#include <sys/ioctl.h>
#include <string.h>
#include <netdb.h>
+#include <fcntl.h>
+#include <sys/un.h>
+#include <dlt/dlt.h>
+#define SOCK_PATH "/tmp/mysock"
using namespace testing;
using namespace am;
+DLT_DECLARE_CONTEXT(AudioManager)
+
+static volatile sig_atomic_t gDispatch = 1; //this global is used to stop the mainloop
+
sockethandlerTest::sockethandlerTest()
{
}
{
}
-void fdCallBack::connectSocket(int fd, const short events)
-{
- std::cout<<"Socket connection received and open"<<std::endl;
-
- //accept the connection
- mSocketConnection = accept(fd, NULL, NULL);
- short event = 0;
- event |=POLLIN;
+timerCallBack::timerCallBack(SocketHandler *myHandler) :
+ pTimer1Callback(this, &timerCallBack::timer1Callback), //
+ pTimer2Callback(this, &timerCallBack::timer2Callback), //
+ pTimer3Callback(this, &timerCallBack::timer3Callback), //
+ pTimer4Callback(this, &timerCallBack::timer4Callback), //
+ mSocketHandler(myHandler)
- TBasicPollCallback* buf=&pSocketDataCallback;
- //add new socketConnection to the handler
- mSocketHandler->addFDPoll(mSocketConnection,event,buf);
+{
}
-
-
-
-fdCallBack::fdCallBack(SocketHandler *SocketHandler)
-:mSocketConnection(0),
- mSocketHandler(SocketHandler),
- pSocketDataCallback(this, &fdCallBack::handleSocketData),
- pSocketConnectionCallback(this, &fdCallBack::connectSocket)
+am::timerCallBack::~timerCallBack()
{
}
-
-
-void am::fdCallBack::handleSocketData(int fd, const short events)
+void am::timerCallBack::timer1Callback(sh_timerHandle_t handle, void* userData)
{
- char buffer[3000];
- std::string msg;
-
- //there is something for us, read it
- int read=recv(mSocketConnection,buffer,sizeof(buffer),NULL);
- msg=std::string(buffer,read);
- if (msg.compare("stopit")==0)
- {
- mSocketHandler->stop_listening();
- }
- else if (msg.compare("answer")==0)
- {
- std::string answer="myAnswer";
- send(mSocketConnection,answer.c_str(),answer.size(),NULL);
- }
+ std::cout << "callback1 called" << std::endl;
+ timespec timeout;
+ timeout.tv_nsec = 0;
+ timeout.tv_sec = 1;
+ shTimerCallBack *buf = &pTimer1Callback;
+ sh_timerHandle_t handle_;
+ mSocketHandler->addTimer(timeout, buf, handle_, NULL);
}
-fdCallBack::~fdCallBack()
+void am::timerCallBack::timer2Callback(sh_timerHandle_t handle, void* userData)
{
+ std::cout << "callback2 called" << std::endl;
+ timespec timeout;
+ timeout.tv_nsec = 0;
+ timeout.tv_sec = 1;
+ shTimerCallBack *buf = &pTimer2Callback;
+ sh_timerHandle_t handle_;
+ mSocketHandler->addTimer(timeout, buf, handle_, NULL);
}
-am::timerCallBack::timerCallBack(SocketHandler *myHandler)
- :pTimer1Callback(this, &timerCallBack::timer1Callback),
- pTimer2Callback(this, &timerCallBack::timer2Callback),
- pTimer3Callback(this, &timerCallBack::timer3Callback),
- pTimer4Callback(this, &timerCallBack::timer4Callback),
- mSocketHandler(myHandler)
-
+void am::timerCallBack::timer3Callback(sh_timerHandle_t, void* userData)
{
+ std::cout << "callback3 called" << std::endl;
}
-
-
-am::timerCallBack::~timerCallBack()
+void am::timerCallBack::timer4Callback(sh_timerHandle_t, void* userData)
{
+ std::cout << "callback4 called" << std::endl;
+ mSocketHandler->stop_listening();
}
-
-
-void am::timerCallBack::timer1Callback(SocketHandler::timerHandle_t handle)
+void* playWithSocketServer(void* data)
{
- std::cout<<"callback1 called"<<std::endl;
- timespec timeout;
- timeout.tv_nsec=0;
- timeout.tv_sec=1;
- TBasicTimerCallback *buf=&pTimer1Callback;
- SocketHandler::timerHandle_t handle_;
