket_;
+ std::unique_ptr<net::test_server::StreamListenSocket> server_;
+ std::unique_ptr<net::test_server::StreamListenSocket> accepted_socket_;
std::string buffer_;
int content_length_;