// EXTERNAL INCLUDES
#include <dali/public-api/common/dali-common.h>
+#include <dali/public-api/common/stage.h>
+#include <dali/public-api/actors/layer.h>
+#include <dali/devel-api/actors/actor-devel.h>
#include <dali/integration-api/debug.h>
#include <dali/integration-api/core.h>
#include <dali/integration-api/context-notifier.h>
#include <tizen-logging.h>
#include <image-loading.h>
+#include <locale-utils.h>
+
using Dali::TextAbstraction::FontClient;
namespace Dali
{
Dali::SetMaxTextureSize( mEnvironmentOptions->GetMaxTextureSize() );
}
+
+ SetupSystemInformation();
}
Adaptor::~Adaptor()
mLanguageChangedSignal.Emit( mAdaptor );
}
+void Adaptor::RenderOnce()
+{
+ RequestUpdateOnce();
+}
+
void Adaptor::RequestUpdateOnce()
{
if( PAUSED_WHILE_HIDDEN != mState )
return mCore->GetStereoBase();
}
+void Adaptor::SetRootLayoutDirection( std::string locale )
+{
+ Dali::Stage stage = Dali::Stage::GetCurrent();
+
+ stage.GetRootLayer().SetProperty( DevelActor::Property::LAYOUT_DIRECTION,
+ static_cast< DevelActor::LayoutDirection::Type >( Internal::Adaptor::Locale::GetDirection( std::string( locale ) ) ) );
+}
+
} // namespace Adaptor
} // namespace Internal