Imported Upstream version 2.8.11.2
[platform/upstream/cmake.git] / Modules / FindSDL_sound.cmake
index 35294a5..efd2658 100644 (file)
@@ -1,63 +1,63 @@
-# Locates the SDL_sound library
-
-# This module depends on SDL being found and 
+# Locates the SDL_sound library
+#
+# This module depends on SDL being found and
 # must be called AFTER FindSDL.cmake is called.
-
+#
 # This module defines
-# SDL_SOUND_INCLUDE_DIR, where to find SDL_sound.h
-# SDL_SOUND_FOUND, if false, do not try to link to SDL
-# SDL_SOUND_LIBRARIES, this contains the list of libraries that you need 
-# to link against. This is a read-only variable and is marked INTERNAL.
-# SDL_SOUND_EXTRAS, this is an optional variable for you to add your own
-# flags to SDL_SOUND_LIBRARIES. This is prepended to SDL_SOUND_LIBRARIES.
-# This is available mostly for cases this module failed to anticipate for
-# and you must add additional flags. This is marked as ADVANCED.
+#  SDL_SOUND_INCLUDE_DIR, where to find SDL_sound.h
+#  SDL_SOUND_FOUND, if false, do not try to link to SDL_sound
+#  SDL_SOUND_LIBRARIES, this contains the list of libraries that you need
+#    to link against. This is a read-only variable and is marked INTERNAL.
+#  SDL_SOUND_EXTRAS, this is an optional variable for you to add your own
+#    flags to SDL_SOUND_LIBRARIES. This is prepended to SDL_SOUND_LIBRARIES.
+#    This is available mostly for cases this module failed to anticipate for
+#    and you must add additional flags. This is marked as ADVANCED.
+#  SDL_SOUND_VERSION_STRING, human-readable string containing the version of SDL_sound
 #
 # This module also defines (but you shouldn't need to use directly)
-# SDL_SOUND_LIBRARY, the name of just the SDL_sound library you would link
-# against. Use SDL_SOUND_LIBRARIES for you link instructions and not this one.
+#   SDL_SOUND_LIBRARY, the name of just the SDL_sound library you would link
+#   against. Use SDL_SOUND_LIBRARIES for you link instructions and not this one.
 # And might define the following as needed
-# MIKMOD_LIBRARY
-# MODPLUG_LIBRARY
-# OGG_LIBRARY
-# VORBIS_LIBRARY
-# SMPEG_LIBRARY
-# FLAC_LIBRARY
-# SPEEX_LIBRARY
+#   MIKMOD_LIBRARY
+#   MODPLUG_LIBRARY
+#   OGG_LIBRARY
+#   VORBIS_LIBRARY
+#   SMPEG_LIBRARY
+#   FLAC_LIBRARY
+#   SPEEX_LIBRARY
 #
-# Typically, you should not use these variables directly, and you should use 
-# SDL_SOUND_LIBRARIES which contains SDL_SOUND_LIBRARY and the other audio libraries 
-# (if needed) to successfully compile on your system . 
+# Typically, you should not use these variables directly, and you should use
+# SDL_SOUND_LIBRARIES which contains SDL_SOUND_LIBRARY and the other audio libraries
+# (if needed) to successfully compile on your system.
 #
-# Created by Eric Wing. 
+# Created by Eric Wing.
 # This module is a bit more complicated than the other FindSDL* family modules.
 # The reason is that SDL_sound can be compiled in a large variety of different ways
 # which are independent of platform. SDL_sound may dynamically link against other 3rd
 # party libraries to get additional codec support, such as Ogg Vorbis, SMPEG, ModPlug,
-# MikMod, FLAC, Speex, and potentially others. 
-# Under some circumstances which I don't fully understand, 
+# MikMod, FLAC, Speex, and potentially others.
