=> vertically centered image
at x = dspWidth - bmpWidth - 9
+ CONFIG_SPLASH_SCREEN_PREPARE
+
+ If this option is set then the board_splash_screen_prepare()
+ function, which must be defined in your code, is called as part
+ of the splash screen display sequence. It gives the board an
+ opportunity to prepare the splash image data before it is
+ processed and sent to the frame buffer by U-Boot.
+
- Gzip compressed BMP image support: CONFIG_VIDEO_BMP_GZIP
If this option is set, additionally to standard BMP
be used if available. These functions may be faster under some
conditions but may increase the binary size.
-- CONFIG_X86_NO_RESET_VECTOR
- If defined, the x86 reset vector code is excluded. You will need
- to do this when U-Boot is running from Coreboot.
-
-- CONFIG_X86_NO_REAL_MODE
- If defined, x86 real mode code is omitted. This assumes a
- 32-bit environment where such code is not needed. You will
- need to do this when U-Boot is running from Coreboot.
+- CONFIG_X86_RESET_VECTOR
+ If defined, the x86 reset vector code is included. This is not
+ needed when U-Boot is running from Coreboot.
Freescale QE/FMAN Firmware Support: