-Testing server with a browser
------------------------------
+Overview of lws test apps
+=========================
+
+Are you building a client? You just need to look at the test client
+[libwebsockets-test-client](test-server/test-client.c).
+
+If you are building a standalone server, there are three choices, in order of
+preferability.
+
+1) lwsws + protocol plugins
+
+Lws provides a generic web server app that can be configured with JSON
+config files. https://libwebsockets.org itself uses this method.
+
+With lwsws handling the serving part, you only need to write an lws protocol
+plugin. See [plugin-standalone](plugin-standalone) for an example of how
+to do that outside lws itself, using lws public apis.
+
+ $ cmake .. -DLWS_WITH_LWSWS=1
+
+See [README.lwsws.md](README.lwsws.md) for information on how to configure
+lwsws.
+
+NOTE this method implies libuv is used by lws, to provide crossplatform
+implementations of timers, dynamic lib loading etc for plugins and lwsws.
+
+2) test-server-v2.0.c
+
+This method lets you configure web serving in code, instead of using lwsws.
+
+Plugins are still used, which implies libuv needed.
+
+ $ cmake .. -DLWS_WITH_PLUGINS=1
+
+See [test-server-v2.0.c](test-server/test-server-v2.0.c)
+
+3) protocols in the server app
+
+This is the original way lws implemented servers, plugins and libuv are not
+required, but without plugins separating the protocol code directly, the
+combined code is all squidged together and is much less maintainable.
+
+This method is still supported in lws but all ongoing and future work is
+being done in protocol plugins only.
+
+
+Notes about lws test apps
+=========================
+
+@section tsb Testing server with a browser
If you run [libwebsockets-test-server](test-server/test-server.c) and point your browser
(eg, Chrome) to
- http://127.0.0.1:7681
+ http://127.0.0.1:7681
It will fetch a script in the form of `test.html`, and then run the
script in there on the browser to open a websocket connection.
what is logged using `-d <log level>`, see later.
-Running test server as a Daemon
--------------------------------
+@section tsd Running test server as a Daemon
You can use the -D option on the test server to have it fork into the
background and return immediately. In this daemonized mode all stderr is
terminates.
To stop the daemon, do
-
-```bash
-$ kill `cat /tmp/.lwsts-lock`
```
-
+ $ kill cat /tmp/.lwsts-lock
+```
If it finds a stale lock (the pid mentioned in the file does not exist
any more) it will delete the lock and create a new one during startup.
it was already running.
-Using SSL on the server side
-----------------------------
+@section sssl Using SSL on the server side
To test it using SSL/WSS, just run the test server with
-
-```bash
-$ libwebsockets-test-server --ssl
```
-
+ $ libwebsockets-test-server --ssl
+```
and use the URL
-
- https://127.0.0.1:7681
-
+```
+ https://127.0.0.1:7681
+```
The connection will be entirely encrypted using some generated
certificates that your browser will not accept, since they are
not signed by any real Certificate Authority. Just accept the
[test-server.c](test-server/test-server.c) is all that is needed to use libwebsockets for
serving both the script html over http and websockets.
+@section lwstsdynvhost Dynamic Vhosts
+
+You can send libwebsockets-test-server or libwebsockets-test-server-v2.0 a SIGUSR1
+to toggle the creation and destruction of an identical second vhost on port + 1.
-Testing websocket client support
---------------------------------
+This is intended as a test and demonstration for how to bring up and remove
+vhosts dynamically.
+
+@section wscl Testing websocket client support
If you run the test server as described above, you can also
connect to it using the test client as well as a browser.
-```bash
-$ libwebsockets-test-client localhost
+```
+ $ libwebsockets-test-client localhost
```
will by default connect to the test server on localhost:7681
if you connect to the test server using a browser at the
same time you will be able to see the circles being drawn.
+The test client supports SSL too, use
-Testing simple echo
--------------------
+```
+ $ libwebsockets-test-client localhost --ssl -s
+```
+
+the -s tells it to accept the default self-signed cert from the server,
+otherwise it will strictly fail the connection if there is no CA cert to
+validate the server's certificate.
+
+
+@section choosingts Choosing between test server variations
+
+If you will be doing standalone serving with lws, ideally you should avoid
+making your own server at all, and use lwsws with your own protocol plugins.
+
+The second best option is follow test-server-v2.0.c, which uses a mount to
+autoserve a directory, and lws protocol plugins for ws, without needing any
+user callback code (other than what's needed in the protocol plugin).
