0:1 Sequence
0:1 move second child to first child ( temp 4-component vector of float)
0:1 'AmbientColor' ( global 4-component vector of float)
-0:? Constant:
-0:? 1.000000
-0:? 0.500000
-0:? 0.000000
-0:? 1.000000
+0:1 Constant:
+0:1 1.000000
+0:1 0.500000
+0:1 0.000000
+0:1 1.000000
0:4 Function Definition: ShaderFunction(vf4; ( temp 4-component vector of float)
0:4 Function Parameters:
0:4 'input' ( in 4-component vector of float)
0:1 Sequence
0:1 move second child to first child ( temp 4-component vector of float)
0:1 'AmbientColor' ( global 4-component vector of float)
-0:? Constant:
-0:? 1.000000
-0:? 0.500000
-0:? 0.000000
-0:? 1.000000
+0:1 Constant:
+0:1 1.000000
+0:1 0.500000
+0:1 0.000000
+0:1 1.000000
0:4 Function Definition: ShaderFunction(vf4; ( temp 4-component vector of float)
0:4 Function Parameters:
0:4 'input' ( in 4-component vector of float)
0:? 'AmbientColor' ( global 4-component vector of float)
// Module Version 10000
-// Generated by (magic number): 80007
+// Generated by (magic number): 8000b
// Id's are bound by 30
Capability Shader