Merge vk-gl-cts/vulkan-cts-1.3.3 into vk-gl-cts/vulkan-cts-1.3.4
[platform/upstream/VK-GL-CTS.git] / android / cts / main / vk-master-2022-03-01 / pipeline.txt
index 83c2c52..7c1ee79 100644 (file)
@@ -68414,6 +68414,222 @@ dEQP-VK.pipeline.pipeline_library.depth.depth_clip_control.d24_unorm_s8_uint_alw
 dEQP-VK.pipeline.pipeline_library.depth.depth_clip_control.d24_unorm_s8_uint_less_viewport_after_dynamic
 dEQP-VK.pipeline.pipeline_library.depth.depth_clip_control.d32_sfloat_s8_uint_always_viewport_after_dynamic
 dEQP-VK.pipeline.pipeline_library.depth.depth_clip_control.d32_sfloat_s8_uint_less_viewport_after_dynamic
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.samplers_3
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.uniform_buffers_3
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.storage_buffers_3
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.sampled_images_3
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.storage_images_3
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.input_attachments_3
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.samplers_4
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.uniform_buffers_4
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.storage_buffers_4
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.sampled_images_4
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.storage_images_4
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.input_attachments_4
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.samplers_5
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.uniform_buffers_5
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.storage_buffers_5
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.sampled_images_5
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.storage_images_5
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.input_attachments_5
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.samplers_6
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.uniform_buffers_6
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.storage_buffers_6
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.sampled_images_6
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.storage_images_6
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.input_attachments_6
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.samplers_7
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.uniform_buffers_7
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.storage_buffers_7
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.sampled_images_7
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.storage_images_7
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.input_attachments_7
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.samplers_8
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.uniform_buffers_8
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.storage_buffers_8
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.sampled_images_8
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.storage_images_8
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.input_attachments_8
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.samplers_9
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.uniform_buffers_9
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.storage_buffers_9
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.sampled_images_9
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.storage_images_9
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.input_attachments_9
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.samplers_10
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.uniform_buffers_10
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.storage_buffers_10
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.sampled_images_10
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.storage_images_10
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.input_attachments_10
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.samplers_11
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.uniform_buffers_11
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.storage_buffers_11
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.sampled_images_11
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.storage_images_11
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.input_attachments_11
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.samplers_12
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.uniform_buffers_12
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.storage_buffers_12
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.sampled_images_12
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.storage_images_12
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.input_attachments_12
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.samplers_13
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.uniform_buffers_13
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.storage_buffers_13
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.sampled_images_13
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.storage_images_13
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.input_attachments_13
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.samplers_14
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.uniform_buffers_14
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.storage_buffers_14
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.sampled_images_14
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.storage_images_14
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.input_attachments_14
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.samplers_15
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.uniform_buffers_15
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.storage_buffers_15
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.sampled_images_15
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.storage_images_15
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.input_attachments_15
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.samplers_16
