*@ATK_ROLE_IMAGE_MAP: An image map object. Usually a graphic with multiple hotspots, where each hotspot can be activated resulting in the loading of another document or section of a document. @Since: ATK-2.1.0
*@ATK_ROLE_NOTIFICATION: A transitory object designed to present a message to the user, typically at the desktop level rather than inside a particular application. @Since: ATK-2.1.0
*@ATK_ROLE_INFO_BAR: An object designed to present a message to the user within an existing window. @Since: ATK-2.1.0
+ *@ATK_ROLE_LEVEL_BAR: A bar that serves as a level indicator to, for instance, show the strength of a password or the state of a battery. @Since: ATK-2.7.3
+ *@ATK_ROLE_TITLE_BAR: A bar that serves as the title of a window or a
+ * dialog. @Since: ATK-2.12
+ *@ATK_ROLE_BLOCK_QUOTE: An object which contains a text section
+ * that is quoted from another source. @Since: ATK-2.12
+ *@ATK_ROLE_AUDIO: An object which represents an audio element. @Since: ATK-2.12
+ *@ATK_ROLE_VIDEO: An object which represents a video element. @Since: ATK-2.12
+ *@ATK_ROLE_DEFINITION: A definition of a term or concept. @Since: ATK-2.12
+ *@ATK_ROLE_ARTICLE: A section of a page that consists of a
+ * composition that forms an independent part of a document, page, or
+ * site. Examples: A blog entry, a news story, a forum post. @Since:
+ * ATK-2.12
+ *@ATK_ROLE_LANDMARK: A region of a web page intended as a
+ * navigational landmark. This is designed to allow Assistive
+ * Technologies to provide quick navigation among key regions within a
+ * document. @Since: ATK-2.12
+ *@ATK_ROLE_LOG: A text widget or container holding log content, such
+ * as chat history and error logs. In this role there is a
+ * relationship between the arrival of new items in the log and the
+ * reading order. The log contains a meaningful sequence and new
+ * information is added only to the end of the log, not at arbitrary
+ * points. @Since: ATK-2.12
+ *@ATK_ROLE_MARQUEE: A container where non-essential information
+ * changes frequently. Common usages of marquee include stock tickers
+ * and ad banners. The primary difference between a marquee and a log
+ * is that logs usually have a meaningful order or sequence of
+ * important content changes. @Since: ATK-2.12
+ *@ATK_ROLE_MATH: A text widget or container that holds a mathematical
+ * expression. @Since: ATK-2.12
+ *@ATK_ROLE_RATING: A widget whose purpose is to display a rating,
+ * such as the number of stars associated with a song in a media
+ * player. Objects of this role should also implement
+ * AtkValue. @Since: ATK-2.12
+ *@ATK_ROLE_TIMER: An object containing a numerical counter which
+ * indicates an amount of elapsed time from a start point, or the time
+ * remaining until an end point. @Since: ATK-2.12
*@ATK_ROLE_LAST_DEFINED: not a valid role, used for finding end of the enumeration
- *
+ *
* Describes the role of an object
*
* These are the built-in enumerated roles that UI components can have in
**/
typedef enum
{
- ATK_ROLE_INVALID = 0,
- ATK_ROLE_ACCEL_LABEL,
+ ATK_ROLE_INVALID = 0,
+ ATK_ROLE_ACCEL_LABEL, /*<nick=accelerator-label>*/
ATK_ROLE_ALERT,
ATK_ROLE_ANIMATION,
ATK_ROLE_ARROW,
ATK_ROLE_IMAGE_MAP,
ATK_ROLE_NOTIFICATION,
ATK_ROLE_INFO_BAR,
+ ATK_ROLE_LEVEL_BAR,
+ ATK_ROLE_TITLE_BAR,
+ ATK_ROLE_BLOCK_QUOTE,
+ ATK_ROLE_AUDIO,
+ ATK_ROLE_VIDEO,
+ ATK_ROLE_DEFINITION,
+ ATK_ROLE_ARTICLE,
+ ATK_ROLE_LANDMARK,
+ ATK_ROLE_LOG,
+ ATK_ROLE_MARQUEE,
+ ATK_ROLE_MATH,
+ ATK_ROLE_RATING,
+ ATK_ROLE_TIMER,
ATK_ROLE_LAST_DEFINED
} AtkRole;
-AtkRole atk_role_register (const gchar *name);
-
/**
*AtkLayer:
*@ATK_LAYER_INVALID: The object does not have a layer
* AtkAttributeSet:
*
* This is a singly-linked list (a #GSList) of #AtkAttribute. It is
- * used by atk_text_get_run_attributes(), atk_text_get_default_attributes()
- * and atk_editable_text_set_run_attributes()
+ * used by atk_text_get_run_attributes(),
+ * atk_text_get_default_attributes(),
+ * atk_editable_text_set_run_attributes(),
+ * atk_document_get_attributes() and atk_object_get_attributes()
**/
typedef GSList AtkAttributeSet;
/**
* AtkAttribute:
- * @name: The attribute name. Call atk_text_attr_get_name()
- * @value: the value of the attribute, represented as a string.
