#include <string.h>
#include "atkvalue.h"
+/**
+ * SECTION:atkvalue
+ * @Short_description: The ATK interface implemented by valuators and
+ * components which display or select a value from a bounded range of
+ * values.
+ * @Title:AtkValue
+ *
+ * #AtkValue should be implemented for components which either display
+ * a value from a bounded range, or which allow the user to specify a
+ * value from a bounded range, or both. For instance, most sliders
+ * and range controls, as well as dials, should have #AtkObject
+ * representations which implement #AtkValue on the component's
+ * behalf. #AtKValues may be read-only, in which case attempts to
+ * alter the value return FALSE to indicate failure.
+ */
+
GType
atk_value_get_type (void)
{
}
/**
+ * atk_value_get_minimum_increment:
+ * @obj: a GObject instance that implements AtkValueIface
+ * @value: a #GValue representing the minimum increment by which the accessible value may be changed
+ *
+ * Gets the minimum increment by which the value of this object may be changed. If zero,
+ * the minimum increment is undefined, which may mean that it is limited only by the
+ * floating point precision of the platform.
+ *
+ * Since: 1.12
+ **/
+void
+atk_value_get_minimum_increment (AtkValue *obj,
+ GValue *value)
+{
+ AtkValueIface *iface;
+
+ g_return_if_fail (value != NULL);
+ g_return_if_fail (ATK_IS_VALUE (obj));
+
+ iface = ATK_VALUE_GET_IFACE (obj);
+
+ if (iface->get_minimum_increment)
+ {
+ if (G_IS_VALUE (value))
+ g_value_unset (value);
+ else
+ memset (value, 0, sizeof (*value));
+
+ (iface->get_minimum_increment) (obj, value);
+ }
+}
+
+/**
* atk_value_set_current_value:
* @obj: a GObject instance that implements AtkValueIface
* @value: a #GValue which is the desired new accessible value.