virtual ~AudioContext();
bool isInitialized() const;
-
+
bool isOfflineContext() { return m_isOfflineContext; }
// Returns true when initialize() was called AND all asynchronous initialization has completed.
// Document notification
virtual void stop();
-
+#if ENABLE(TIZEN_WEB_AUDIO)
+ void pause();
+#endif
Document* document() const; // ASSERTs if document no longer exists.
bool hasDocument();
double currentTime() const { return m_destinationNode->currentTime(); }
float sampleRate() const { return m_destinationNode->sampleRate(); }
unsigned long activeSourceCount() const { return static_cast<unsigned long>(m_activeSourceCount); }
-
+#if ENABLE(TIZEN_WEB_AUDIO)
+ unsigned long activeScriptProcessorCount() const { return static_cast<unsigned long>(m_activeScriptProcessorCount); }
+#endif
void incrementActiveSourceCount();
void decrementActiveSourceCount();
-
+#if ENABLE(TIZEN_WEB_AUDIO)
+ void incrementActiveScriptProcessorCount();
+ void decrementActiveScriptProcessorCount();
+#endif
PassRefPtr<AudioBuffer> createBuffer(unsigned numberOfChannels, size_t numberOfFrames, float sampleRate, ExceptionCode&);
PassRefPtr<AudioBuffer> createBuffer(ArrayBuffer*, bool mixToMono, ExceptionCode&);
// We'd like to schedule only one stop action for them.
bool m_isStopScheduled;
static void uninitializeDispatch(void* userData);
+#if ENABLE(TIZEN_WEB_AUDIO)
+ static void pauseDispatch(void* userData);
+#endif
void clear();
void scheduleNodeDeletion();
// Number of AudioBufferSourceNodes that are active (playing).
int m_activeSourceCount;
+#if ENABLE(TIZEN_WEB_AUDIO)
+ int m_activeScriptProcessorCount;
+#endif
};
} // WebCore