+
+For those two options libuv is needed to support the protocol plugins, if
+that's not possible then the other variations with their own protocol code
+should be considered.
+
+
+@section echo Testing simple echo
You can test against `echo.websockets.org` as a sanity test like
this (the client connects to port `80` by default):
-```bash
-$ libwebsockets-test-echo --client echo.websocket.org
+```
+ $ libwebsockets-test-echo --client echo.websocket.org
```
This echo test is of limited use though because it doesn't
negotiate any protocol. You can run the same test app as a
local server, by default on localhost:7681
-
-```bash
-$ libwebsockets-test-echo
```
-
+ $ libwebsockets-test-echo
+```
and do the echo test against the local echo server
-
-```bash
-$ libwebsockets-test-echo --client localhost --port 7681
```
-
+ $ libwebsockets-test-echo --client localhost --port 7681
+```
If you add the `--ssl` switch to both the client and server, you can also test
with an encrypted link.
-Testing SSL on the client side
-------------------------------
+@section tassl Testing SSL on the client side
To test SSL/WSS client action, just run the client test with
-
-```bash
-$ libwebsockets-test-client localhost --ssl
```
-
-By default the client test applet is set to accept selfsigned
+ $ libwebsockets-test-client localhost --ssl
+```
+By default the client test applet is set to accept self-signed
certificates used by the test server, this is indicated by the
`use_ssl` var being set to `2`. Set it to `1` to reject any server
certificate that it doesn't have a trusted CA cert for.
-Using the websocket ping utility
---------------------------------
+@section taping Using the websocket ping utility
libwebsockets-test-ping connects as a client to a remote
-websocket server using 04 protocol and pings it like the
+websocket server and pings it like the
normal unix ping utility.
-
-```bash
-$ libwebsockets-test-ping localhost
-handshake OK for protocol lws-mirror-protocol
-Websocket PING localhost.localdomain (127.0.0.1) 64 bytes of data.
-64 bytes from localhost: req=1 time=0.1ms
-64 bytes from localhost: req=2 time=0.1ms
-64 bytes from localhost: req=3 time=0.1ms
-64 bytes from localhost: req=4 time=0.2ms
-64 bytes from localhost: req=5 time=0.1ms
-64 bytes from localhost: req=6 time=0.2ms
-64 bytes from localhost: req=7 time=0.2ms
-64 bytes from localhost: req=8 time=0.1ms
-^C
---- localhost.localdomain websocket ping statistics ---
-8 packets transmitted, 8 received, 0% packet loss, time 7458ms
-rtt min/avg/max = 0.110/0.185/0.218 ms
-$
```
-
+ $ libwebsockets-test-ping localhost
+ handshake OK for protocol lws-mirror-protocol
+ Websocket PING localhost.localdomain (127.0.0.1) 64 bytes of data.
+ 64 bytes from localhost: req=1 time=0.1ms
+ 64 bytes from localhost: req=2 time=0.1ms
+ 64 bytes from localhost: req=3 time=0.1ms
+ 64 bytes from localhost: req=4 time=0.2ms
+ 64 bytes from localhost: req=5 time=0.1ms
+ 64 bytes from localhost: req=6 time=0.2ms
+ 64 bytes from localhost: req=7 time=0.2ms
+ 64 bytes from localhost: req=8 time=0.1ms
+ ^C
+ --- localhost.localdomain websocket ping statistics ---
+ 8 packets transmitted, 8 received, 0% packet loss, time 7458ms
+ rtt min/avg/max = 0.110/0.185/0.218 ms
+ $
+```
By default it sends 64 byte payload packets using the 04
PING packet opcode type. You can change the payload size
using the `-s=` flag, up to a maximum of 125 mandated by the
standard, you must complete a handshake with a specified
protocol. By default lws-mirror-protocol is used which is
supported by the test server. But if you are using it on
-another server, you can specify the protcol to handshake with
+another server, you can specify the protocol to handshake with
by `--protocol=protocolname`
-Fraggle test app
-----------------
+@section ta fraggle Fraggle test app
By default it runs in server mode
-
-```bash
-$ libwebsockets-test-fraggle
-libwebsockets test fraggle
-(C) Copyright 2010-2011 Andy Green <andy@warmcat.com> licensed under LGPL2.1
- Compiled with SSL support, not using it
- Listening on port 7681
-server sees client connect
-accepted v06 connection
-Spamming 360 random fragments
-Spamming session over, len = 371913. sum = 0x2D3C0AE
-Spamming 895 random fragments
-Spamming session over, len = 875970. sum = 0x6A74DA1
-...
