[4.0] Supports screen rotation.
[platform/core/uifw/dali-adaptor.git] / adaptors / ecore / wayland / window-render-surface-ecore-wl.cpp
old mode 100644 (file)
new mode 100755 (executable)
index db97cd5..95cfb08
 #include <window-render-surface.h>
 
 // EXTERNAL INCLUDES
-#include <dlfcn.h>
 #include <dali/integration-api/gl-abstraction.h>
 #include <dali/integration-api/debug.h>
-#include <dali/integration-api/gl-defines.h>
 
 // INTERNAL INCLUDES
 #include <wl-types.h>
@@ -130,25 +128,19 @@ void WindowRenderSurface::RequestRotation( int angle, int width, int height )
   DALI_LOG_INFO( gRenderSurfaceLogFilter, Debug::Verbose, "WindowRenderSurface::Rotate: angle = %d screen rotation = %d\n", mRotationAngle, mScreenRotationAngle );
 }
 
-void WindowRenderSurface::OutputTransformed()
+int WindowRenderSurface::OutputTransformed()
 {
   int transform;
 
-  if( ecore_wl_window_ignore_output_transform_get( mWlWindow ) )
-  {
-    transform = 0;
-  }
-  else
+  if( !ecore_wl_window_ignore_output_transform_get( mWlWindow ) )
   {
     transform = ecore_wl_output_transform_get( ecore_wl_window_output_find( mWlWindow ) );
+    mScreenRotationAngle = transform * 90;
+    mScreenRotationFinished = false;
+    mResizeFinished = false;
   }
-
-  ecore_wl_window_buffer_transform_set( mWlWindow, transform );
-
-  mScreenRotationAngle = transform * 90;
-  mScreenRotationFinished = false;
-
   DALI_LOG_INFO( gRenderSurfaceLogFilter, Debug::Verbose, "WindowRenderSurface::OutputTransformed: angle = %d screen rotation = %d\n", mRotationAngle, mScreenRotationAngle );
+  return  (mRotationAngle + mScreenRotationAngle) % 360;
 }
 
 void WindowRenderSurface::SetTransparency( bool transparent )
@@ -283,13 +275,13 @@ bool WindowRenderSurface::PreRender( EglInterface& egl, Integration::GlAbstracti
 {
   if( resizingSurface )
   {
+    int totalAngle = (mRotationAngle + mScreenRotationAngle) % 360;
 #ifdef OVER_TIZEN_VERSION_4
     // Window rotate or screen rotate
     if( !mRotationFinished || !mScreenRotationFinished )
     {
       wl_egl_window_rotation rotation;
       wl_output_transform bufferTransform;
-      int totalAngle = (mRotationAngle + mScreenRotationAngle) % 360;
 
       switch( totalAngle )
       {
@@ -376,7 +368,14 @@ bool WindowRenderSurface::PreRender( EglInterface& egl, Integration::GlAbstracti
     // Resize case
     if( !mResizeFinished )
     {
-      wl_egl_window_resize( mEglWindow, mPositionSize.width, mPositionSize.height, mPositionSize.x, mPositionSize.y );
+      if( totalAngle == 0 || totalAngle == 180 )
+      {
+        wl_egl_window_resize( mEglWindow, mPositionSize.width, mPositionSize.height, mPositionSize.x, mPositionSize.y );
+      }
+      else
+      {
+        wl_egl_window_resize( mEglWindow, mPositionSize.height, mPositionSize.width, mPositionSize.x, mPositionSize.y );
+      }
       mResizeFinished = true;
 
       DALI_LOG_INFO( gRenderSurfaceLogFilter, Debug::Verbose, "WindowRenderSurface::PreRender: Set resize\n" );
@@ -458,7 +457,6 @@ void WindowRenderSurface::CreateWlRenderable()
     Ecore_Wl_Output* output = ecore_wl_window_output_find( mWlWindow );
 
     int transform = ecore_wl_output_transform_get( output );
-    ecore_wl_window_buffer_transform_set( mWlWindow, transform );
 
     mScreenRotationAngle = transform * 90;
     mScreenRotationFinished = false;