- * Call atk_text_attr_get_value() for those which are strings.
- * For values which are numbers, the string representation of the number
- * is in value.
+ * @name: The attribute name.
+ * @value: the value of the attribute, represented as a string.
+ *
+ * AtkAttribute is a string name/value pair representing a generic
+ * attribute. This can be used to expose additional information from
+ * an accessible object as a whole (see atk_object_get_attributes())
+ * or an document (see atk_document_get_attributes()). In the case of
+ * text attributes (see atk_text_get_default_attributes()),
+ * #AtkTextAttribute enum defines all the possible text attribute
+ * names. You can use atk_text_attribute_get_name() to get the string
+ * name from the enum value. See also atk_text_attribute_for_name()
+ * and atk_text_attribute_get_value() for more information.
*
- * A string name/value pair representing a text attribute.
+ * A string name/value pair representing a generic attribute.
**/
typedef struct _AtkAttribute AtkAttribute;
* @old_value: The old property value, NULL; in some contexts this value is undefined (see note below).
* @new_value: The new value of the named property.
*
- * @note: For most properties the old_value field of AtkPropertyValues will
- * not contain a valid value.
+ * Note: for most properties the old_value field of #AtkPropertyValues
+ * will not contain a valid value.
*
* Currently, the only property for which old_value is used is
* accessible-state; for instance if there is a focus state the
* property change handler will be called for the object which lost the focus
- * with the old_value containing an AtkState value corresponding to focused
+ * with the old_value containing an #AtkState value corresponding to focused
* and the property change handler will be called for the object which
- * received the focus with the new_value containing an AtkState value
+ * received the focus with the new_value containing an #AtkState value
* corresponding to focused.
*
**/
typedef struct _AtkPropertyValues AtkPropertyValues;
-typedef gboolean (*AtkFunction) (gpointer data);
+/**
+ * AtkFunction:
+ * @user_data: custom data defined by the user
+ *
+ * An AtkFunction is a function definition used for padding which has
+ * been added to class and interface structures to allow for expansion
+ * in the future.
+ *
+ * Returns: not used
+ */
+typedef gboolean (*AtkFunction) (gpointer user_data);
/*
* For most properties the old_value field of AtkPropertyValues will
* not contain a valid value.
* received the focus with the new_value containing an AtkState value
* corresponding to focused.
*/
-typedef void (*AtkPropertyChangeHandler) (AtkObject*, AtkPropertyValues*);
+
+/**
+ * AtkPropertyChangeHandler:
+ * @obj: atkobject which property changes
+ * @vals: values changed
+ *
+ * An AtkPropertyChangeHandler is a function which is executed when an
+ * AtkObject's property changes value. It is specified in a call to
+ * atk_object_connect_property_change_handler().
+ */
+typedef void (*AtkPropertyChangeHandler) (AtkObject* obj, AtkPropertyValues* vals);
struct _AtkObject
AtkLayer layer;
};
+
+/**
+ * AtkObjectClass:
+ * @focus_event: The signal handler which is executed when there is a
+ * focus event for an object. This virtual function is deprecated
+ * since 2.9.4 and it should not be overriden. Use
+ * state-changed:focused signal instead.
