gPreInitializedApplication = new Application ( argc, argv, "", Dali::Application::OPAQUE, PositionSize(), Framework::NORMAL );
gPreInitializedApplication->CreateWindow(); // Only create window
+
+ gPreInitializedApplication->mLaunchpadState = Launchpad::PRE_INITIALIZED;
}
}
const std::string& windowClassName = mEnvironmentOptions.GetWindowClassName();
mWindow = Dali::Window::New( mWindowPositionSize, mName, windowClassName, mWindowMode == Dali::Application::TRANSPARENT );
+ int indicatorVisibleMode = mEnvironmentOptions.GetIndicatorVisibleMode();
+ if( indicatorVisibleMode >= Dali::Window::INVISIBLE && indicatorVisibleMode <= Dali::Window::AUTO )
+ {
+ GetImplementation( mWindow ).SetIndicatorVisibleMode( static_cast< Dali::Window::IndicatorVisibleMode >( indicatorVisibleMode ) );
+ }
+
// Quit the application when the window is closed
GetImplementation( mWindow ).DeleteRequestSignal().Connect( mSlotDelegate, &Application::Quit );
}
void Application::Quit()
{
// Actually quit the application.
- AddIdle( MakeCallback( this, &Application::QuitFromMainLoop ) );
+ // Force a call to Quit even if adaptor is not running.
+ Internal::Adaptor::Adaptor::GetImplementation(*mAdaptor).AddIdle( MakeCallback( this, &Application::QuitFromMainLoop ), true );
}
void Application::QuitFromMainLoop()
mRegionChangedSignal.Emit( application );
}
-void Application::OnBatteryLow()
+void Application::OnBatteryLow( Dali::DeviceStatus::Battery::Status status )
{
Dali::Application application(this);
mBatteryLowSignal.Emit( application );
+
+ mLowBatterySignal.Emit( status );
}
-void Application::OnMemoryLow()
+void Application::OnMemoryLow( Dali::DeviceStatus::Memory::Status status )
{
Dali::Application application(this);
mMemoryLowSignal.Emit( application );
-}
+ mLowMemorySignal.Emit( status );
+}
void Application::OnResize(Dali::Adaptor& adaptor)
{
Dali::Application application(this);
return mAdaptor->AddIdle( callback );
}
+std::string Application::GetRegion() const
+{
+ return mFramework->GetRegion();
+}
+
+std::string Application::GetLanguage() const
+{
+ return mFramework->GetLanguage();
+}
+
Dali::Adaptor& Application::GetAdaptor()
{
return *mAdaptor;
Dali::Window newWindow = Dali::Window::New( positionSize, name, mWindowMode == Dali::Application::TRANSPARENT );
Window& windowImpl = GetImplementation(newWindow);
windowImpl.SetAdaptor(*mAdaptor);
- newWindow.ShowIndicator(Dali::Window::INVISIBLE);
+
+ int indicatorVisibleMode = mEnvironmentOptions.GetIndicatorVisibleMode();
+ if( indicatorVisibleMode >= Dali::Window::INVISIBLE && indicatorVisibleMode <= Dali::Window::AUTO )
+ {
+ GetImplementation( newWindow ).SetIndicatorVisibleMode( static_cast< Dali::Window::IndicatorVisibleMode >( indicatorVisibleMode ) );
+ }
+
Dali::RenderSurface* renderSurface = windowImpl.GetSurface();
Any nativeWindow = newWindow.GetNativeHandle();