#include <cmath>
#include <dali/public-api/common/constants.h>
#include <dali/public-api/object/base-object.h>
-#include <orientation.h>
// INTERNAL INCLUDES
+#include <orientation.h>
#include <rotation-observer.h>
namespace Dali
{
public:
- typedef Dali::Orientation::OrientationSignalV2 OrientationSignalV2;
+ typedef Dali::Orientation::OrientationSignalType OrientationSignalType;
static Orientation* New(Window* window);
/**
* @copydoc Dali::Orientation::ChangedSignal()
*/
- OrientationSignalV2& ChangedSignal();
+ OrientationSignalType& ChangedSignal();
private:
/**
Window* mWindow;
- OrientationSignalV2 mChangedSignal;
+ OrientationSignalType mChangedSignal;
int mOrientation;
int mWindowWidth;