+ */
struct _AtkObjectClass
{
GObjectClass parent;
* Since ATK 1.12
*/
AtkAttributeSet* (*get_attributes) (AtkObject *accessible);
+
+ const gchar* (*get_object_locale) (AtkObject *accessible);
+
AtkFunction pad1;
- AtkFunction pad2;
};
GType atk_object_get_type (void);
+/**
+ * AtkImplementorIface:
+ *
+ * The AtkImplementor interface is implemented by objects for which
+ * AtkObject peers may be obtained via calls to
+ * iface->(ref_accessible)(implementor);
+ */
struct _AtkImplementorIface
{
GTypeInterface parent;
};
GType atk_implementor_get_type (void);
-/*
- * This method uses the ref_accessible method in AtkImplementorIface,
- * if the object's class implements AtkImplementorIface.
- * Otherwise it returns %NULL.
- *
- * IMPORTANT:
- * Note also that because this method may return flyweight objects,
- * it increments the returned AtkObject's reference count.
- * Therefore it is the responsibility of the calling
- * program to unreference the object when no longer needed.
- * (c.f. gtk_widget_get_accessible() where this is not the case).
- */
AtkObject* atk_implementor_ref_accessible (AtkImplementor *implementor);
/*
gint i);
AtkRelationSet* atk_object_ref_relation_set (AtkObject *accessible);
AtkRole atk_object_get_role (AtkObject *accessible);
-#ifndef ATK_DISABLE_DEPRECATED
+
+G_DEPRECATED_FOR(atk_component_get_layer)
AtkLayer atk_object_get_layer (AtkObject *accessible);
+G_DEPRECATED_FOR(atk_component_get_mdi_zorder)
gint atk_object_get_mdi_zorder (AtkObject *accessible);
-#endif /* ATK_DISABLE_DEPRECATED */
+
AtkAttributeSet* atk_object_get_attributes (AtkObject *accessible);
AtkStateSet* atk_object_ref_state_set (AtkObject *accessible);
gint atk_object_get_index_in_parent (AtkObject *accessible);
AtkRelationType relationship,
AtkObject *target);
const gchar* atk_role_get_localized_name (AtkRole role);
-
-/* */
-
-
-/*
- * Note: the properties which are registered with the GType
- * property registry, for type ATK_TYPE_OBJECT, are as follows:
- *
- * "accessible-name"
- * "accessible-description"
- * "accessible-parent"
- * "accessible-role"
- * "accessible-value"
- * "accessible-component-layer"
- * "accessible-component-zorder"
- * "accessible-table-caption"
- * "accessible-table-column-description"
- * "accessible-table-column-header"
- * "accessible-table-row-description"
- * "accessible-table-row-header"
- * "accessible-table-summary"
- * "accessible-model"
- *
- * accessibility property change listeners should use the
- * normal GObject property interfaces and "property-change"
- * signal handler semantics to interpret the property change
- * information relayed from AtkObject.
- * (AtkObject instances will connect to the "notify"
- * signal in their host objects, and relay the signals when appropriate).
- */
-
-/* For other signals, see related interfaces
- *
- * AtkActionIface,
- * AtkComponentIface,
- * AtkHypertextIface,
- * AtkImageIface,
- * AtkSelectionIface,
- * AtkTableIface,
- * AtkTextIface,
- * AtkValueIface.
- *
- * The usage model for obtaining these interface instances is:
- * ATK_<interfacename>_GET_IFACE(GObject *accessible),
- * where accessible, though specified as a GObject, is
- * the AtkObject instance being queried.
- * More usually, the interface will be used via a cast to the
- * interface's corresponding "type":
- *
- * AtkText textImpl = ATK_TEXT(accessible);
- * if (textImpl)
- * {
- * cpos = atk_text_get_caret_position(textImpl);
- * }
- *
- * If it's known in advance that accessible implements AtkTextIface,
- * this is shortened to:
- *
- * cpos = atk_text_get_caret_position (ATK_TEXT (accessible));
- */
+AtkRole atk_role_register (const gchar *name);
+const gchar* atk_object_get_object_locale (AtkObject *accessible);
G_END_DECLS