typedef Dali::ImfManager::ImfEventSignalType ImfEventSignalType;
typedef Dali::ImfManager::StatusSignalType ImfStatusSignalType;
typedef Dali::ImfManager::VoidSignalType ImfVoidSignalType;
+ typedef Dali::ImfManager::KeyboardTypeSignalType ImfKeyboardTypeSignalType;
public:
+ /**
+ * @copydoc Dali::ImfManager::Finalize()
+ */
+ void Finalize();
/**
* @brief Check whether the ImfManager is available.
*/
void ApplyOptions( const InputMethodOptions& options );
+ /**
+ * @copydoc Dali::ImfManager::SetInputPanelData()
+ */
+ void SetInputPanelData( const std::string& data );
+
+ /**
+ * @copydoc Dali::ImfManager::GetInputPanelData()
+ */
+ void GetInputPanelData( std::string& data );
+
+ /**
+ * @copydoc Dali::ImfManager::GetInputPanelState()
+ */
+ Dali::ImfManager::State GetInputPanelState();
+
+ /**
+ * @copydoc Dali::ImfManager::SetReturnKeyState()
+ */
+ void SetReturnKeyState( bool visible );
+
+ /**
+ * @copydoc Dali::ImfManager::AutoEnableInputPanel()
+ */
+ void AutoEnableInputPanel( bool enabled );
+
+ /**
+ * @copydoc Dali::ImfManager::ShowInputPanel()
+ */
+ void ShowInputPanel();
+
+ /**
+ * @copydoc Dali::ImfManager::HideInputPanel()
+ */
+ void HideInputPanel();
+
+ /**
+ * @copydoc Dali::ImfManager::GetKeyboardType()
+ */
+ Dali::ImfManager::KeyboardType GetKeyboardType();
+
+ /**
+ * @copydoc Dali::ImfManager::GetInputPanelLocale()
+ */
+ std::string GetInputPanelLocale();
+
public: // Signals
/**
*/
ImfVoidSignalType& LanguageChangedSignal() { return mKeyboardLanguageChangedSignal; }
+ /**
+ * @copydoc Dali::ImfManager::KeyboardTypeChangedSignal()
+ */
+ ImfKeyboardTypeSignalType& KeyboardTypeChangedSignal() { return mKeyboardTypeChangedSignal; }
/**
* @brief Called when an IMF Pre-Edit change event is received.
private:
- ImfManagerSignalType mActivatedSignal;
- ImfEventSignalType mEventSignal;
- ImfStatusSignalType mKeyboardStatusSignal;
- ImfVoidSignalType mKeyboardResizeSignal;
- ImfVoidSignalType mKeyboardLanguageChangedSignal;
+ ImfManagerSignalType mActivatedSignal;
+ ImfEventSignalType mEventSignal;
+ ImfStatusSignalType mKeyboardStatusSignal;
+ ImfVoidSignalType mKeyboardResizeSignal;
+ ImfVoidSignalType mKeyboardLanguageChangedSignal;
+ ImfKeyboardTypeSignalType mKeyboardTypeChangedSignal;
// Undefined
ImfManager( const ImfManager& );
std::string mSurroundingText;
int mPreEditCursorPosition;
int mEditCursorPosition;
+ bool mInited:1; ///< Whether the imf is already inited.
bool mRestoreAfterFocusLost:1; ///< Whether the keyboard needs to be restored (activated ) after focus regained.
public: