const std::string& name,
bool isTransparent)
: EcoreWlRenderSurface( positionSize, surface, name, isTransparent ),
- mEglWindow( NULL ),
- mNeedToApproveDeiconify( false )
+ mEglWindow( NULL )
{
DALI_LOG_INFO( gRenderSurfaceLogFilter, Debug::Verbose, "Creating Window\n" );
Init( surface );
return mWlWindow;
}
-void WindowRenderSurface::RequestToApproveDeiconify()
-{
- mNeedToApproveDeiconify = true;
-}
-
void WindowRenderSurface::InitializeEgl( EglInterface& eglIf )
{
DALI_LOG_TRACE_METHOD( gRenderSurfaceLogFilter );
{
mRenderNotification->Trigger();
}
-
- // When the window is deiconified, it approves the deiconify operation to window manager after rendering
- if(mNeedToApproveDeiconify)
- {
- // SwapBuffer is desychronized. So make sure to sychronize when window is deiconified.
- glAbstraction.Finish();
-
- //FIXME
-
- mNeedToApproveDeiconify = false;
- }
}
void WindowRenderSurface::StopRender()