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.uniform_buffers_16
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.storage_buffers_16
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.sampled_images_16
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.storage_images_16
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.input_attachments_16
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.samplers_17
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.uniform_buffers_17
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.storage_buffers_17
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.sampled_images_17
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.storage_images_17
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.input_attachments_17
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.samplers_18
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.uniform_buffers_18
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.storage_buffers_18
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.sampled_images_18
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.storage_images_18
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.input_attachments_18
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.samplers_19
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.uniform_buffers_19
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.storage_buffers_19
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.sampled_images_19
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.storage_images_19
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.input_attachments_19
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.samplers_20
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.uniform_buffers_20
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.storage_buffers_20
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.sampled_images_20
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.storage_images_20
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.input_attachments_20
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.samplers_31
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.uniform_buffers_31
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.storage_buffers_31
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.sampled_images_31
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.storage_images_31
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.input_attachments_31
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.samplers_32
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.uniform_buffers_32
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.storage_buffers_32
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.sampled_images_32
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.storage_images_32
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.input_attachments_32
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.samplers_63
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.uniform_buffers_63
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.storage_buffers_63
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.sampled_images_63
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.storage_images_63
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.input_attachments_63
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.samplers_64
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.uniform_buffers_64
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.storage_buffers_64
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.sampled_images_64
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.storage_images_64
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.input_attachments_64
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.samplers_100
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.uniform_buffers_100
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.storage_buffers_100
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.sampled_images_100
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.storage_images_100
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.input_attachments_100
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.samplers_127
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.uniform_buffers_127
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.storage_buffers_127
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.sampled_images_127
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.storage_images_127
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.input_attachments_127
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.samplers_128
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.uniform_buffers_128
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.storage_buffers_128
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.sampled_images_128
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.storage_images_128
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.input_attachments_128
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.samplers_199
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.uniform_buffers_199
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.storage_buffers_199
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.sampled_images_199
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.storage_images_199
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.input_attachments_199
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.samplers_200
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+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.storage_buffers_200
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.sampled_images_200
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.storage_images_200
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.input_attachments_200
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.samplers_256
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.uniform_buffers_256
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.storage_buffers_256
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.sampled_images_256
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.storage_images_256
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.input_attachments_256
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.samplers_512
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+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.storage_buffers_512
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.sampled_images_512
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.storage_images_512
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.input_attachments_512
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.samplers_1024
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+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.storage_buffers_1024
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.sampled_images_1024
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.storage_images_1024
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.input_attachments_1024
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.samplers_2048
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.uniform_buffers_2048
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.storage_buffers_2048
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.sampled_images_2048
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.storage_images_2048
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.input_attachments_2048
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.samplers_4096
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+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.storage_buffers_4096
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.sampled_images_4096
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.storage_images_4096
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.input_attachments_4096
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.samplers_8192
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.uniform_buffers_8192
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.storage_buffers_8192
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.sampled_images_8192
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.storage_images_8192
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.input_attachments_8192
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.samplers_16384
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.uniform_buffers_16384
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.storage_buffers_16384
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.sampled_images_16384
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.storage_images_16384
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.input_attachments_16384
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.samplers_32768
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.uniform_buffers_32768
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.storage_buffers_32768
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.sampled_images_32768
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.storage_images_32768
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.input_attachments_32768
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.samplers_65535
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.uniform_buffers_65535
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.storage_buffers_65535
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.sampled_images_65535
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.storage_images_65535
+dEQP-VK.pipeline.pipeline_library.descriptor_limits.fragment_shader.input_attachments_65535
 dEQP-VK.pipeline.pipeline_library.dynamic_offset.graphics.single_set.uniform_buffer.numcmdbuffers_1.sameorder.numdescriptorsetbindings_1.numdynamicbindings_1.numnondynamicbindings_0
 dEQP-VK.pipeline.pipeline_library.dynamic_offset.graphics.single_set.uniform_buffer.numcmdbuffers_1.sameorder.numdescriptorsetbindings_1.numdynamicbindings_1.numnondynamicbindings_1
 dEQP-VK.pipeline.pipeline_library.dynamic_offset.graphics.single_set.uniform_buffer.numcmdbuffers_1.sameorder.numdescriptorsetbindings_1.numdynamicbindings_2.numnondynamicbindings_0
@@ -206894,12 +207110,16 @@ dEQP-VK.pipeline.pipeline_library.render_to_image.dedicated_allocation.cube_arra
 dEQP-VK.pipeline.pipeline_library.render_to_image.dedicated_allocation.cube_array.mipmap.a2b10g10r10_uint_pack32_d32_sfloat_s8_uint
 dEQP-VK.pipeline.pipeline_library.render_to_image.dedicated_allocation.cube_array.mipmap.a2b10g10r10_unorm_pack32_d32_sfloat_s8_uint
 dEQP-VK.pipeline.pipeline_library.shader_stencil_export.s8_uint.op_replace
+dEQP-VK.pipeline.pipeline_library.shader_stencil_export.s8_uint.op_replace_early_and_late
 dEQP-VK.pipeline.pipeline_library.shader_stencil_export.d24_unorm_s8_uint.op_replace
+dEQP-VK.pipeline.pipeline_library.shader_stencil_export.d24_unorm_s8_uint.op_replace_early_and_late
 dEQP-VK.pipeline.pipeline_library.shader_stencil_export.d32_sfloat_s8_uint.op_replace
+dEQP-VK.pipeline.pipeline_library.shader_stencil_export.d32_sfloat_s8_uint.op_replace_early_and_late
 dEQP-VK.pipeline.pipeline_library.creation_feedback.graphics_tests.vertex_stage_fragment_stage
 dEQP-VK.pipeline.pipeline_library.creation_feedback.graphics_tests.vertex_stage_geometry_stage_fragment_stage
 dEQP-VK.pipeline.pipeline_library.creation_feedback.graphics_tests.vertex_stage_tessellation_control_stage_tessellation_evaluation_stage_fragment_stage
 dEQP-VK.pipeline.pipeline_library.creation_feedback.graphics_tests.vertex_stage_fragment_stage_no_cache
+dEQP-VK.pipeline.pipeline_library.creation_feedback.graphics_tests.vertex_stage_fragment_stage_no_cache_zero_out_feedback_cout
 dEQP-VK.pipeline.pipeline_library.creation_feedback.graphics_tests.vertex_stage_geometry_stage_fragment_stage_no_cache
 dEQP-VK.pipeline.pipeline_library.creation_feedback.graphics_tests.vertex_stage_tessellation_control_stage_tessellation_evaluation_stage_fragment_stage_no_cache
 dEQP-VK.pipeline.pipeline_library.creation_feedback.graphics_tests.vertex_stage_fragment_stage_delayed_destroy
@@ -225776,7 +225996,6 @@ dEQP-VK.pipeline.pipeline_library.graphics_library.fast.0_01_11_1
 dEQP-VK.pipeline.pipeline_library.graphics_library.fast.1_01_11
 dEQP-VK.pipeline.pipeline_library.graphics_library.fast.1_1_11
 dEQP-VK.pipeline.pipeline_library.graphics_library.fast.1_1_1_1
-dEQP-VK.pipeline.pipeline_library.graphics_library.fast.0_1_1_1_1
 dEQP-VK.pipeline.pipeline_library.graphics_library.optimize.0_1111
 dEQP-VK.pipeline.pipeline_library.graphics_library.optimize.0_112
 dEQP-VK.pipeline.pipeline_library.graphics_library.optimize.0_121
@@ -225790,7 +226009,6 @@ dEQP-VK.pipeline.pipeline_library.graphics_library.optimize.0_01_11_1
 dEQP-VK.pipeline.pipeline_library.graphics_library.optimize.1_01_11
 dEQP-VK.pipeline.pipeline_library.graphics_library.optimize.1_1_11
 dEQP-VK.pipeline.pipeline_library.graphics_library.optimize.1_1_1_1
-dEQP-VK.pipeline.pipeline_library.graphics_library.optimize.0_1_1_1_1
 dEQP-VK.pipeline.pipeline_library.graphics_library.misc.independent_pipeline_layout_sets.fast_linked
 dEQP-VK.pipeline.pipeline_library.graphics_library.misc.independent_pipeline_layout_sets.link_opt_union_handle
 dEQP-VK.pipeline.pipeline_library.graphics_library.misc.bind_null_descriptor_set.1
@@ -226060,6 +226278,402 @@ dEQP-VK.pipeline.monolithic.depth.depth_clip_control.d24_unorm_s8_uint_always_vi
 dEQP-VK.pipeline.monolithic.depth.depth_clip_control.d24_unorm_s8_uint_less_viewport_after_dynamic
 dEQP-VK.pipeline.monolithic.depth.depth_clip_control.d32_sfloat_s8_uint_always_viewport_after_dynamic
 dEQP-VK.pipeline.monolithic.depth.depth_clip_control.d32_sfloat_s8_uint_less_viewport_after_dynamic
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 dEQP-VK.pipeline.monolithic.dynamic_offset.combined_descriptors.all_offsets.same_order_16_graphics_first
 dEQP-VK.pipeline.monolithic.dynamic_offset.combined_descriptors.all_offsets.same_order_16_compute_first
 dEQP-VK.pipeline.monolithic.dynamic_offset.combined_descriptors.all_offsets.same_order_64_graphics_first
@@ -284287,6 +284901,10 @@ dEQP-VK.pipeline.monolithic.timestamp.misc_tests.timestamp_only_host_query_reset
 dEQP-VK.pipeline.monolithic.timestamp.misc_tests.two_cmd_buffers_primary_host_query_reset_with_availability_bit
 dEQP-VK.pipeline.monolithic.timestamp.misc_tests.two_cmd_buffers_secondary_host_query_reset_with_availability_bit
 dEQP-VK.pipeline.monolithic.framebuffer_attachment.resolve_input_same_attachment
+dEQP-VK.pipeline.monolithic.shader_stencil_export.s8_uint.op_replace_early_and_late
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+dEQP-VK.pipeline.monolithic.creation_feedback.graphics_tests.vertex_stage_fragment_stage_no_cache_zero_out_feedback_cout
 dEQP-VK.pipeline.monolithic.blend_operation_advanced.ops.color_attachments_1_blend_overlap_uncorrelated_ext_nonpremultipliedsrc_nonpremultiplieddst_0_r8g8b8a8_unorm
 dEQP-VK.pipeline.monolithic.blend_operation_advanced.ops.color_attachments_1_blend_overlap_uncorrelated_ext_nonpremultipliedsrc_nonpremultiplieddst_1_r8g8b8a8_unorm
 dEQP-VK.pipeline.monolithic.blend_operation_advanced.ops.color_attachments_1_blend_overlap_uncorrelated_ext_nonpremultipliedsrc_nonpremultiplieddst_2_r8g8b8a8_unorm
@@ -357273,6 +357891,222 @@ dEQP-VK.pipeline.fast_linked_library.depth.depth_clip_control.d24_unorm_s8_uint_
 dEQP-VK.pipeline.fast_linked_library.depth.depth_clip_control.d24_unorm_s8_uint_less_viewport_after_dynamic
 dEQP-VK.pipeline.fast_linked_library.depth.depth_clip_control.d32_sfloat_s8_uint_always_viewport_after_dynamic
 dEQP-VK.pipeline.fast_linked_library.depth.depth_clip_control.d32_sfloat_s8_uint_less_viewport_after_dynamic
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+dEQP-VK.pipeline.fast_linked_library.descriptor_limits.fragment_shader.input_attachments_65535
 dEQP-VK.pipeline.fast_linked_library.dynamic_offset.graphics.single_set.uniform_buffer.numcmdbuffers_1.sameorder.numdescriptorsetbindings_1.numdynamicbindings_1.numnondynamicbindings_0
 dEQP-VK.pipeline.fast_linked_library.dynamic_offset.graphics.single_set.uniform_buffer.numcmdbuffers_1.sameorder.numdescriptorsetbindings_1.numdynamicbindings_1.numnondynamicbindings_1
 dEQP-VK.pipeline.fast_linked_library.dynamic_offset.graphics.single_set.uniform_buffer.numcmdbuffers_1.sameorder.numdescriptorsetbindings_1.numdynamicbindings_2.numnondynamicbindings_0
@@ -495753,12 +496587,16 @@ dEQP-VK.pipeline.fast_linked_library.render_to_image.dedicated_allocation.cube_a
 dEQP-VK.pipeline.fast_linked_library.render_to_image.dedicated_allocation.cube_array.mipmap.a2b10g10r10_uint_pack32_d32_sfloat_s8_uint
 dEQP-VK.pipeline.fast_linked_library.render_to_image.dedicated_allocation.cube_array.mipmap.a2b10g10r10_unorm_pack32_d32_sfloat_s8_uint
 dEQP-VK.pipeline.fast_linked_library.shader_stencil_export.s8_uint.op_replace
+dEQP-VK.pipeline.fast_linked_library.shader_stencil_export.s8_uint.op_replace_early_and_late
 dEQP-VK.pipeline.fast_linked_library.shader_stencil_export.d24_unorm_s8_uint.op_replace
+dEQP-VK.pipeline.fast_linked_library.shader_stencil_export.d24_unorm_s8_uint.op_replace_early_and_late
 dEQP-VK.pipeline.fast_linked_library.shader_stencil_export.d32_sfloat_s8_uint.op_replace
+dEQP-VK.pipeline.fast_linked_library.shader_stencil_export.d32_sfloat_s8_uint.op_replace_early_and_late
 dEQP-VK.pipeline.fast_linked_library.creation_feedback.graphics_tests.vertex_stage_fragment_stage
 dEQP-VK.pipeline.fast_linked_library.creation_feedback.graphics_tests.vertex_stage_geometry_stage_fragment_stage
 dEQP-VK.pipeline.fast_linked_library.creation_feedback.graphics_tests.vertex_stage_tessellation_control_stage_tessellation_evaluation_stage_fragment_stage
 dEQP-VK.pipeline.fast_linked_library.creation_feedback.graphics_tests.vertex_stage_fragment_stage_no_cache
+dEQP-VK.pipeline.fast_linked_library.creation_feedback.graphics_tests.vertex_stage_fragment_stage_no_cache_zero_out_feedback_cout
 dEQP-VK.pipeline.fast_linked_library.creation_feedback.graphics_tests.vertex_stage_geometry_stage_fragment_stage_no_cache
 dEQP-VK.pipeline.fast_linked_library.creation_feedback.graphics_tests.vertex_stage_tessellation_control_stage_tessellation_evaluation_stage_fragment_stage_no_cache
 dEQP-VK.pipeline.fast_linked_library.creation_feedback.graphics_tests.vertex_stage_fragment_stage_delayed_destroy