const std::string& windowClassName = mEnvironmentOptions.GetWindowClassName();
mWindow = Dali::Window::New( windowPosition, mName, windowClassName, mWindowMode == Dali::Application::TRANSPARENT );
+
+ // Quit the application when the window is closed
+ GetImplementation( mWindow ).DeleteRequestSignal().Connect( mSlotDelegate, &Application::Quit );
}
void Application::CreateAdaptor()