[4.0] Call RequestUpdateOnce after pause callback
[platform/core/uifw/dali-adaptor.git] / adaptors / common / adaptor-impl.cpp
index ee73fd5..7675c90 100644 (file)
@@ -1,5 +1,5 @@
 /*
- * Copyright (c) 2016 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2017 Samsung Electronics Co., Ltd.
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
@@ -20,6 +20,9 @@
 
 // EXTERNAL INCLUDES
 #include <dali/public-api/common/dali-common.h>
+#include <dali/public-api/common/stage.h>
+#include <dali/public-api/actors/layer.h>
+#include <dali/devel-api/actors/actor-devel.h>
 #include <dali/integration-api/debug.h>
 #include <dali/integration-api/core.h>
 #include <dali/integration-api/context-notifier.h>
@@ -29,7 +32,7 @@
 
 // INTERNAL INCLUDES
 #include <base/thread-controller.h>
-#  include <base/performance-logging/performance-interface-factory.h>
+#include <base/performance-logging/performance-interface-factory.h>
 #include <base/lifecycle-observer.h>
 
 #include <dali/devel-api/text-abstraction/font-client.h>
@@ -53,6 +56,9 @@
 #include <window-impl.h>
 
 #include <tizen-logging.h>
+#include <image-loading.h>
+
+#include <locale-utils.h>
 
 using Dali::TextAbstraction::FontClient;
 
@@ -67,7 +73,7 @@ namespace Adaptor
 
 namespace
 {
-__thread Adaptor* gThreadLocalAdaptor = NULL; // raw thread specific pointer to allow Adaptor::Get
+thread_local Adaptor* gThreadLocalAdaptor = NULL; // raw thread specific pointer to allow Adaptor::Get
 } // unnamed namespace
 
 Dali::Adaptor* Adaptor::New( Any nativeWindow, RenderSurface *surface, Dali::Configuration::ContextLoss configuration, EnvironmentOptions* environmentOptions )
@@ -84,7 +90,6 @@ Dali::Adaptor* Adaptor::New( Any nativeWindow, RenderSurface *surface, Dali::Con
 Dali::Adaptor* Adaptor::New( Dali::Window window, Dali::Configuration::ContextLoss configuration, EnvironmentOptions* environmentOptions )
 {
   Any winId = window.GetNativeHandle();
-
   Window& windowImpl = Dali::GetImplementation(window);
   Dali::Adaptor* adaptor = New( winId, windowImpl.GetSurface(), configuration, environmentOptions );
   windowImpl.SetAdaptor(*adaptor);
@@ -132,7 +137,7 @@ void Adaptor::Initialize( Dali::Configuration::ContextLoss configuration )
     mGLES = new GlImplementation();
   }
 
-  mEglFactory = new EglFactory();
+  mEglFactory = new EglFactory( mEnvironmentOptions->GetMultiSamplingLevel() );
 
   EglSyncImplementation* eglSyncImpl = mEglFactory->GetSyncImplementation();
 
@@ -183,6 +188,14 @@ void Adaptor::Initialize( Dali::Configuration::ContextLoss configuration )
   {
     Integration::SetPanGestureSmoothingAmount(mEnvironmentOptions->GetPanGestureSmoothingAmount());
   }
+
+  // Set max texture size
+  if( mEnvironmentOptions->GetMaxTextureSize() > 0 )
+  {
+    Dali::SetMaxTextureSize( mEnvironmentOptions->GetMaxTextureSize() );
+  }
+
+  SetupSystemInformation();
 }
 
 Adaptor::~Adaptor()
@@ -291,6 +304,9 @@ void Adaptor::Pause()
     mThreadController->Pause();
     mCore->Suspend();
     mState = PAUSED;
+
+    // Process remained events and rendering in the update thread
+    RequestUpdateOnce();
   }
 }
 
@@ -385,47 +401,19 @@ void Adaptor::FeedKeyEvent( KeyEvent& keyEvent )
   mEventHandler->FeedKeyEvent( keyEvent );
 }
 
