// Module Version 10000
// Generated by (magic number): 80001
-// Id's are bound by 290
+// Id's are bound by 291
Capability Shader
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
- EntryPoint Fragment 4 "main" 289 47
+ EntryPoint Fragment 4 "main" 290 47
ExecutionMode 4 OriginLowerLeft
Source GLSL 130
Name 4 "main"
Name 276 "gl_FragColor"
Name 279 "u"
Name 282 "blend"
- Name 288 "scale"
- Name 289 "t"
+ Name 289 "scale"
+ Name 290 "t"
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
279(u): 278(ptr) Variable UniformConstant
281: TypePointer UniformConstant 6(float)
282(blend): 281(ptr) Variable UniformConstant
- 287: TypePointer UniformConstant 45(fvec2)
- 288(scale): 287(ptr) Variable UniformConstant
- 289(t): 46(ptr) Variable Input
+ 288: TypePointer UniformConstant 45(fvec2)
+ 289(scale): 288(ptr) Variable UniformConstant
+ 290(t): 46(ptr) Variable Input
4(main): 2 Function None 3
5: Label
8(blendscale): 7(ptr) Variable Function
283: 6(float) Load 282(blend)
284: 6(float) Load 8(blendscale)
285: 6(float) FMul 283 284
- 286: 22(fvec4) ExtInst 1(GLSL.std.450) 46(FMix) 277 280 285
- Store 276(gl_FragColor) 286
+ 286: 22(fvec4) CompositeConstruct 285 285 285 285
+ 287: 22(fvec4) ExtInst 1(GLSL.std.450) 46(FMix) 277 280 286
+ Store 276(gl_FragColor) 287
Return
FunctionEnd