# Bug 26651667
dEQP-GLES3.functional.draw.draw_elements_instanced.indices.buffer.index_byte
+
+# Bug 28767510
+dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.lowp_vertex.vec3
+dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.lowp_vertex.vec4
+dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.lowp_fragment.vec3
+dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.lowp_fragment.vec4
+dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.mediump_vertex.vec3
+dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.mediump_vertex.vec4
+dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.mediump_fragment.vec3
+dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.highp_vertex.vec3
+dEQP-GLES3.functional.shaders.builtin_functions.precision.dot.highp_fragment.vec3
+
+dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.lowp_vertex.vec3
+dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.lowp_vertex.vec4
+dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.lowp_fragment.vec3
+dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.lowp_fragment.vec4
+dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.mediump_vertex.vec3
+dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.mediump_vertex.vec4
+dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.mediump_fragment.vec3
+dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.mediump_fragment.vec4
+dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.highp_vertex.vec3
+dEQP-GLES3.functional.shaders.builtin_functions.precision.reflect.highp_fragment.vec3