-bool Adaptor::MoveResize( const PositionSize& positionSize )
-{
-  PositionSize old = mSurface->GetPositionSize();
-
-  // just resize the surface. The driver should automatically resize the egl Surface (untested)
-  // EGL Spec says : EGL window surfaces need to be resized when their corresponding native window
-  // is resized. Implementations typically use hooks into the OS and native window
-  // system to perform this resizing on demand, transparently to the client.
-  mSurface->MoveResize( positionSize );
-
-  if(old.width != positionSize.width || old.height != positionSize.height)
-  {
-    SurfaceSizeChanged(positionSize);
-  }
-
-  return true;
-}
-
-void Adaptor::SurfaceResized( const PositionSize& positionSize )
+void Adaptor::ReplaceSurface( Any nativeWindow, RenderSurface& surface )
 {
-  PositionSize old = mSurface->GetPositionSize();
+  PositionSize positionSize = surface.GetPositionSize();
 
-  // Called by an application, when it has resized a window outside of Dali.
-  // The EGL driver automatically detects X Window resize calls, and resizes
-  // the EGL surface for us.
-  mSurface->MoveResize( positionSize );
+  // let the core know the surface size has changed
+  mCore->SurfaceResized( positionSize.width, positionSize.height );
 
-  if(old.width != positionSize.width || old.height != positionSize.height)
-  {
-    SurfaceSizeChanged(positionSize);
-  }
-}
+  mResizedSignal.Emit( mAdaptor );
 
-void Adaptor::ReplaceSurface( Any nativeWindow, RenderSurface& surface )
-{
   mNativeWindow = nativeWindow;
   mSurface = &surface;
 
-  SurfaceSizeChanged(mSurface->GetPositionSize());
-
-  // flush the event queue to give update and render threads chance
+  // flush the event queue to give the update-render thread chance
   // to start processing messages for new camera setup etc as soon as possible
   ProcessCoreEvents();
 
@@ -724,14 +712,24 @@ void Adaptor::OnDamaged( const DamageArea& area )
   RequestUpdate();
 }
 
-void Adaptor::SurfaceSizeChanged(const PositionSize& positionSize)
+void Adaptor::SurfaceResizePrepare( SurfaceSize surfaceSize )
 {
   // let the core know the surface size has changed
-  mCore->SurfaceResized(positionSize.width, positionSize.height);
+  mCore->SurfaceResized( surfaceSize.GetWidth(), surfaceSize.GetHeight() );
 
   mResizedSignal.Emit( mAdaptor );
 }
 
+void Adaptor::SurfaceResizeComplete( SurfaceSize surfaceSize )
+{
+  // flush the event queue to give the update-render thread chance
+  // to start processing messages for new camera setup etc as soon as possible
+  ProcessCoreEvents();
+
+  // this method blocks until the render thread has completed the resizing.
+  mThreadController->ResizeSurface();
+}
+
 void Adaptor::NotifySceneCreated()
 {
   GetCore().SceneCreated();
@@ -748,6 +746,11 @@ void Adaptor::NotifyLanguageChanged()
   mLanguageChangedSignal.Emit( mAdaptor );
 }
 
+void Adaptor::RenderOnce()
+{
+  RequestUpdateOnce();
+}
+
 void Adaptor::RequestUpdateOnce()
 {
   if( PAUSED_WHILE_HIDDEN != mState )
@@ -835,6 +838,14 @@ float Adaptor::GetStereoBase() const
   return mCore->GetStereoBase();
 }
 
+void Adaptor::SetRootLayoutDirection( std::string locale )
+{
+  Dali::Stage stage = Dali::Stage::GetCurrent();
+
+  stage.GetRootLayer().SetProperty( DevelActor::Property::LAYOUT_DIRECTION,
+                                    static_cast< DevelActor::LayoutDirection::Type >( Internal::Adaptor::Locale::GetDirection( std::string( locale ) ) ) );
+}
+
 } // namespace Adaptor
 
 } // namespace Internal