then hit F7 to build.
Either way, this will build all libraries both statically (e.g.
-obj\release\lib\libFLAC_static.lib) and as DLLs (e.g.
-obj\release\lib\libFLAC.dll), and it will build all binaries, statically
-linked (e.g. obj\release\bin\flac.exe).
+objs\release\lib\libFLAC_static.lib) and as DLLs (e.g.
+objs\release\lib\libFLAC.dll), and it will build all binaries, statically
+linked (e.g. objs\release\bin\flac.exe).
Everything will end up in the "obj" directory. DLLs and .exe files
are all that are needed and can be copied to an installation area and
you will need to get the Ogg source distribution
(see http://xiph.org/ogg/vorbis/download/), build ogg_static.lib (load and
build win32\ogg_static.dsp), copy ogg_static.lib into FLAC's
-'obj\release\lib' directory, and copy the entire include\ogg tree into
+'objs\release\lib' directory, and copy the entire include\ogg tree into
FLAC's 'include' directory (so that there is an 'ogg' directory in FLAC's
'include' directory with the files ogg.h, os_types.h and config_types.h).