ScreenDump: Renderers: add screenId in doScreenShot function
[profile/ivi/layer-management.git] / LayerManagerPlugins / Renderers / Platform / TextRenderer / include / TextRenderer.h
index bf7f284..d425476 100644 (file)
@@ -28,7 +28,7 @@ class TextRenderer : public BaseRenderer
 public:
     TextRenderer(ICommandExecutor& executor, Configuration& config);
     virtual ~TextRenderer();
-    void doScreenShot(std::string fileToSave);
+    void doScreenShot(std::string fileToSave, uint screen_id);
     void doScreenShotOfLayer(std::string fileToSave, uint id);
     void doScreenShotOfSurface(std::string fileToSave, uint id, uint layer_id);
     uint getNumberOfHardwareLayers(uint screenID);