}
}
-
- /// <summary>
- /// Enumeration for point state type.
- /// </summary>
- public enum PointStateType
- {
- /// <summary>
- /// Touch or hover started
- /// </summary>
- Started,
- /// <summary>
- /// Touch or hover finished
- /// </summary>
- Finished,
- /// <summary>
- /// Screen touched
- /// </summary>
- Down = Started,
- /// <summary>
- /// Touch stopped
- /// </summary>
- Up = Finished,
- /// <summary>
- /// Finger dragged or hovered
- /// </summary>
- Motion,
- /// <summary>
- /// Leave the boundary of an actor
- /// </summary>
- Leave,
- /// <summary>
- /// No change from last event. <br>
- /// Useful when a multi-point event occurs where all points are sent but indicates that this particular point has not changed since the last time.
- /// </summary>
- Stationary,
- /// <summary>
- /// A system event has occurred which has interrupted the touch or hover event sequence.
- /// </summary>
- Interrupted
- }
-
}