}
/**
- * atk_state_set_new
- * return values: a new #AtkStateSet
+ * atk_state_set_new:
*
* Creates a new empty state set.
+ *
+ * Returns: a new #AtkStateSet
**/
AtkStateSet*
atk_state_set_new (void)
}
/**
- * atk_state_set_is_empty
- * @type: a #AtkStateType
- * return values: %TRUE if @set has no states set
+ * atk_state_set_is_empty:
+ * @set: a #AtkStateType
*
* Checks whether the state set is empty, i.e. has no states set.
+ *
+ * Returns: %TRUE if @set has no states set
**/
gboolean
atk_state_set_is_empty (AtkStateSet *set)
}
/**
- * atk_state_set_add_state
+ * atk_state_set_add_state:
* @set: a #AtkStateSet
* @type: a #AtkStateType
- * return values: %TRUE if the state for @type is not already in @set.
*
* Add a new state for the specified type to the current state set if
* it is not already present
+ *
+ * Returns: %TRUE if the state for @type is not already in @set.
**/
gboolean
atk_state_set_add_state (AtkStateSet *set,
}
}
/**
- * atk_state_set_add_states
+ * atk_state_set_add_states:
* @set: a #AtkStateSet
* @types: a array of #AtkStateType
* @n_types: The number of elements in the array
}
/**
- * atk_state_set_clear_states
+ * atk_state_set_clear_states:
* @set: a #AtkStateSet
*
* Removes all states from the state set.
}
/**
- * atk_state_set_contains_state
+ * atk_state_set_contains_state:
* @set: a #AtkStateSet
* @type: a #AtkStateType
- * return values: %TRUE if @type is the state type is in @set.
*
* Checks whether the state for the specified type is in the specified set.
+ *
+ * Returns: %TRUE if @type is the state type is in @set.
**/
gboolean
atk_state_set_contains_state (AtkStateSet *set,
}
/**
- * atk_state_set_contains_states
+ * atk_state_set_contains_states:
* @set: a #AtkStateSet
* @types: a array of #AtkStateType
* @n_types: The number of elements in the array
- * return values: %TRUE if all the states for @type are in @set.
*
* Checks whether the states for all the specified types are in the
* specified set.
+ *
+ * Returns: %TRUE if all the states for @type are in @set.
**/
gboolean
atk_state_set_contains_states (AtkStateSet *set,
}
/**
- * atk_state_set_remove_state
+ * atk_state_set_remove_state:
* @set: a #AtkStateSet
* @type: a #AtkType
- * return values: %TRUE if @type was the state type is in @set.
*
* Removes the state for the specified type from the state set.
+ *
+ * Returns: %TRUE if @type was the state type is in @set.
**/
gboolean
atk_state_set_remove_state (AtkStateSet *set,
}
/**
- * atk_state_set_and_sets
+ * atk_state_set_and_sets:
* @set: a #AtkStateSet
* @compare_set: another #AtkStateSet
- * return values: a new #AtkStateSet which is the intersection of the two sets.
*
* Constructs the intersection of the two sets, returning NULL if the
* intersection is empty.
+ *
+ * Returns: a new #AtkStateSet which is the intersection of the two sets.
**/
AtkStateSet*
atk_state_set_and_sets (AtkStateSet *set,
}
/**
- * atk_state_set_or_sets
+ * atk_state_set_or_sets:
* @set: a #AtkStateSet
* @compare_set: another #AtkStateSet
- * return values: a new #AtkStateSet which is the union of the two sets.
*
* Constructs the union of the two sets.
+ *
+ * Returns: a new #AtkStateSet which is the union of the two sets.
**/
AtkStateSet*
atk_state_set_or_sets (AtkStateSet *set,
}
/**
- * atk_state_set_xor_sets
+ * atk_state_set_xor_sets:
* @set: a #AtkStateSet
* @compare_set: another #AtkStateSet
- * return values: a new #AtkStateSet which contains the states which are in exactly one of ht two sets.
*
* Constructs the xor of the two sets, returing NULL is empty. The set returned by this operation contains the4 sattes in exactly one of the two sets.
+ *
+ * Returns: a new #AtkStateSet which contains the states which are in exactly one of ht two sets.
**/
AtkStateSet*
atk_state_set_xor_sets (AtkStateSet *set,