# ^/*.*$ Start of multi-line comment
# ^ *.*$ Multi-line comment body
# ^[ \t]* Indentation whitespace
-# \n Newlines
+# [\r\n] Newlines
#
CLEANFILES += src/*.vert.bin src/*.frag.bin
SHADER_SED = -e 's/^\/\*.*$$//' -e 's/^ \*.*$$//' -e 's/^[ \t]*//'
-SHADER_TR = -d "\n"
+SHADER_TR = -d "\r\n"
src/%.vert.bin: $(top_srcdir)/src/%.vert
$(AM_V_at)$(SED) $(SHADER_SED) "$<" | tr $(SHADER_TR) >"$@"
src/shl_hook.h \
src/shl_misc.h \
src/shl_register.h \
- src/shl_flagset.h \
- src/shl_gl.h \
- src/shl_gl_math.c
+ src/shl_flagset.h
libshl_la_CPPFLAGS = \
$(AM_CPPFLAGS) \
$(XKBCOMMON_CFLAGS) \
$(XKBCOMMON_LIBS)
if BUILD_HAVE_GLES2
-libshl_la_SOURCES += src/shl_gl_shader.c
+libshl_la_SOURCES += src/shl_gl.h src/shl_gl_shader.c src/shl_gl_math.c
libshl_la_CPPFLAGS += $(GLES2_CFLAGS)
libshl_la_LIBADD += $(GLES2_LIBS)
endif
src/kmscon_module_interface.h \
src/text_bbulk.c \
src/kmscon_mod_bbulk.c
-mod_bbulk_la_LIBADD = libshl.la
+mod_bbulk_la_CPPFLAGS = \
+ $(AM_CPPFLAGS) \
+ $(TSM_CFLAGS)
+mod_bbulk_la_LIBADD = \
+ $(TSM_LIBS) \
+ libshl.la
mod_bbulk_la_LDFLAGS = \
$(AM_LDFLAGS) \
-module \
src/kmscon_mod_gltex.c
mod_gltex_la_CPPFLAGS = \
$(AM_CPPFLAGS) \
+ $(TSM_CFLAGS) \
$(GLES2_CFLAGS)
mod_gltex_la_LIBADD = \
$(GLES2_LIBS) \
+ $(TSM_LIBS) \
libshl.la \
src/text_gltex_atlas.vert.bin.lo \
src/text_gltex_atlas.frag.bin.lo