- mSocketHandler->addTimer(timeout,buf,handle_);
+ SocketHandler myHandler;
+ SamplePlugin::sockType_e type = SamplePlugin::INET;
+ SamplePlugin myplugin(&myHandler, type);
+ myHandler.start_listenting();
}
-
-
-void am::timerCallBack::timer2Callback(SocketHandler::timerHandle_t handle)
+void* playWithUnixSocketServer(void* data)
{
- std::cout<<"callback2 called"<<std::endl;
- timespec timeout;
- timeout.tv_nsec=0;
- timeout.tv_sec=1;
- TBasicTimerCallback *buf=&pTimer2Callback;
- SocketHandler::timerHandle_t handle_;
- mSocketHandler->addTimer(timeout,buf,handle_);
+ SocketHandler myHandler;
+ SamplePlugin::sockType_e type = SamplePlugin::UNIX;
+ SamplePlugin myplugin(&myHandler, type);
+ myHandler.start_listenting();
}
-void am::timerCallBack::timer3Callback(SocketHandler::timerHandle_t handle)
+TEST(sockethandlerTest,playWithUNIXSockets)
{
- std::cout<<"callback3 called"<<std::endl;
+ pthread_t serverThread;
+ char buffer[3000];
+ struct sockaddr_un servAddr;
+ int socket_;
+
+ //creates a thread that handles the serverpart
+ pthread_create(&serverThread, NULL, playWithUnixSocketServer, NULL);
+
+ sleep(1); //we need that here because the port needs to be opened
+ if ((socket_ = socket(AF_UNIX, SOCK_STREAM, 0)) < 0)
+ {
+ std::cout << "socket problem" << std::endl;
+
+ }
+
+ memset(&servAddr, 0, sizeof(servAddr));
+ strcpy(servAddr.sun_path, SOCK_PATH);
+ servAddr.sun_family = AF_UNIX;
+ if (connect(socket_, (struct sockaddr *) &servAddr, sizeof(servAddr)) < 0)
+ {
+ std::cout << "ERROR: connect() failed\n" << std::endl;
+ }
+
+ for (int i = 0; i <= 1000; i++)
+ {
+ std::string string("Got It?");
+ send(socket_, string.c_str(), string.size(), 0);
+ }
+ std::string string("finish!");
+ send(socket_, string.c_str(), string.size(), 0);
+
+ pthread_join(serverThread, NULL);
}
-void am::timerCallBack::timer4Callback(SocketHandler::timerHandle_t handle)
+TEST(sockethandlerTest,playWithSockets)
{
- std::cout<<"callback4 called"<<std::endl;
+ pthread_t serverThread;
+ char buffer[3000];
+ struct sockaddr_in servAddr;
+ unsigned short servPort = 6060;
+ struct hostent *host;
+ int socket_;
+
+ //creates a thread that handles the serverpart
+ pthread_create(&serverThread, NULL, playWithSocketServer, NULL);
+
+ sleep(1); //we need that here because the port needs to be opened
+ if ((socket_ = socket(PF_INET, SOCK_STREAM, IPPROTO_TCP)) < 0)
+ {
+ std::cout << "socket problem" << std::endl;
+
+ }
+
+ if ((host = (struct hostent*) gethostbyname("localhost")) == 0)
+ {
+ std::cout << "ERROR: gethostbyname() failed\n" << std::endl;
+
+ }
+
+ memset(&servAddr, 0, sizeof(servAddr));
+ servAddr.sin_family = AF_INET;
+ servAddr.sin_addr.s_addr = inet_addr(inet_ntoa(*(struct in_addr*) (host->h_addr_list[0])));
+ servAddr.sin_port = htons(servPort);
+
+ if (connect(socket_, (struct sockaddr *) &servAddr, sizeof(servAddr)) < 0)
+ {
+ std::cout << "ERROR: connect() failed\n" << std::endl;
+ }
+
+ for (int i = 0; i <= 1000; i++)
+ {
+ std::string string("Got It?");
+ send(socket_, string.c_str(), string.size(), 0);
+ }
+ std::string string("finish!");
+ send(socket_, string.c_str(), string.size(), 0);
+
+ pthread_join(serverThread, NULL);
}
-void* playWithSocketServer(void* data)
+TEST(sockethandlerTest,playWithTimers)
{
- int yes = 1;
-
- //get a SocketHandler
- SocketHandler myHandler;
-
- //get a class that handles the callbacks from the handler
- fdCallBack testCallback(&myHandler);
-
- //prepare the socket, bind etc...
