Modify it to adjust Tizen IVI enviroment
[platform/upstream/kmscon.git] / Makefile.am
index 5dfa7d9..8f97c06 100644 (file)
@@ -131,6 +131,7 @@ CLEANFILES += src/*.bin.lo src/*.bin.o
 
 src/%.bin.lo: src/%.bin
        $(AM_V_GEN)$(LD) -r -o "src/$*.bin.o" -z noexecstack --format=binary "$<"
+       $(AM_V_at)$(OBJCOPY) --rename-section .data=.rodata,alloc,load,readonly,data,contents "src/$*.bin.o"
        $(AM_V_at)echo "# $@ - a libtool object file" >"$@"
        $(AM_V_at)echo "# Generated by $(shell $(LIBTOOL) --version | head -n 1)" >>"$@"
        $(AM_V_at)echo "#" >>"$@"
@@ -145,6 +146,51 @@ src/%.bin.lo: src/%.bin
        $(AM_V_at)echo >>"$@"
 
 #
+# Shader Converter
+# We use a few built-in shader files. To reduce memory-consumption, this helper
+# removes useless lines from the shaders before they are compiled into an object
+# file.
+#
+# Following regexp are used to remove characters/lines:
+#  ^/*.*$     Start of multi-line comment
+#  ^ *.*$     Multi-line comment body
+#  ^[ \t]*    Indentation whitespace
+#  [\r\n]     Newlines
+#
+
+CLEANFILES += src/*.vert.bin src/*.frag.bin
+SHADER_SED = -e 's/^\/\*.*$$//' -e 's/^ \*.*$$//' -e 's/^[ \t]*//'
+SHADER_TR = -d "\r\n"
+
+src/%.vert.bin: $(top_srcdir)/src/%.vert
+       $(AM_V_at)$(SED) $(SHADER_SED) "$<" | tr $(SHADER_TR) >"$@"
+
+src/%.frag.bin: $(top_srcdir)/src/%.frag
+       $(AM_V_at)$(SED) $(SHADER_SED) "$<" | tr $(SHADER_TR) >"$@"
+
+#
+# XKB Fallback Converter
+# We use a static built-in XKB fallback keymap. To avoid huge memory consumption
+# we remove useless lines/characters first.
+# We also append an ASCII 0 character so it can be used as regular C-string.
+#
+# Following regexp are used to remove characters/lines:
+#   *= *           Whitespace around assignments
+#   *, *           Whitespace around commatas
+#   *[][{}()] *    Whitespace around braces
+#  ^[ \t]*         Indentation whitespace
+#  [\r\n]          Newlines
+#
+
+CLEANFILES += src/*.xkb.bin
+XKB_SED = -e 's/^[ \t]*//' -e 's/ *\([,=]\) */\1/g' -e 's/ *\([][{}()]\) */\1/g'
+XKB_TR = -d "\r\n"
+
+src/%.xkb.bin: $(top_srcdir)/src/%.xkb
+       $(AM_V_at)$(SED) $(XKB_SED) "$<" | tr $(XKB_TR) >"$@"
+       $(AM_V_at)echo -ne "\x00" >>"$@"
+
+#
 # SHL - Static Helper Library
 # The SHL subsystem contains several small code pieces used all over kmscon and
 # other applications.
@@ -180,6 +226,12 @@ libshl_la_LIBADD = \
        $(AM_LIBADD) \
        $(XKBCOMMON_LIBS)
 
+if BUILD_HAVE_GLES2
+libshl_la_SOURCES += src/shl_gl.h src/shl_gl_shader.c src/shl_gl_math.c
+libshl_la_CPPFLAGS += $(GLES2_CFLAGS)
+libshl_la_LIBADD += $(GLES2_LIBS)
+endif
+
 #
 # libeloop
 # This library contains the whole event-loop implementation of kmscon. It is
@@ -224,11 +276,14 @@ nodist_libuterm_la_SOURCES =
 
 libuterm_la_CPPFLAGS = \
        $(AM_CPPFLAGS) \
+       $(UDEV_CFLAGS) \
        $(XKBCOMMON_CFLAGS)
 libuterm_la_LIBADD = \
+       $(UDEV_LIBS) \
        $(XKBCOMMON_LIBS) \
        libeloop.la \
-       libshl.la
+       libshl.la \
+       src/uterm_input_fallback.xkb.bin.lo
 libuterm_la_LDFLAGS = \
        $(AM_LDFLAGS)
 
@@ -238,11 +293,6 @@ libuterm_la_CPPFLAGS += $(SYSTEMD_CFLAGS)
 libuterm_la_LIBADD += $(SYSTEMD_LIBS)
 endif
 
