* [Building and executing test cases](#building-and-executing-test-cases)
* [2. GBS Builds](#2-gbs-builds)
* [DEBUG Builds](#debug-builds)
- * [3. Building for Emscripten](#3-building-for-emscripten)
- * [Setup dali-env & build dali-core](#setup-dali-env--build-dali-core)
- * [Build the minimal dali-adaptor](#build-the-minimal-dali-adaptor)
- * [Using the Javascript Build](#using-the-javascript-build)
# Build Instructions
## 1. Building for Ubuntu desktop
-### Minimum Requirements
+### Requirements
- Ubuntu 14.04 or later
- Environment created using dali_env script in dali-core repository
+ - GCC version 6
+
+DALi requires a compiler supporting C++11 features.
+Ubuntu 16.04 is the first version to offer this by default (GCC v5.4.0).
+
+GCC version 6 is recommended since it has fixes for issues in version 5
+e.g. it avoids spurious 'defined but not used' warnings in header files.
### Building the Repository
$ cd dali-adaptor/build/tizen
-Then run the following commands:
-
- $ autoreconf --install
- $ /configure --prefix=$DESKTOP_PREFIX
- $ make install -j8
-
-### Build target options
+Then run the following command to set up the build:
-OpenGL ES context:
+ $ cmake -DCMAKE_INSTALL_PREFIX=$DESKTOP_PREFIX .
-When building, the OpenGL ES version of the target should be specified.
+If a Debug build is required, then add -DCMAKE_BUILD_TYPE=Debug
-Valid version options are 20, 30, 31 for OpenGL ES versions 2.0, 3.0 and 3.1 respectively.
+To build run:
-With configure:
-Add: *--enable-gles=X*
-
-With gbs:
-Add to the gbs build line: *--define "%target_gles_version X"*
+ $ make install -j8
### Building and executing test cases
$ gbs build -A [TARGET_ARCH] --define "%enable_debug 1"
-## 3. Building for Emscripten
-
-Currently the build for emscripten uses a minimal adaptor which does not support dali-toolkit.
-
-### Setup dali-env & build dali-core
-
- The build requires the Emscripten SDK, this is installed automatically by running dali_env with the correct parameters.
- dali_env is part of the dali-core repository.
- Please see the README within dali-core to setup dali_env and build dali-core.
-
-### Build the minimal dali-adaptor
-
- Use the build.sh script build adaptor.
- This uses emscriptens emcc to compile byte code to javascript (full OpenGL ES support with stb-image loading library and cpp bindings).
- Note: Please view the build.sh script for debug build options.
-
- $ # cd ./build/emscripten
- $ # ./build.sh
-
-### Using the Javascript Build
-
- The build will create 1 main Javascript artifact, and its html counterpart; dali-emscripten.js
-
- This is required by any dali JS app, and must be located in the same directory as the app JS in order for the browser to find it.
-
- After the build, the necessary artifacts (which include dali-wrapper.js) will be placed in the dali-env directory under opt/share/emscripten:
-
- dali-env/opt/share/emscripten
-
- If dali-demo is built, any JS examples will also be placed in this directory, so they are ready to run.