RequestUpdate( false );
}
+void Adaptor::SurfaceResizePrepare( SurfaceSize surfaceSize, int orientation )
+{
+ // let the core know the surface size and orientation has changed
+ mCore->SurfaceResized( surfaceSize.GetWidth(), surfaceSize.GetHeight(), orientation );
+
+ mResizedSignal.Emit( mAdaptor );
+}
+
void Adaptor::SurfaceResizePrepare( SurfaceSize surfaceSize )
{
// let the core know the surface size has changed
// to start processing messages for new camera setup etc as soon as possible
ProcessCoreEvents();
- // this method blocks until the render thread has completed the resizing.
mThreadController->ResizeSurface();
}