```
-
+ $ libwebsockets-test-fraggle
+ libwebsockets test fraggle
+ (C) Copyright 2010-2011 Andy Green <andy@warmcat.com> licensed under LGPL2.1
+ Compiled with SSL support, not using it
+ Listening on port 7681
+ server sees client connect
+ accepted v06 connection
+ Spamming 360 random fragments
+ Spamming session over, len = 371913. sum = 0x2D3C0AE
+ Spamming 895 random fragments
+ Spamming session over, len = 875970. sum = 0x6A74DA1
+ ...
+```
You need to run a second session in client mode, you have to
give the `-c` switch and the server address at least:
-
-```bash
-$ libwebsockets-test-fraggle -c localhost
-libwebsockets test fraggle
-(C) Copyright 2010-2011 Andy Green <andy@warmcat.com> licensed under LGPL2.1
- Client mode
-Connecting to localhost:7681
-denied deflate-stream extension
-handshake OK for protocol fraggle-protocol
-client connects to server
-EOM received 371913 correctly from 360 fragments
-EOM received 875970 correctly from 895 fragments
-EOM received 247140 correctly from 258 fragments
-EOM received 695451 correctly from 692 fragments
-...
```
-
+ $ libwebsockets-test-fraggle -c localhost
+ libwebsockets test fraggle
+ (C) Copyright 2010-2011 Andy Green <andy@warmcat.com> licensed under LGPL2.1
+ Client mode
+ Connecting to localhost:7681
+ denied deflate-stream extension
+ handshake OK for protocol fraggle-protocol
+ client connects to server
+ EOM received 371913 correctly from 360 fragments
+ EOM received 875970 correctly from 895 fragments
+ EOM received 247140 correctly from 258 fragments
+ EOM received 695451 correctly from 692 fragments
+ ...
+```
The fraggle test sends a random number up to 1024 fragmented websocket frames
each of a random size between 1 and 2001 bytes in a single message, then sends
a checksum and starts sending a new randomly sized and fragmented message.
then accepts the server checksum message and compares that to its checksum.
-proxy support
--------------
+@section taproxy proxy support
The http_proxy environment variable is respected by the client
connection code for both `ws://` and `wss://`. It doesn't support
authentication.
You use it like this
-
-```bash
-$ export http_proxy=myproxy.com:3128
-$ libwebsockets-test-client someserver.com
+```
+ $ export http_proxy=myproxy.com:3128
+ $ libwebsockets-test-client someserver.com
```
-
-debug logging
--------------
+@section talog debug logging
By default logging of severity "notice", "warn" or "err" is enabled to stderr.
Again by default other logging is compiled in but disabled from printing.
-If you want to eliminate the debug logging below notice in severity, use the
-`--disable-debug` configure option to have it removed from the code by the
-preprocesser.
+By default debug logs below "notice" in severity are not compiled in. To get
+them included, add this option in CMAKE
+
+```
+ $ cmake .. -DCMAKE_BUILD_TYPE=DEBUG
+```
If you want to see more detailed debug logs, you can control a bitfield to
select which logs types may print using the `lws_set_log_level()` api, in the
- 512 LATENCY
-Websocket version supported
----------------------------
+@section ws13 Websocket version supported
The final IETF standard is supported for both client and server, protocol
version 13.
-Latency Tracking
-----------------
+@section latency Latency Tracking
Since libwebsockets runs using `poll()` and a single threaded approach, any
unexpected latency coming from system calls would be bad news. There's now
treatment to the other app during that call.
-Autobahn Test Suite
--------------------
+@section autobahn Autobahn Test Suite
Lws can be tested against the autobahn websocket fuzzer.
to see the results
-Autobahn Test Notes
--------------------
+@section autobahnnotes Autobahn Test Notes
1) Autobahn tests the user code + lws implementation. So to get the same
-results, you need to follow test-echo.c in terms of user implmentation.
+results, you need to follow test-echo.c in terms of user implementation.
-2) Some of the tests make no sense for Libwebsockets to support and we fail them.
+2) Two of the tests make no sense for Libwebsockets to support and we fail them.
- Tests 2.10 + 2.11: sends multiple pings on one connection. Lws policy is to
only allow one active ping in flight on each connection, the rest are dropped.