// Callback for _animation finished signal handling
public void AnimationFinished(object sender, EventArgs e)
{
- Console.WriteLine("Customized Animation Finished Event handler");
+ Tizen.Log.Debug("NUI", "Customized Animation Finished Event handler");
}
private void OnKey(object source, EventArgs e)
{
- Console.WriteLine("View Keyevent EVENT callback....");
+ Tizen.Log.Debug("NUI", "View Keyevent EVENT callback....");
}
private bool Onwheel(object source, View.WheelEventArgs e)
{
- Console.WriteLine("View Wheel EVENT callback....");
+ Tizen.Log.Debug("NUI", "View Wheel EVENT callback....");
return true;
}
private bool OnTouch(object source, View.TouchEventArgs e)
{
- Console.WriteLine("View TOUCH EVENT callback....");
+ Tizen.Log.Debug("NUI", "View TOUCH EVENT callback....");
// Only animate the _text label when touch down happens
if( e.Touch.GetState(0) == PointStateType.Down )
{
- Console.WriteLine("Customized Stage Touch event handler");
+ Tizen.Log.Debug("NUI", "Customized Stage Touch event handler");
// Create a new _animation
if( _animation )
{
private void OnScrollViewRelayout(object source, EventArgs e)
{
- Console.WriteLine("View OnRelayoutEventArgs EVENT callback....");
+ Tizen.Log.Debug("NUI", "View OnRelayoutEventArgs EVENT callback....");
// Set the correct scroll bar size after size negotiation of scroll view is done
_scrollBar.Size = new Size(0.0f, _scrollView.GetRelayoutSize(DimensionType.Width), 0.0f);