add_library(glslang-default-resource-limits
- ${CMAKE_CURRENT_SOURCE_DIR}/ResourceLimits.cpp)
-set_property(TARGET glslang-default-resource-limits PROPERTY FOLDER glslang POSITION_INDEPENDENT_CODE ON)
+ ${CMAKE_CURRENT_SOURCE_DIR}/ResourceLimits.cpp
+)
+set_property(TARGET glslang-default-resource-limits PROPERTY FOLDER glslang)
target_include_directories(glslang-default-resource-limits
- PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}
- PUBLIC ${PROJECT_SOURCE_DIR})
+ PUBLIC ${CMAKE_CURRENT_SOURCE_DIR}
+ PUBLIC ${PROJECT_SOURCE_DIR}
+)
set(SOURCES StandAlone.cpp)
set(REMAPPER_SOURCES spirv-remap.cpp)
endif(WIN32)
install(TARGETS glslangValidator
- RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR})
+ RUNTIME DESTINATION bin)
install(TARGETS spirv-remap
- RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR})
+ RUNTIME DESTINATION bin)