-#ifndef __DALI_INTERNAL_ADAPTOR_ENVIRONMENT_OPTIONS_H__
-#define __DALI_INTERNAL_ADAPTOR_ENVIRONMENT_OPTIONS_H__
+#ifndef DALI_INTERNAL_ADAPTOR_ENVIRONMENT_OPTIONS_H
+#define DALI_INTERNAL_ADAPTOR_ENVIRONMENT_OPTIONS_H
/*
* Copyright (c) 2017 Samsung Electronics Co., Ltd.
*/
class EnvironmentOptions
{
-
public:
/**
/**
* @return The number of samples required in multisample buffers
*/
- unsigned int GetMultiSamplingLevel() const;
+ int GetMultiSamplingLevel() const;
/**
* @return The maximum texture size
*/
unsigned int GetMaxTextureSize() const;
+ /**
+ * @return The maximum texture size
+ */
+ int GetIndicatorVisibleMode() const;
+
+ /**
+ * @brief Retrieves the interval of frames to be rendered into the Frame Buffer Object and the Frame Buffer.
+ *
+ * @return The number of frames that are going to be rendered into the Frame Buffer Object but the last one which is going to be rendered into the Frame Buffer.
+ */
+ unsigned int GetRenderToFboInterval() const;
+
private: // Internal
/**
ThreadingMode::Type mThreadingMode; ///< threading mode
unsigned int mRenderRefreshRate; ///< render refresh rate
bool mGlesCallAccumulate; ///< Whether or not to accumulate gles call statistics
- unsigned int mMultiSamplingLevel; ///< The number of samples required in multisample buffers
+ int mMultiSamplingLevel; ///< The number of samples required in multisample buffers
unsigned int mMaxTextureSize; ///< The maximum texture size that GL can handle
+ int mIndicatorVisibleMode; ///< Indicator visible mode
+ unsigned int mRenderToFboInterval; ///< The number of frames that are going to be rendered into the Frame Buffer Object but the last one which is going to be rendered into the Frame Buffer.
Dali::Integration::Log::LogFunction mLogFunction;
} // Internal
} // Dali
-#endif // __DALI_INTERNAL_ADAPTOR_ENVIRONMENT_OPTIONS_H__
+#endif // DALI_INTERNAL_ADAPTOR_ENVIRONMENT_OPTIONS_H