-if BUILD_ENABLE_HOTPLUG
-libuterm_la_CPPFLAGS += $(UDEV_CFLAGS)
-libuterm_la_LIBADD += $(UDEV_LIBS)
-endif
-
 if BUILD_ENABLE_VIDEO_FBDEV
 libuterm_la_SOURCES += \
        src/uterm_fbdev_internal.h \
@@ -260,15 +310,10 @@ libuterm_la_LIBADD += $(DRM_LIBS)
 endif
 
 if BUILD_ENABLE_VIDEO_DRM3D
-noinst_PROGRAMS += genshader
 libuterm_la_SOURCES += \
        src/uterm_drm3d_internal.h \
        src/uterm_drm3d_video.c \
-       src/uterm_drm3d_render.c \
-       src/static_gl.h \
-       src/static_gl_math.c \
-       src/static_gl_shader.c
-nodist_libuterm_la_SOURCES += src/static_shaders.c
+       src/uterm_drm3d_render.c
 libuterm_la_CPPFLAGS += \
        $(DRM_CFLAGS) \
        $(EGL_CFLAGS) \
@@ -278,7 +323,13 @@ libuterm_la_LIBADD += \
        $(DRM_LIBS) \
        $(EGL_LIBS) \
        $(GBM_LIBS) \
-       $(GLES2_LIBS)
+       $(GLES2_LIBS) \
+       src/uterm_drm3d_blend.vert.bin.lo \
+       src/uterm_drm3d_blend.frag.bin.lo \
+       src/uterm_drm3d_blit.vert.bin.lo \
+       src/uterm_drm3d_blit.frag.bin.lo \
+       src/uterm_drm3d_fill.vert.bin.lo \
+       src/uterm_drm3d_fill.frag.bin.lo
 endif
 
 # add shared sources only once
@@ -294,39 +345,6 @@ endif
 endif
 
 #
-# Shaders
-# As there is no need to modify shaders at run-time, we statically compile them
-# into object files. As autotools would ignore them, we need to add them to
-# EXTRA_DIST.
-# The program that converts the shaders into C-source files is "genshader". It's
-# pretty simple and just creates a string with the shader source as content.
-#
-
-SHADERS = \
-       $(srcdir)/src/static_fill.vert \
-       $(srcdir)/src/static_fill.frag \
-       $(srcdir)/src/static_blend.vert \
-       $(srcdir)/src/static_blend.frag \
-       $(srcdir)/src/static_blit.vert \
-       $(srcdir)/src/static_blit.frag \
-       $(srcdir)/src/static_gltex.vert \
-       $(srcdir)/src/static_gltex.frag
-
-EXTRA_DIST += $(SHADERS)
-CLEANFILES += src/static_shaders.c
-genshader_SOURCES = src/genshader.c
-
-# TODO: Using $(BUILD_EXEEXT) breaks if it doesn't equal $(EXEEXT). But stupid
-# automake doesn't allow $(EXEEXT) so lets just rely on both being the same.
-
-src/static_shaders.c: $(SHADERS) genshader$(BUILD_EXEEXT)
-       $(AM_V_GEN)./genshader$(BUILD_EXEEXT) src/static_shaders.c $(SHADERS)
-
-genshader$(BUILD_EXEEXT) $(genshader_OBJECTS): CC = $(CC_FOR_BUILD)
-genshader$(BUILD_EXEEXT) $(genshader_OBJECTS): CFLAGS = $(CFLAGS_FOR_BUILD)
-genshader$(BUILD_EXEEXT): LDFLAGS = $(LDFLAGS_FOR_BUILD)
-
-#
 # Unifont Generator
 # This generates the unifont sources from raw hex-encoded font data.
 #
@@ -397,7 +415,12 @@ mod_bbulk_la_SOURCES = \
        src/kmscon_module_interface.h \
        src/text_bbulk.c \
        src/kmscon_mod_bbulk.c
-mod_bbulk_la_LIBADD = libshl.la
+mod_bbulk_la_CPPFLAGS = \
+       $(AM_CPPFLAGS) \
+       $(TSM_CFLAGS)
+mod_bbulk_la_LIBADD = \
+       $(TSM_LIBS) \
+       libshl.la
 mod_bbulk_la_LDFLAGS = \
        $(AM_LDFLAGS) \
        -module \
@@ -405,24 +428,22 @@ mod_bbulk_la_LDFLAGS = \
 
 if BUILD_ENABLE_RENDERER_GLTEX
 module_LTLIBRARIES += mod-gltex.la
-noinst_PROGRAMS += genshader
 endif
 
 mod_gltex_la_SOURCES = \
        src/kmscon_module_interface.h \
        src/text_gltex.c \
-       src/static_gl.h \
-       src/static_gl_math.c \
-       src/static_gl_shader.c \
        src/kmscon_mod_gltex.c
-nodist_mod_gltex_la_SOURCES = \
-       src/static_shaders.c
 mod_gltex_la_CPPFLAGS = \
        $(AM_CPPFLAGS) \
+       $(TSM_CFLAGS) \
        $(GLES2_CFLAGS)
 mod_gltex_la_LIBADD = \
        $(GLES2_LIBS) \
-       libshl.la
+       $(TSM_LIBS) \
+       libshl.la \
+       src/text_gltex_atlas.vert.bin.lo \
+       src/text_gltex_atlas.frag.bin.lo
 mod_gltex_la_LDFLAGS = \
        $(AM_LDFLAGS) \
        -module \
@@ -454,7 +475,6 @@ mod_pixman_la_LDFLAGS = \
 # built as part of kmscon.
 #
 
-if BUILD_ENABLE_KMSCON
 bin_PROGRAMS += kmscon
 check_PROGRAMS += \
        test_output \
@@ -462,7 +482,6 @@ check_PROGRAMS += \
        test_input \
        test_key
 MANPAGES += docs/man/kmscon.1
-endif
 
 kmscon_SOURCES = \
        src/conf.h \
@@ -609,3 +628,10 @@ endif # BUILD_HAVE_XSLTPROC
 #
 
 .PHONY: $(TPHONY)
+
+#
+# Empty .SECONDARY target causes alle intermediate files to be treated as
+# secondary files. That is, they don't get deleted after make finished.
+#
+
+.SECONDARY: