prototypes:
int (*d_revalidate)(struct dentry *, unsigned int);
int (*d_weak_revalidate)(struct dentry *, unsigned int);
- int (*d_hash)(const struct dentry *, const struct inode *,
- struct qstr *);
- int (*d_compare)(const struct dentry *, const struct inode *,
- const struct dentry *, const struct inode *,
+ int (*d_hash)(const struct dentry *, struct qstr *);
+ int (*d_compare)(const struct dentry *, const struct dentry *,
unsigned int, const char *, const struct qstr *);
int (*d_delete)(struct dentry *);
void (*d_release)(struct dentry *);
locking rules:
- file_lock_lock may block
+ inode->i_lock may block
fl_copy_lock: yes no
fl_release_private: maybe no
int (*lm_change)(struct file_lock **, int);
locking rules:
- file_lock_lock may block
-lm_compare_owner: yes no
-lm_notify: yes no
-lm_grant: no no
-lm_break: yes no
-lm_change yes no
+
+ inode->i_lock file_lock_lock may block
+lm_compare_owner: yes[1] maybe no
+lm_notify: yes yes no
+lm_grant: no no no
+lm_break: yes no no
+lm_change yes no no
+
+[1]: ->lm_compare_owner is generally called with *an* inode->i_lock held. It
+may not be the i_lock of the inode for either file_lock being compared! This is
+the case with deadlock detection, since the code has to chase down the owners
+of locks that may be entirely unrelated to the one on which the lock is being
+acquired. When doing a search for deadlocks, the file_lock_lock is also held.
--------------------------- buffer_head -----------------------------------
prototypes:
ssize_t (*write) (struct file *, const char __user *, size_t, loff_t *);
ssize_t (*aio_read) (struct kiocb *, const struct iovec *, unsigned long, loff_t);
ssize_t (*aio_write) (struct kiocb *, const struct iovec *, unsigned long, loff_t);
- int (*readdir) (struct file *, void *, filldir_t);
+ int (*iterate) (struct file *, struct dir_context *);
unsigned int (*poll) (struct file *, struct poll_table_struct *);
long (*unlocked_ioctl) (struct file *, unsigned int, unsigned long);
long (*compat_ioctl) (struct file *, unsigned int, unsigned long);