+# Under some circumstances which I don't fully understand,
 # there seems to be a requirement
-# that dependent libraries of libraries you use must also be explicitly 
-# linked against in order to successfully compile. SDL_sound does not currently 
+# that dependent libraries of libraries you use must also be explicitly
+# linked against in order to successfully compile. SDL_sound does not currently
 # have any system in place to know how it was compiled.
-# So this CMake module does the hard work in trying to discover which 3rd party 
+# So this CMake module does the hard work in trying to discover which 3rd party
 # libraries are required for building (if any).
 # This module uses a brute force approach to create a test program that uses SDL_sound,
-# and then tries to build it. If the build fails, it parses the error output for 
+# and then tries to build it. If the build fails, it parses the error output for
 # known symbol names to figure out which libraries are needed.
 #
 # Responds to the $SDLDIR and $SDLSOUNDDIR environmental variable that would
 # correspond to the ./configure --prefix=$SDLDIR used in building SDL.
 #
 # On OSX, this will prefer the Framework version (if found) over others.
-# People will have to manually change the cache values of 
+# People will have to manually change the cache values of
 # SDL_LIBRARY to override this selectionor set the CMake environment
 # CMAKE_INCLUDE_PATH to modify the search paths.
-#
 
 #=============================================================================
 # Copyright 2005-2009 Kitware, Inc.
+# Copyright 2012 Benjamin Eikel
 #
 # Distributed under the OSI-approved BSD License (the "License");
 # see accompanying file Copyright.txt for details.
 # (To distribute this file outside of CMake, substitute the full
 #  License text for the above reference.)
 
-SET(SDL_SOUND_EXTRAS "" CACHE STRING "SDL_sound extra flags")
-MARK_AS_ADVANCED(SDL_SOUND_EXTRAS)
+set(SDL_SOUND_EXTRAS "" CACHE STRING "SDL_sound extra flags")
+mark_as_advanced(SDL_SOUND_EXTRAS)
 
 # Find SDL_sound.h
-FIND_PATH(SDL_SOUND_INCLUDE_DIR SDL_sound.h
+find_path(SDL_SOUND_INCLUDE_DIR SDL_sound.h
   HINTS
-  $ENV{SDLSOUNDDIR}/include
-  $ENV{SDLSOUNDDIR}
-  $ENV{SDLDIR}/include
-  $ENV{SDLDIR}
-  PATHS
-  /usr/local/include/SDL
-  /usr/include/SDL
-  /usr/local/include/SDL12
-  /usr/local/include/SDL11 # FreeBSD ports
-  /usr/include/SDL12
-  /usr/include/SDL11
-  /sw/include/SDL # Fink
-  /sw/include
-  /opt/local/include/SDL # DarwinPorts
-  /opt/local/include
-  /opt/csw/include/SDL # Blastwave
-  /opt/csw/include 
-  /opt/include/SDL
-  /opt/include
+    ENV SDLSOUNDDIR
+    ENV SDLDIR
+  PATH_SUFFIXES include/SDL include/SDL12 include/SDL11 include
   )
 
-FIND_LIBRARY(SDL_SOUND_LIBRARY 
+find_library(SDL_SOUND_LIBRARY
   NAMES SDL_sound
   HINTS
-  $ENV{SDLSOUNDDIR}/lib
-  $ENV{SDLSOUNDDIR}
-  $ENV{SDLDIR}/lib
-  $ENV{SDLDIR}
-  PATHS
-  /sw/lib
-  /opt/local/lib
-  /opt/csw/lib
-  /opt/lib
+    ENV SDLSOUNDDIR
+    ENV SDLDIR
+  PATH_SUFFIXES lib
   )
 
-IF(SDL_FOUND AND SDL_SOUND_INCLUDE_DIR AND SDL_SOUND_LIBRARY)
+if(SDL_FOUND AND SDL_SOUND_INCLUDE_DIR AND SDL_SOUND_LIBRARY)
 
