int OriginalSourceWidth;
int OriginalSourceHeight;
bool m_surfaceResized;
+ bool m_resizesync;
private:
OrientationType m_orientation; // Rotation of the graphical content
, OriginalSourceWidth(0)
, OriginalSourceHeight(0)
, m_surfaceResized(false)
+, m_resizesync(false)
, m_orientation(Zero)
, m_sourceViewport(0, 0, 0, 0)
, m_destinationViewport(0, 0, 0, 0)
, OriginalSourceWidth(0)
, OriginalSourceHeight(0)
, m_surfaceResized(false)
+, m_resizesync(false)
, m_orientation(Zero)
, m_sourceViewport(0, 0, 0, 0)
, m_destinationViewport(0, 0, 0, 0)