#include "config.h"
-#if ENABLE(ACCELERATED_2D_CANVAS_EFL) || ENABLE(WEBGL)
+#if ENABLE(TIZEN_ACCELERATED_2D_CANVAS_EFL) || ENABLE(WEBGL)
#include "DrawingBuffer.h"
DrawingBuffer::DrawingBuffer(GraphicsContext3D* context,
const IntSize& size,
bool multisampleExtensionSupported,
- bool packedDepthStencilExtensionSupported)
+ bool packedDepthStencilExtensionSupported,
+ bool separateBackingTexture)
: m_context(context)
, m_size(-1, -1)
, m_multisampleExtensionSupported(multisampleExtensionSupported)
, m_packedDepthStencilExtensionSupported(packedDepthStencilExtensionSupported)
-#if !ENABLE(ACCELERATED_2D_CANVAS_EFL)
+#if !ENABLE(TIZEN_ACCELERATED_2D_CANVAS_EFL)
, m_fbo(context->createFramebuffer())
#endif
, m_colorBuffer(0)