stream << prefix + "}";
}
-void importSceneFromXMLHelper(istream& stream, StringMapTree* node)
-{
-
-}
-
-
string decodeEscapesequences(string s)
{
map<string, string> code;
void createSceneContentsHelper(IlmDisplay* pIlmdisplay)
{
- t_ilm_display displayId;
+ t_ilm_display displayId = 0xFFFFFFFF;
pIlmdisplay->get("id", &displayId);
list<IlmLayer*> layerList;
void restoreSceneHelper(IlmSurface* pIlmsurface)
{
- t_ilm_surface surfaceId;
+ t_ilm_surface surfaceId = 0xFFFFFFFF;
pIlmsurface->get("id", &surfaceId);
ilmSurfaceProperties props = getSurfaceProperties(pIlmsurface);
void restoreSceneHelper(IlmLayer* pIlmlayer)
{
- t_ilm_layer layerId;
+ t_ilm_layer layerId = 0xFFFFFFFF;
pIlmlayer->get("id", &layerId);
ilmLayerProperties props = getLayerProperties(pIlmlayer);
if (extension == ".xml")
{
- importSceneFromXMLHelper(stream, &sceneTree);
- cout << "DONE READING XML" << endl;
+// importSceneFromXMLHelper(stream, &sceneTree);
+ cout << "READING XML IS NOT SUPPORTED YET" << endl;
}
else if (extension == ".txt")
{