   # CMake is giving me problems using TRY_COMPILE with the CMAKE_FLAGS
   # for the :STRING syntax if I have multiple values contained in a
   # single variable. This is a problem for the SDL_LIBRARY variable
   # because it does just that. When I feed this variable to the command,
-  # only the first value gets the appropriate modifier (e.g. -I) and 
+  # only the first value gets the appropriate modifier (e.g. -I) and
   # the rest get dropped.
   # To get multiple single variables to work, I must separate them with a "\;"
   # I could go back and modify the FindSDL.cmake module, but that's kind of painful.
   # The solution would be to try something like:
-  # SET(SDL_TRY_COMPILE_LIBRARY_LIST "${SDL_TRY_COMPILE_LIBRARY_LIST}\;${CMAKE_THREAD_LIBS_INIT}")
+  # set(SDL_TRY_COMPILE_LIBRARY_LIST "${SDL_TRY_COMPILE_LIBRARY_LIST}\;${CMAKE_THREAD_LIBS_INIT}")
   # Instead, it was suggested on the mailing list to write a temporary CMakeLists.txt
   # with a temporary test project and invoke that with TRY_COMPILE.
   # See message thread "Figuring out dependencies for a library in order to build"
-  # 2005-07-16  
-  #     TRY_COMPILE( 
+  # 2005-07-16
+  #     try_compile(
   #             MY_RESULT
   #             ${CMAKE_BINARY_DIR}
   #             ${PROJECT_SOURCE_DIR}/DetermineSoundLibs.c
-  #             CMAKE_FLAGS 
+  #             CMAKE_FLAGS
   #                     -DINCLUDE_DIRECTORIES:STRING=${SDL_INCLUDE_DIR}\;${SDL_SOUND_INCLUDE_DIR}
   #                     -DLINK_LIBRARIES:STRING=${SDL_SOUND_LIBRARY}\;${SDL_LIBRARY}
   #             OUTPUT_VARIABLE MY_OUTPUT
@@ -139,7 +117,7 @@ IF(SDL_FOUND AND SDL_SOUND_INCLUDE_DIR AND SDL_SOUND_LIBRARY)
   # To minimize external dependencies, create a sdlsound test program
   # which will be used to figure out if additional link dependencies are
   # required for the link phase.
-  FILE(WRITE ${PROJECT_BINARY_DIR}/CMakeTmp/DetermineSoundLibs.c
+  file(WRITE ${PROJECT_BINARY_DIR}/CMakeTmp/DetermineSoundLibs.c
     "#include \"SDL_sound.h\"
     #include \"SDL.h\"
     int main(int argc, char* argv[])
@@ -149,253 +127,258 @@ IF(SDL_FOUND AND SDL_SOUND_INCLUDE_DIR AND SDL_SOUND_LIBRARY)
 
         SDL_Init(0);
         Sound_Init();
-        
+
         /* This doesn't actually have to work, but Init() is a no-op
          * for some of the decoders, so this should force more symbols
          * to be pulled in.
          */
         sample = Sound_NewSampleFromFile(argv[1], &desired, 4096);
-        
+
         Sound_Quit();
         SDL_Quit();
         return 0;
      }"
      )
 
-   # Calling 
-   # TARGET_LINK_LIBRARIES(DetermineSoundLibs "${SDL_SOUND_LIBRARY} ${SDL_LIBRARY})
+   # Calling
+   # target_link_libraries(DetermineSoundLibs "${SDL_SOUND_LIBRARY} ${SDL_LIBRARY})
