{
// Use ecore_wl_window_activate to prevent the window shown without rendering
ecore_wl_window_activate( mEventHandler->mEcoreWindow );
+
+ DALI_LOG_RELEASE_INFO( "Window::Raise is called.\n" );
}
void Window::Lower()
{
ecore_wl_window_lower( mEventHandler->mEcoreWindow );
+
+ DALI_LOG_RELEASE_INFO( "Window::Lower is called.\n" );
}
void Window::Activate()
{
ecore_wl_window_activate( mEventHandler->mEcoreWindow );
+
+ DALI_LOG_RELEASE_INFO( "Window::Activate is called.\n" );
}
Dali::DragAndDropDetector Window::GetDragAndDropDetector() const
void Window::SetAvailableOrientations(const std::vector<Dali::Window::WindowOrientation>& orientations)
{
- int rotations[4];
+ int rotations[4] = { 0 };
for( std::size_t i = 0; i < mAvailableOrientations.size(); ++i )
{
rotations[i] = static_cast< int >( mAvailableOrientations[i] );
mVisible = true;
ecore_wl_window_show( mEventHandler->mEcoreWindow );
- DALI_LOG_RELEASE_INFO( "Window::Show: mIconified [%d]\n", mIconified );
+ DALI_LOG_RELEASE_INFO( "Window::Show is called : mIconified [%d]\n", mIconified );
if( !mIconified )
{
mVisible = false;
ecore_wl_window_hide( mEventHandler->mEcoreWindow );
- DALI_LOG_RELEASE_INFO( "Window::Hide: mIconified [%d]\n", mIconified );
+ DALI_LOG_RELEASE_INFO( "Window::Hide is called : mIconified [%d]\n", mIconified );
if( !mIconified )
{