int exec_argc;
const char** exec_argv;
- node::Init(&argc, const_cast<const char**>(argv), &exec_argc, &exec_argv);
+ // node::Init(&argc, const_cast<const char**>(argv), &exec_argc, &exec_argv); not called
node::IsolateData isolate_data(gin_env.isolate(), loop);
node::Environment* env = node::CreateEnvironment(
exec_argc, exec_argv);
// Start our custom debugger implementation.
- NodeDebugger node_debugger(gin_env.isolate());
- if (node_debugger.IsRunning())
- env->AssignToContext(v8::Debug::GetDebugContext(gin_env.isolate()));
+ // NodeDebugger node_debugger(gin_env.isolate()); not called
+ // if (node_debugger.IsRunning())
+ // env->AssignToContext(v8::Debug::GetDebugContext(gin_env.isolate()));
mate::Dictionary process(gin_env.isolate(), env->process_object());
#if defined(OS_WIN)