/**
- * atk_component_add_focus_handler:
+ * atk_component_add_focus_handler: (skip)
* @component: The #AtkComponent to attach the @handler to
* @handler: The #AtkFocusHandler to be attached to @component
*
}
/**
+ * atk_component_grab_highlight:
+ * @component: an #AtkComponent
+ *
+ * Grabs highlight for this @component.
+ *
+ * Returns: %TRUE if successful, %FALSE otherwise.
+ **/
+gboolean
+atk_component_grab_highlight (AtkComponent *component)
+{
+ AtkComponentIface *iface = NULL;
+ g_return_val_if_fail (ATK_IS_COMPONENT (component), FALSE);
+
+ iface = ATK_COMPONENT_GET_IFACE (component);
+
+ if (iface->grab_highlight)
+ return (iface->grab_highlight) (component);
+ else
+ return FALSE;
+}
+
+/**
+ * atk_component_clear_highlight:
+ * @component: an #AtkComponent
+ *
+ * Clears highlight for this @component.
+ *
+ * Returns: %TRUE if successful, %FALSE otherwise.
+ **/
+gboolean
+atk_component_clear_highlight (AtkComponent *component)
+{
+ AtkComponentIface *iface = NULL;
+ g_return_val_if_fail (ATK_IS_COMPONENT (component), FALSE);
+
+ iface = ATK_COMPONENT_GET_IFACE (component);
+
+ if (iface->clear_highlight)
+ return (iface->clear_highlight) (component);
+ else
+ return FALSE;
+}
+
+/**
+ * atk_component_get_highlight_index:
+ * @component: an #AtkComponent
+ *
+ * Returns: highlight index of the @component (if >0),
+ * 0 if highlight index is not set or -1 if an error occured.
+ *
+ **/
+gint
+atk_component_get_highlight_index (AtkComponent *component)
+{
+ AtkComponentIface *iface = NULL;
+ g_return_val_if_fail (ATK_IS_COMPONENT (component), -1);
+
+ iface = ATK_COMPONENT_GET_IFACE (component);
+
+ if (iface->get_highlight_index)
+ return (iface->get_highlight_index) (component);
+ else
+ return -1;
+}
+
+/**
* atk_component_set_extents:
* @component: an #AtkComponent
* @x: x coordinate
* @x: x coordinate
* @y: y coordinate
* @coord_type: specifies whether the coordinates are relative to the screen
- * or to the components top level window
+ * or to the component's top level window
+ *
+ * Sets the position of @component.
+ *
+ * Contrary to atk_component_scroll_to, this does not trigger any scrolling,
+ * this just moves @component in its parent.
*
- * Sets the postition of @component.
- *
* Returns: %TRUE or %FALSE whether or not the position was set or not
**/
gboolean
return FALSE;
}
+/**
+ * atk_component_scroll_to:
+ * @component: an #AtkComponent
+ * @type: specify where the object should be made visible.
+ *
+ * Makes @component visible on the screen by scrolling all necessary parents.
+ *
+ * Contrary to atk_component_set_position, this does not actually move
+ * @component in its parent, this only makes the parents scroll so that the
+ * object shows up on the screen, given its current position within the parents.
+ *
+ * Returns: whether scrolling was successful.
+ *
+ * Since: 2.30
+ */
+gboolean
+atk_component_scroll_to (AtkComponent *component,
+ AtkScrollType type)
+{
+ AtkComponentIface *iface = NULL;
+ g_return_val_if_fail (ATK_IS_COMPONENT (component), FALSE);
+
+ iface = ATK_COMPONENT_GET_IFACE (component);
+
+ if (iface->scroll_to)
+ return (iface->scroll_to) (component, type);
+
+ return FALSE;
+}
+
+/**
+ * atk_component_scroll_to_point:
+ * @component: an #AtkComponent
+ * @coords: specify whether coordinates are relative to the screen or to the
+ * parent object.
+ * @x: x-position where to scroll to
+ * @y: y-position where to scroll to
+ *
+ * Makes an object visible on the screen at a given position by scrolling all
+ * necessary parents.
+ *
+ * Returns: whether scrolling was successful.
+ *
+ * Since: 2.30
+ */
+gboolean
+atk_component_scroll_to_point (AtkComponent *component,
+ AtkCoordType coords,
+ gint x,
+ gint y)
+{
+ AtkComponentIface *iface = NULL;
+ g_return_val_if_fail (ATK_IS_COMPONENT (component), FALSE);
+
+ iface = ATK_COMPONENT_GET_IFACE (component);
+
+ if (iface->scroll_to_point)
+ return (iface->scroll_to_point) (component, coords, x, y);
+
+ return FALSE;
+}
+
static gboolean
atk_component_real_contains (AtkComponent *component,
gint x,