# Bug 28813504
dEQP-GLES31.functional.ubo.random.all_per_block_buffers.41
+
+# Bug 28767510
+dEQP-GLES31.functional.shaders.builtin_functions.precision.dot.lowp_compute.vec3
+dEQP-GLES31.functional.shaders.builtin_functions.precision.dot.lowp_compute.vec4
+dEQP-GLES31.functional.shaders.builtin_functions.precision.dot.mediump_compute.vec3
+dEQP-GLES31.functional.shaders.builtin_functions.precision.dot.mediump_compute.vec4
+dEQP-GLES31.functional.shaders.builtin_functions.precision.dot.highp_compute.vec3
+
+dEQP-GLES31.functional.shaders.builtin_functions.precision.reflect.lowp_compute.vec3
+dEQP-GLES31.functional.shaders.builtin_functions.precision.reflect.lowp_compute.vec4
+dEQP-GLES31.functional.shaders.builtin_functions.precision.reflect.mediump_compute.vec3
+dEQP-GLES31.functional.shaders.builtin_functions.precision.reflect.mediump_compute.vec4
+dEQP-GLES31.functional.shaders.builtin_functions.precision.reflect.highp_compute.vec3