* [3. Building for MS Windows](#3-building-for-ms-windows)
* Build with the Visual Studio project.
* Build with CMake.
+ * [4. Building for MacOS](#4-building-for-macos)
+ * [DALi Scene3D](#dali-scene3d)
# Build Instructions
- INSTALL_CMAKE_MODULES ---> Whether to install the CMake modules (Used by the CMake command find_package() to find previously installed libraries).
- ENABLE_DEBUG ---> Whether to build with debug enabled.
- USE_DEFAULT_RESOURCE_DIR ---> Whether to use the default resource folders. Otherwise set environment variables for DALI_IMAGE_DIR, DALI_SOUND_DIR, DALI_STYLE_DIR, DALI_STYLE_IMAGE_DIR and DALI_DATA_READ_ONLY_DIR
+
+## 4. Building for MacOS
+
+It is assumed that the DALi environment has been set up & both DALi Core & Adaptor have been built accordingly.
+
+To build the repository enter the 'build/tizen' folder:
+```zsh
+% cd dali-toolkit/build/tizen
+```
+Then run the following command to set up the build:
+```zsh
+% cmake -DCMAKE_INSTALL_PREFIX=$DESKTOP_PREFIX -DCMAKE_TOOLCHAIN_FILE=$VCPKG_FOLDER/scripts/buildsystems/vcpkg.cmake -DINSTALL_CMAKE_MODULES=ON
+```
+If a Debug build is required, then add `-DCMAKE_BUILD_TYPE=Debug -DENABLE_DEBUG=ON`
+
+To build, run:
+```zsh
+% make install -j8
+```
+
+# DALi Scene3D
+
+For information about the DALi Scene3D library, refer to dali-scene3d/README.md.