typedef Dali::ImfManager::KeyboardTypeSignalType ImfKeyboardTypeSignalType;
public:
- /**
- * @copydoc Dali::ImfManager::Finalize()
- */
- void Finalize();
/**
* @brief Check whether the ImfManager is available.
void ApplyOptions( const InputMethodOptions& options );
/**
- * @copydoc Dali::ImfManager::SetInputPanelUserData()
+ * @copydoc Dali::ImfManager::SetInputPanelData()
*/
- void SetInputPanelUserData( const std::string& data );
+ void SetInputPanelData( const std::string& data );
/**
- * @copydoc Dali::ImfManager::GetInputPanelUserData()
+ * @copydoc Dali::ImfManager::GetInputPanelData()
*/
- void GetInputPanelUserData( std::string& data );
+ void GetInputPanelData( std::string& data );
/**
* @copydoc Dali::ImfManager::GetInputPanelState()
std::string mSurroundingText;
int mPreEditCursorPosition;
int mEditCursorPosition;
- bool mInited:1; ///< Whether the imf is already inited.
bool mRestoreAfterFocusLost:1; ///< Whether the keyboard needs to be restored (activated ) after focus regained.
public: