#include <dali/public-api/math/rect.h>
#include <dali/public-api/events/touch-event.h>
#include <dali/public-api/common/view-mode.h>
-#include <dali/public-api/math/uint-16-pair.h>
// INTERNAL INCLUDES
typedef Signal< void (Adaptor&) > AdaptorSignalType; ///< Generic Type for adaptor signals
- typedef Uint16Pair SurfaceSize; ///< Surface size type
-
public:
/**
* @brief Create a new adaptor using the window.
Any GetNativeWindowHandle();
/**
+ * @brief Gets Window handle
+ *
+ * @return Window handle
+ */
+ Window GetWindow();
+
+ /**
* @brief Release any locks the surface may hold.
*
* For example, after compositing an offscreen surface, use this method to allow
void SetStereoBase( float stereoBase );
/**
- * @brief Informs core the surface size has changed
+ * @brief Renders once more even if we're paused
+ * @note Will not work if the window is hidden.
*/
- void SurfaceSizeChanged( SurfaceSize surfaceSize );
+ void RenderOnce();
public: // Signals