    # causes problems when SDL_LIBRARY looks like
    # /Library/Frameworks/SDL.framework;-framework Cocoa
    # The ;-framework Cocoa seems to be confusing CMake once the OS X
-   # framework support was added. I was told that breaking up the list 
+   # framework support was added. I was told that breaking up the list
    # would fix the problem.
-   SET(TMP_TRY_LIBS)
-   FOREACH(lib ${SDL_SOUND_LIBRARY} ${SDL_LIBRARY})
-     SET(TMP_TRY_LIBS "${TMP_TRY_LIBS} \"${lib}\"")
-   ENDFOREACH(lib)
+   set(TMP_TRY_LIBS)
+   foreach(lib ${SDL_SOUND_LIBRARY} ${SDL_LIBRARY})
+     set(TMP_TRY_LIBS "${TMP_TRY_LIBS} \"${lib}\"")
+   endforeach()
+
+   # message("TMP_TRY_LIBS ${TMP_TRY_LIBS}")
 
-   # MESSAGE("TMP_TRY_LIBS ${TMP_TRY_LIBS}")
-   
    # Write the CMakeLists.txt and test project
    # Weird, this is still sketchy. If I don't quote the variables
-   # in the TARGET_LINK_LIBRARIES, I seem to loose everything 
+   # in the TARGET_LINK_LIBRARIES, I seem to loose everything
    # in the SDL_LIBRARY string after the "-framework".
    # But if I quote the stuff in INCLUDE_DIRECTORIES, it doesn't work.
-   FILE(WRITE ${PROJECT_BINARY_DIR}/CMakeTmp/CMakeLists.txt
-     "PROJECT(DetermineSoundLibs)
-        INCLUDE_DIRECTORIES(${SDL_INCLUDE_DIR} ${SDL_SOUND_INCLUDE_DIR})
-        ADD_EXECUTABLE(DetermineSoundLibs DetermineSoundLibs.c)
-        TARGET_LINK_LIBRARIES(DetermineSoundLibs ${TMP_TRY_LIBS})"
+   file(WRITE ${PROJECT_BINARY_DIR}/CMakeTmp/CMakeLists.txt
+     "cmake_minimum_required(VERSION 2.8)
+        project(DetermineSoundLibs)
+        include_directories(${SDL_INCLUDE_DIR} ${SDL_SOUND_INCLUDE_DIR})
+        add_executable(DetermineSoundLibs DetermineSoundLibs.c)
+        target_link_libraries(DetermineSoundLibs ${TMP_TRY_LIBS})"
      )
 
-   TRY_COMPILE( 
+   try_compile(
      MY_RESULT
      ${PROJECT_BINARY_DIR}/CMakeTmp
      ${PROJECT_BINARY_DIR}/CMakeTmp
      DetermineSoundLibs
      OUTPUT_VARIABLE MY_OUTPUT
      )
-   
-   # MESSAGE("${MY_RESULT}")
-   # MESSAGE(${MY_OUTPUT})
-   
-   IF(NOT MY_RESULT)
-     
+
+   # message("${MY_RESULT}")
+   # message(${MY_OUTPUT})
+
+   if(NOT MY_RESULT)
+
      # I expect that MPGLIB, VOC, WAV, AIFF, and SHN are compiled in statically.
      # I think Timidity is also compiled in statically.
      # I've never had to explcitly link against Quicktime, so I'll skip that for now.
-     
-     SET(SDL_SOUND_LIBRARIES_TMP ${SDL_SOUND_LIBRARY})
-     
+
+     set(SDL_SOUND_LIBRARIES_TMP ${SDL_SOUND_LIBRARY})
+
      # Find MikMod
-     IF("${MY_OUTPUT}" MATCHES "MikMod_")
-     FIND_LIBRARY(MIKMOD_LIBRARY
+     if("${MY_OUTPUT}" MATCHES "MikMod_")
+     find_library(MIKMOD_LIBRARY
          NAMES libmikmod-coreaudio mikmod
          PATHS
-         $ENV{MIKMODDIR}/lib
-         $ENV{MIKMODDIR}
-         $ENV{SDLSOUNDDIR}/lib
-         $ENV{SDLSOUNDDIR}
-         $ENV{SDLDIR}/lib
-         $ENV{SDLDIR}
-         /sw/lib
-         /opt/local/lib
-         /opt/csw/lib
-       /opt/lib
-       ) 
-       IF(MIKMOD_LIBRARY)
-         SET(SDL_SOUND_LIBRARIES_TMP ${SDL_SOUND_LIBRARIES_TMP} ${MIKMOD_LIBRARY})
-       ENDIF(MIKMOD_LIBRARY)
-     ENDIF("${MY_OUTPUT}" MATCHES "MikMod_")
-     
+           ENV MIKMODDIR
+           ENV SDLSOUNDDIR
+           ENV SDLDIR
+           /sw
+           /opt/local
+           /opt/csw
+           /opt
+         PATH_SUFFIXES
+           lib
+       )
+       if(MIKMOD_LIBRARY)
+         set(SDL_SOUND_LIBRARIES_TMP ${SDL_SOUND_LIBRARIES_TMP} ${MIKMOD_LIBRARY})
+       endif(MIKMOD_LIBRARY)
+     endif("${MY_OUTPUT}" MATCHES "MikMod_")
+
      # Find ModPlug
-     IF("${MY_OUTPUT}" MATCHES "MODPLUG_")
-       FIND_LIBRARY(MODPLUG_LIBRARY
+     if("${MY_OUTPUT}" MATCHES "MODPLUG_")
+       find_library(MODPLUG_LIBRARY
          NAMES modplug
          PATHS
-         $ENV{MODPLUGDIR}/lib
-         $ENV{MODPLUGDIR}
-         $ENV{SDLSOUNDDIR}/lib
-         $ENV{SDLSOUNDDIR}
-         $ENV{SDLDIR}/lib
-         $ENV{SDLDIR}
-         /sw/lib
-         /opt/local/lib
-         /opt/csw/lib
-       /opt/lib
+           ENV MODPLUGDIR
+           ENV SDLSOUNDDIR
+           ENV SDLDIR
+           /sw
+           /opt/local
+           /opt/csw
+           /opt
+         PATH_SUFFIXES
+           lib
        )
-       IF(MODPLUG_LIBRARY)
-         SET(SDL_SOUND_LIBRARIES_TMP ${SDL_SOUND_LIBRARIES_TMP} ${MODPLUG_LIBRARY})
-       ENDIF(MODPLUG_LIBRARY)
-     ENDIF("${MY_OUTPUT}" MATCHES "MODPLUG_")
+       if(MODPLUG_LIBRARY)
+         set(SDL_SOUND_LIBRARIES_TMP ${SDL_SOUND_LIBRARIES_TMP} ${MODPLUG_LIBRARY})
+       endif()
+     endif()
+
 
-     
      # Find Ogg and Vorbis
-     IF("${MY_OUTPUT}" MATCHES "ov_")
-       FIND_LIBRARY(VORBIS_LIBRARY
+     if("${MY_OUTPUT}" MATCHES "ov_")
+       find_library(VORBIS_LIBRARY
          NAMES vorbis Vorbis VORBIS
          PATHS
-         $ENV{VORBISDIR}/lib
-         $ENV{VORBISDIR}
-         $ENV{OGGDIR}/lib
-         $ENV{OGGDIR}
-         $ENV{SDLSOUNDDIR}/lib
-         $ENV{SDLSOUNDDIR}
-         $ENV{SDLDIR}/lib
-         $ENV{SDLDIR}
-         /sw/lib
-         /opt/local/lib
-         /opt/csw/lib
-       /opt/lib
+           ENV VORBISDIR
+           ENV OGGDIR
+           ENV SDLSOUNDDIR
+           ENV SDLDIR
+           /sw
+           /opt/local
+           /opt/csw
+           /opt
+         PATH_SUFFIXES
+           lib
          )
-       IF(VORBIS_LIBRARY)
-         SET(SDL_SOUND_LIBRARIES_TMP ${SDL_SOUND_LIBRARIES_TMP} ${VORBIS_LIBRARY})
-       ENDIF(VORBIS_LIBRARY)
-       
-       FIND_LIBRARY(OGG_LIBRARY
+       if(VORBIS_LIBRARY)
+         set(SDL_SOUND_LIBRARIES_TMP ${SDL_SOUND_LIBRARIES_TMP} ${VORBIS_LIBRARY})
+       endif()
+
+       find_library(OGG_LIBRARY
          NAMES ogg Ogg OGG
          PATHS
-         $ENV{OGGDIR}/lib
-         $ENV{OGGDIR}
-         $ENV{VORBISDIR}/lib
-         $ENV{VORBISDIR}
-         $ENV{SDLSOUNDDIR}/lib
-         $ENV{SDLSOUNDDIR}
-         $ENV{SDLDIR}/lib
-         $ENV{SDLDIR}
-         /sw/lib
-         /opt/local/lib
-         /opt/csw/lib
-       /opt/lib
+           ENV OGGDIR
+           ENV VORBISDIR
+           ENV SDLSOUNDDIR
+           ENV SDLDIR
+           /sw
+           /opt/local
+           /opt/csw
+           /opt
+         PATH_SUFFIXES
+           lib
          )
-       IF(OGG_LIBRARY)
-         SET(SDL_SOUND_LIBRARIES_TMP ${SDL_SOUND_LIBRARIES_TMP} ${OGG_LIBRARY})
-       ENDIF(OGG_LIBRARY)
-     ENDIF("${MY_OUTPUT}" MATCHES "ov_")
-     
-     
+       if(OGG_LIBRARY)
+         set(SDL_SOUND_LIBRARIES_TMP ${SDL_SOUND_LIBRARIES_TMP} ${OGG_LIBRARY})
+       endif()
+     endif()
+
+
      # Find SMPEG
-     IF("${MY_OUTPUT}" MATCHES "SMPEG_")
-       FIND_LIBRARY(SMPEG_LIBRARY
+     if("${MY_OUTPUT}" MATCHES "SMPEG_")
+       find_library(SMPEG_LIBRARY
          NAMES smpeg SMPEG Smpeg SMpeg
          PATHS
-         $ENV{SMPEGDIR}/lib
-         $ENV{SMPEGDIR}
-         $ENV{SDLSOUNDDIR}/lib
-         $ENV{SDLSOUNDDIR}
-         $ENV{SDLDIR}/lib
-         $ENV{SDLDIR}
-         /sw/lib
-         /opt/local/lib
-         /opt/csw/lib
-       /opt/lib
+           ENV SMPEGDIR
+           ENV SDLSOUNDDIR
+           ENV SDLDIR
+           /sw
+           /opt/local
+           /opt/csw
+           /opt
+         PATH_SUFFIXES
+           lib
          )
-       IF(SMPEG_LIBRARY)
-         SET(SDL_SOUND_LIBRARIES_TMP ${SDL_SOUND_LIBRARIES_TMP} ${SMPEG_LIBRARY})
-       ENDIF(SMPEG_LIBRARY)
-     ENDIF("${MY_OUTPUT}" MATCHES "SMPEG_")
-     
-     
+       if(SMPEG_LIBRARY)
+         set(SDL_SOUND_LIBRARIES_TMP ${SDL_SOUND_LIBRARIES_TMP} ${SMPEG_LIBRARY})
+       endif()
+     endif()
+
+
      # Find FLAC
-     IF("${MY_OUTPUT}" MATCHES "FLAC_")
-       FIND_LIBRARY(FLAC_LIBRARY
+     if("${MY_OUTPUT}" MATCHES "FLAC_")
+       find_library(FLAC_LIBRARY
          NAMES flac FLAC
          PATHS
-         $ENV{FLACDIR}/lib
-         $ENV{FLACDIR}
-         $ENV{SDLSOUNDDIR}/lib
-         $ENV{SDLSOUNDDIR}
-         $ENV{SDLDIR}/lib
-         $ENV{SDLDIR}
-         /sw/lib
-         /opt/local/lib
-         /opt/csw/lib
-       /opt/lib
+           ENV FLACDIR
+           ENV SDLSOUNDDIR
+           ENV SDLDIR
+           /sw
+           /opt/local
+           /opt/csw
+           /opt
+         PATH_SUFFIXES
+           lib
          )
-       IF(FLAC_LIBRARY)
-         SET(SDL_SOUND_LIBRARIES_TMP ${SDL_SOUND_LIBRARIES_TMP} ${FLAC_LIBRARY})
-       ENDIF(FLAC_LIBRARY)
-     ENDIF("${MY_OUTPUT}" MATCHES "FLAC_")
-     
-     
+       if(FLAC_LIBRARY)
+         set(SDL_SOUND_LIBRARIES_TMP ${SDL_SOUND_LIBRARIES_TMP} ${FLAC_LIBRARY})
+       endif()
+     endif()
