*/
Dali::TtsPlayer::State GetState();
+ /**
+ * @copydoc TtsPlayer::StateChangedSignal()
+ */
+ Dali::TtsPlayer::StateChangedSignalType& StateChangedSignal();
+
private:
/**
private:
- std::string mUnplayedString; ///< The text that can not be played because tts engine is not yet initialized
- int mUtteranceId; ///< The utterance ID
-
- Dali::TtsPlayer::Mode mTtsMode; ///< The current mode of tts engine
+ Dali::TtsPlayer::StateChangedSignalType mStateChangedSignal; ///< Signal emitted when the TTS state changes (non-functional, for interface compatibility).
#if defined(DEBUG_ENABLED)
public: