#include <Ecore_X.h>
#include <Elementary.h>
-#include <dali/public-api/dali-core.h>
#include <dali/integration-api/debug.h>
-#include <dali/integration-api/events/touch-event-integ.h>
#include <dali/integration-api/events/gesture-requests.h>
+
+// INTERNAL INCLUDES
#include "system-settings.h"
#define MSG_DOMAIN_CONTROL_ACCESS (int)ECORE_X_ATOM_E_ILLUME_ACCESS_CONTROL
*/
if( !mIndicatorFocused )
{
- if( !mActionNextSignalV2.Empty() )
+ if( !mActionNextSignal.Empty() )
{
- mActionNextSignalV2.Emit( handle );
+ mActionNextSignal.Emit( handle );
}
}
*/
if ( !mIndicatorFocused )
{
- if( !mActionPreviousSignalV2.Empty() )
+ if( !mActionPreviousSignal.Empty() )
{
- mActionPreviousSignalV2.Emit( handle );
+ mActionPreviousSignal.Emit( handle );
}
}
*/
if ( !mIndicatorFocused )
{
- if( !mActionActivateSignalV2.Empty() )
+ if( !mActionActivateSignal.Empty() )
{
- mActionActivateSignalV2.Emit( handle );
+ mActionActivateSignal.Emit( handle );
}
}
*/
if( !mIndicatorFocused )
{
- if ( !mActionReadSignalV2.Empty() )
+ if ( !mActionReadSignal.Empty() )
{
- mActionReadSignalV2.Emit( handle );
+ mActionReadSignal.Emit( handle );
}
}
}
*/
if( !mIndicatorFocused )
{
- if ( !mActionOverSignalV2.Empty() )
+ if ( !mActionOverSignal.Empty() )
{
- mActionOverSignalV2.Emit( handle );
+ mActionOverSignal.Emit( handle );
}
}
}
*/
if ( !mIndicatorFocused )
{
- if( !mActionReadNextSignalV2.Empty() )
+ if( !mActionReadNextSignal.Empty() )
{
- mActionReadNextSignalV2.Emit( handle );
+ mActionReadNextSignal.Emit( handle );
}
}
*/
if ( !mIndicatorFocused )
{
- if( !mActionReadPreviousSignalV2.Empty() )
+ if( !mActionReadPreviousSignal.Empty() )
{
- mActionReadPreviousSignalV2.Emit( handle );
+ mActionReadPreviousSignal.Emit( handle );
}
}
*/
if ( !mIndicatorFocused )
{
- if( !mActionUpSignalV2.Empty() )
+ if( !mActionUpSignal.Empty() )
{
- mActionUpSignalV2.Emit( handle );
+ mActionUpSignal.Emit( handle );
}
}
*/
if ( !mIndicatorFocused )
{
- if( !mActionDownSignalV2.Empty() )
+ if( !mActionDownSignal.Empty() )
{
- mActionDownSignalV2.Emit( handle );
+ mActionDownSignal.Emit( handle );
}
}