[4.0] Add an environment variable to set the default indicator visible mode
[platform/core/uifw/dali-adaptor.git] / adaptors / common / window-impl.h
index 0cf251b..72d0b72 100644 (file)
@@ -60,17 +60,18 @@ class Window : public Dali::BaseObject, public IndicatorInterface::Observer, pub
 public:
   typedef Dali::Window::IndicatorSignalType IndicatorSignalType;
   typedef Dali::DevelWindow::FocusSignalType FocusSignalType;
+  typedef Dali::DevelWindow::ResizedSignalType ResizedSignalType;
   typedef Signal< void () > SignalType;
 
   /**
    * Create a new Window. This should only be called once by the Application class
-   * @param[in] windowPosition The position and size of the window
+   * @param[in] positionSize The position and size of the window
    * @param[in] name The window title
    * @param[in] className The window class name
    * @param[in] isTransparent Whether window is transparent
    * @return A newly allocated Window
    */
-  static Window* New(const PositionSize& posSize, const std::string& name, const std::string& className, bool isTransparent = false);
+  static Window* New(const PositionSize& positionSize, const std::string& name, const std::string& className, bool isTransparent = false);
 
   /**
    * Pass the adaptor back to the overlay. This allows the window to access Core's overlay.
@@ -160,41 +161,155 @@ public:
   Dali::Any GetNativeHandle() const;
 
   /**
-   * @brief Sets whether window accepts focus or not.
-   *
-   * @param[in] accept If focus is accepted or not. Default is true.
+   * @copydoc Dali::DevelWindow::SetAcceptFocus()
    */
   void SetAcceptFocus( bool accept );
 
   /**
-   * @brief Returns whether window accepts focus or not.
-   *
-   * @param[in] window The window to accept focus
-   * @return True if the window accept focus, false otherwise
+   * @copydoc Dali::DevelWindow::IsFocusAcceptable()
    */
   bool IsFocusAcceptable();
 
   /**
-   * @brief Shows the window if it is hidden.
+   * @copydoc Dali::DevelWindow::Show()
    */
   void Show();
 
   /**
-   * @brief Hides the window if it is showing.
+   * @copydoc Dali::DevelWindow::Hide()
    */
   void Hide();
 
   /**
-   * @brief Returns whether the window is showing or not.
-   * @return True if the window is showing, false otherwise.
+   * @copydoc Dali::DevelWindow::IsVisible() const
    */
   bool IsVisible() const;
 
   /**
+   * @copydoc Dali::DevelWindow::GetSupportedAuxiliaryHintCount()
+   */
+   unsigned int GetSupportedAuxiliaryHintCount();
+
+   /**
+    * @copydoc Dali::DevelWindow::GetSupportedAuxiliaryHint()
+    */
+  std::string GetSupportedAuxiliaryHint( unsigned int index );
+
+  /**
+   * @copydoc Dali::DevelWindow::AddAuxiliaryHint()
+   */
+  unsigned int AddAuxiliaryHint( const std::string& hint, const std::string& value );
+
+  /**
+   * @copydoc Dali::DevelWindow::RemoveAuxiliaryHint()
+   */
+  bool RemoveAuxiliaryHint( unsigned int id );
+
+  /**
+   * @copydoc Dali::DevelWindow::SetAuxiliaryHintValue()
+   */
+  bool SetAuxiliaryHintValue( unsigned int id, const std::string& value );
+
+  /**
+   * @copydoc Dali::DevelWindow::GetAuxiliaryHintValue()
+   */
+  std::string GetAuxiliaryHintValue( unsigned int id ) const;
+
+  /**
+   * @copydoc Dali::DevelWindow::GetAuxiliaryHintId()
+   */
+  unsigned int GetAuxiliaryHintId( const std::string& hint ) const;
+
+  /**
+   * @copydoc Dali::DevelWindow::SetInputRegion()
+   */
+  void SetInputRegion( const Rect< int >& inputRegion );
+
+  /**
+   * @copydoc Dali::DevelWindow::SetType()
+   */
+  void SetType( Dali::DevelWindow::Type type );
+
+  /**
+   * @copydoc Dali::DevelWindow::GetType() const
+   */
+  Dali::DevelWindow::Type GetType() const;
+
+  /**
+   * @copydoc Dali::DevelWindow::SetNotificationLevel()
+   */
+  bool SetNotificationLevel( Dali::DevelWindow::NotificationLevel::Type level );
+
+  /**
+   * @copydoc Dali::DevelWindow::GetNotificationLevel()
+   */
+  Dali::DevelWindow::NotificationLevel::Type GetNotificationLevel();
+
+  /**
+   * @copydoc Dali::DevelWindow::SetOpaqueState()
+   */
+  void SetOpaqueState( bool opaque );
+
+  /**
+   * @copydoc Dali::DevelWindow::IsOpaqueState()
+   */
+  bool IsOpaqueState();
+
+  /**
+   * @copydoc Dali::DevelWindow::SetScreenMode()
+   */
+  bool SetScreenMode( Dali::DevelWindow::ScreenMode::Type screenMode );
+
+  /**
+   * @copydoc Dali::DevelWindow::GetScreenMode()
+   */
+  Dali::DevelWindow::ScreenMode::Type GetScreenMode();
+
+  /**
+   * @copydoc Dali::DevelWindow::SetBrightness()
+   */
+  bool SetBrightness( int brightness );
+
+  /**
+   * @copydoc Dali::DevelWindow::GetBrightness()
+   */
+  int GetBrightness();
+
+  /**
+   * @copydoc Dali::DevelWindow::SetSize()
+   */
+  void SetSize( Dali::DevelWindow::WindowSize size );
+
+  /**
+   * @copydoc Dali::DevelWindow::GetSize()
+   */
+  Dali::DevelWindow::WindowSize GetSize();
+
+  /**
+   * @copydoc Dali::DevelWindow::SetPosition()
+   */
+  void SetPosition( Dali::DevelWindow::WindowPosition position );
+
+  /**
+   * @copydoc Dali::DevelWindow::GetPosition()
+   */
+  Dali::DevelWindow::WindowPosition GetPosition();
+
+  /**
+   * @copydoc Dali::DevelWindow::SetTransparency()
+   */
+  void SetTransparency( bool transparent );
+
+  /**
    * Called from Orientation after the Change signal has been sent
    */
   void RotationDone( int orientation, int width, int height );
 
+  /**
+   * Set the indicator visible mode
+   */
+  void SetIndicatorVisibleMode( Dali::Window::IndicatorVisibleMode mode );
+
 private:
   /**
    * Private constructor.
@@ -210,7 +325,7 @@ private:
   /**
    * Second stage initialization
    */
-  void Initialize(const PositionSize& posSize, const std::string& name, const std::string& className);
+  void Initialize(const PositionSize& positionSize, const std::string& name, const std::string& className);
 
   /**
    * Shows / hides the indicator bar.
@@ -286,18 +401,23 @@ public: // Signals
   IndicatorSignalType& IndicatorVisibilityChangedSignal() { return mIndicatorVisibilityChangedSignal; }
 
   /**
-   * The user should connect to this signal to get a timing when window gains focus or loses focus.
+   * @copydoc Dali::DevelWindow::FocusChangedSignal()
    */
   FocusSignalType& FocusChangedSignal() { return mFocusChangedSignal; }
 
   /**
+   * @copydoc Dali::DevelWindow::ResizedSignal()
+   */
+  ResizedSignalType& ResizedSignal() { return mResizedSignal; }
+
+  /**
    * This signal is emitted when the window is requesting to be deleted
    */
   SignalType& DeleteRequestSignal() { return mDeleteRequestSignal; }
 
 private:
 
-  typedef std::vector< IndicatorInterface * > DiscardedIndicators;
+  typedef std::vector< std::pair< std::string, std::string > > AuxiliaryHints;
 
   RenderSurface*                   mSurface;
   Dali::Window::IndicatorVisibleMode mIndicatorVisible; ///< public state
@@ -309,6 +429,8 @@ private:
   bool                             mEcoreEventHander:1;
   bool                             mIsFocusAcceptable:1;
   bool                             mVisible:1;
+  bool                             mOpaqueState:1;
+  bool                             mResizeEnabled:1;
   IndicatorInterface*              mIndicator;
   Dali::Window::WindowOrientation  mIndicatorOrientation;
   Dali::Window::WindowOrientation  mNextIndicatorOrientation;
@@ -316,6 +438,7 @@ private:
   Integration::SystemOverlay*      mOverlay;
   Adaptor*                         mAdaptor;
   Dali::DragAndDropDetector        mDragAndDropDetector;
+  Dali::DevelWindow::Type          mType;
 
   struct EventHandler;
   EventHandler*                    mEventHandler;
@@ -324,9 +447,13 @@ private:
   std::vector<Dali::Window::WindowOrientation> mAvailableOrientations;
   Dali::Window::WindowOrientation              mPreferredOrientation;
 
+  std::vector< std::string >        mSupportedAuxiliaryHints;
+  AuxiliaryHints                    mAuxiliaryHints;
+
   // Signals
   IndicatorSignalType mIndicatorVisibilityChangedSignal;
   FocusSignalType     mFocusChangedSignal;
+  ResizedSignalType   mResizedSignal;
   SignalType          mDeleteRequestSignal;
 };