+
+
      # Hmmm...Speex seems to depend on Ogg. This might be a problem if
      # the TRY_COMPILE attempt gets blocked at SPEEX before it can pull
      # in the Ogg symbols. I'm not sure if I should duplicate the ogg stuff
      # above for here or if two ogg entries will screw up things.
-     IF("${MY_OUTPUT}" MATCHES "speex_")
-       FIND_LIBRARY(SPEEX_LIBRARY
+     if("${MY_OUTPUT}" MATCHES "speex_")
+       find_library(SPEEX_LIBRARY
          NAMES speex SPEEX
          PATHS
-         $ENV{SPEEXDIR}/lib
-         $ENV{SPEEXDIR}
-         $ENV{SDLSOUNDDIR}/lib
-         $ENV{SDLSOUNDDIR}
-         $ENV{SDLDIR}/lib
-         $ENV{SDLDIR}
-         /sw/lib
-         /opt/local/lib
-         /opt/csw/lib
-       /opt/lib
+           ENV SPEEXDIR
+           ENV SDLSOUNDDIR
+           ENV SDLDIR
+           /sw
+           /opt/local
+           /opt/csw
+           /opt
+         PATH_SUFFIXES
+           lib
          )
-       IF(SPEEX_LIBRARY)
-         SET(SDL_SOUND_LIBRARIES_TMP ${SDL_SOUND_LIBRARIES_TMP} ${SPEEX_LIBRARY})
-       ENDIF(SPEEX_LIBRARY)
-       
+       if(SPEEX_LIBRARY)
+         set(SDL_SOUND_LIBRARIES_TMP ${SDL_SOUND_LIBRARIES_TMP} ${SPEEX_LIBRARY})
+       endif()
+
        # Find OGG (needed for Speex)
      # We might have already found Ogg for Vorbis, so skip it if so.
-       IF(NOT OGG_LIBRARY)
-         FIND_LIBRARY(OGG_LIBRARY
+       if(NOT OGG_LIBRARY)
+         find_library(OGG_LIBRARY
            NAMES ogg Ogg OGG
            PATHS
-           $ENV{OGGDIR}/lib
-           $ENV{OGGDIR}
-           $ENV{VORBISDIR}/lib
-           $ENV{VORBISDIR}
-           $ENV{SPEEXDIR}/lib
-           $ENV{SPEEXDIR}
-           $ENV{SDLSOUNDDIR}/lib
-           $ENV{SDLSOUNDDIR}
-           $ENV{SDLDIR}/lib
-           $ENV{SDLDIR}
-           /sw/lib
-           /opt/local/lib
-           /opt/csw/lib
-         /opt/lib
+             ENV OGGDIR
+             ENV VORBISDIR
+             ENV SPEEXDIR
+             ENV SDLSOUNDDIR
+             ENV SDLDIR
+             /sw
+             /opt/local
+             /opt/csw
+             /opt
+           PATH_SUFFIXES lib
            )
-         IF(OGG_LIBRARY)
-           SET(SDL_SOUND_LIBRARIES_TMP ${SDL_SOUND_LIBRARIES_TMP} ${OGG_LIBRARY})
-         ENDIF(OGG_LIBRARY)
-       ENDIF(NOT OGG_LIBRARY)
-     ENDIF("${MY_OUTPUT}" MATCHES "speex_")
-     
-   ELSE(NOT MY_RESULT)
-     SET(SDL_SOUND_LIBRARIES "${SDL_SOUND_EXTRAS} ${SDL_SOUND_LIBRARY}" CACHE INTERNAL "SDL_sound and dependent libraries")
-   ENDIF(NOT MY_RESULT)
-
-   SET(SDL_SOUND_LIBRARIES "${SDL_SOUND_EXTRAS} ${SDL_SOUND_LIBRARIES_TMP}" CACHE INTERNAL "SDL_sound and dependent libraries")
- ENDIF(SDL_FOUND AND SDL_SOUND_INCLUDE_DIR AND SDL_SOUND_LIBRARY)
-
-INCLUDE(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake)
-
-FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL_SOUND
-                                  REQUIRED_VARS SDL_SOUND_LIBRARIES SDL_SOUND_INCLUDE_DIR)
+         if(OGG_LIBRARY)
+           set(SDL_SOUND_LIBRARIES_TMP ${SDL_SOUND_LIBRARIES_TMP} ${OGG_LIBRARY})
+         endif()
+       endif()
+     endif()
+
+   else()
+     set(SDL_SOUND_LIBRARIES "${SDL_SOUND_EXTRAS} ${SDL_SOUND_LIBRARY}" CACHE INTERNAL "SDL_sound and dependent libraries")
+   endif()
+
+   set(SDL_SOUND_LIBRARIES "${SDL_SOUND_EXTRAS} ${SDL_SOUND_LIBRARIES_TMP}" CACHE INTERNAL "SDL_sound and dependent libraries")
+ endif()
+
+if(SDL_SOUND_INCLUDE_DIR AND EXISTS "${SDL_SOUND_INCLUDE_DIR}/SDL_sound.h")
+  file(STRINGS "${SDL_SOUND_INCLUDE_DIR}/SDL_sound.h" SDL_SOUND_VERSION_MAJOR_LINE REGEX "^#define[ \t]+SOUND_VER_MAJOR[ \t]+[0-9]+$")
+  file(STRINGS "${SDL_SOUND_INCLUDE_DIR}/SDL_sound.h" SDL_SOUND_VERSION_MINOR_LINE REGEX "^#define[ \t]+SOUND_VER_MINOR[ \t]+[0-9]+$")
+  file(STRINGS "${SDL_SOUND_INCLUDE_DIR}/SDL_sound.h" SDL_SOUND_VERSION_PATCH_LINE REGEX "^#define[ \t]+SOUND_VER_PATCH[ \t]+[0-9]+$")
+  string(REGEX REPLACE "^#define[ \t]+SOUND_VER_MAJOR[ \t]+([0-9]+)$" "\\1" SDL_SOUND_VERSION_MAJOR "${SDL_SOUND_VERSION_MAJOR_LINE}")
+  string(REGEX REPLACE "^#define[ \t]+SOUND_VER_MINOR[ \t]+([0-9]+)$" "\\1" SDL_SOUND_VERSION_MINOR "${SDL_SOUND_VERSION_MINOR_LINE}")
+  string(REGEX REPLACE "^#define[ \t]+SOUND_VER_PATCH[ \t]+([0-9]+)$" "\\1" SDL_SOUND_VERSION_PATCH "${SDL_SOUND_VERSION_PATCH_LINE}")
+  set(SDL_SOUND_VERSION_STRING ${SDL_SOUND_VERSION_MAJOR}.${SDL_SOUND_VERSION_MINOR}.${SDL_SOUND_VERSION_PATCH})
+  unset(SDL_SOUND_VERSION_MAJOR_LINE)
+  unset(SDL_SOUND_VERSION_MINOR_LINE)
+  unset(SDL_SOUND_VERSION_PATCH_LINE)
+  unset(SDL_SOUND_VERSION_MAJOR)
+  unset(SDL_SOUND_VERSION_MINOR)
+  unset(SDL_SOUND_VERSION_PATCH)
+endif()
+
+include(${CMAKE_CURRENT_LIST_DIR}/FindPackageHandleStandardArgs.cmake)
+
+FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL_sound
+                                  REQUIRED_VARS SDL_SOUND_LIBRARY SDL_SOUND_INCLUDE_DIR
+                                  VERSION_VAR SDL_SOUND_VERSION_STRING)