- struct sockaddr_in servAddr;
- int socketHandle = socket(PF_INET, SOCK_STREAM, IPPROTO_TCP);
- setsockopt(socketHandle, SOL_SOCKET, SO_REUSEADDR, &yes, sizeof(int));
- servAddr.sin_family = AF_INET;
- servAddr.sin_addr.s_addr = htonl(INADDR_ANY);
- servAddr.sin_port = htons(6060);
- bind(socketHandle, (struct sockaddr*)(&servAddr), sizeof (servAddr));
- listen(socketHandle, 3);
+ gDispatchDone = 0;
+ SocketHandler myHandler;
+ timerCallBack testCallback(&myHandler);
+ timespec timeoutTime, timeout2, timeout3, timeout4;
+ timeoutTime.tv_sec = 3;
+ timeoutTime.tv_nsec = 0;
+ timeout2.tv_nsec = 0;
+ timeout2.tv_sec = 1;
+ timeout3.tv_nsec = 000000000;
+ timeout3.tv_sec = 2;
+ timeout4.tv_nsec = 0;
+ timeout4.tv_sec = 13;
+ shTimerCallBack* buf = &testCallback.pTimer1Callback;
+ shTimerCallBack* buf2 = &testCallback.pTimer2Callback;
+ shTimerCallBack* buf3 = &testCallback.pTimer3Callback;
+ shTimerCallBack* buf4 = &testCallback.pTimer4Callback;
+ sh_timerHandle_t handle;
+ myHandler.addTimer(timeoutTime, buf, handle, NULL);
+ myHandler.addTimer(timeout2, buf2, handle, NULL);
+ myHandler.addTimer(timeout3, buf3, handle, NULL);
+ myHandler.addTimer(timeout4, buf4, handle, NULL);
+ myHandler.start_listenting();
- //prepare the event (we want POLLIN because we need to listen)
- short event = 0;
- event |=POLLIN;
-
- TBasicPollCallback* buf=&testCallback.pSocketConnectionCallback;
- //add the callback to the Sockethandler
- myHandler.addFDPoll(socketHandle, event, buf);
-
- //start the mainloop
- myHandler.start_listenting();
- close(socketHandle);
}
-
-
-TEST(sockethandlerTest,playWithSockets)
+void sockethandlerTest::SetUp()
{
- pthread_t serverThread;
- char buffer[3000];
-
- //creates a thread that handles the serverpart
- pthread_create(&serverThread,NULL,playWithSocketServer,NULL);
-
- sleep(1); //give a little time to settle everything
- //make everything ready to send data
- struct sockaddr_in servAddr;
- int socketHandle = socket(PF_INET, SOCK_STREAM, IPPROTO_TCP);
- struct hostent *host;
- host = (struct hostent*) gethostbyname("localhost");
-
- memset(&servAddr, 0, sizeof(servAddr));
- memcpy(&servAddr.sin_addr, host->h_addr_list[0], host->h_length);
- servAddr.sin_family = AF_INET;
- servAddr.sin_port = htons(6060);
-
- //connect to the socket
- int k =connect(socketHandle,(struct sockaddr *) &servAddr, sizeof(servAddr));
+}
- std::string msg="answer";
+void sockethandlerTest::TearDown()
+{
+}
- //send first the answer message and wait for the reply
- int p=send(socketHandle,msg.c_str(),msg.size(),NULL);
- int read=recv(socketHandle,buffer,sizeof(buffer),NULL);
- msg=std::string(buffer,read);
- ASSERT_TRUE(msg.compare("myAnswer")==0);
+int main(int argc, char **argv)
+{
+ ::testing::InitGoogleTest(&argc, argv);
+ return RUN_ALL_TESTS();
+}
- msg="stopit";
- //now send a message causing the handler to stop and end the loop
- p=send(socketHandle,msg.c_str(),msg.size(),NULL);
- pthread_join(serverThread,NULL);
+am::SamplePlugin::SamplePlugin(SocketHandler *mySocketHandler, sockType_e socketType) :
+ connectFiredCB(this, &SamplePlugin::connectSocket), //
+ receiveFiredCB(this, &SamplePlugin::receiveData), //
+ sampleDispatchCB(this, &SamplePlugin::dispatchData), //
+ sampleCheckCB(this, &SamplePlugin::check), //
+ mSocketHandler(mySocketHandler), //
+ mConnecthandle(), //
+ mReceiveHandle(), //
+ msgList()
+{
+ int ret;
+ int yes = 1;
+
+ int socketHandle;
+ struct sockaddr_in servAddr;
+ struct sockaddr_un unixAddr;
+ unsigned int servPort = 6060;
+
+ switch (socketType)
+ {
+ case UNIX:
+ socketHandle = socket(AF_UNIX, SOCK_STREAM, 0);
+ unixAddr.sun_family = AF_UNIX;
+ strcpy(unixAddr.sun_path, SOCK_PATH);
+ unlink(unixAddr.sun_path);
+ bind(socketHandle, (struct sockaddr *) &unixAddr, strlen(unixAddr.sun_path) + sizeof(unixAddr.sun_family));
+ break;
+ case INET:
+ socketHandle = socket(PF_INET, SOCK_STREAM, IPPROTO_TCP);
+ setsockopt(socketHandle, SOL_SOCKET, SO_REUSEADDR, &yes, sizeof(int));
+ memset(&servAddr, 0, sizeof(servAddr));
+ servAddr.sin_family = AF_INET;
+ servAddr.sin_addr.s_addr = INADDR_ANY;
+ servAddr.sin_port = htons(servPort);
+ bind(socketHandle, (struct sockaddr *) &servAddr, sizeof(servAddr));
+ break;
+ default:
+ break;
+ }
+
+ if (listen(socketHandle, 3) < 0)
+ {
+ std::cout << "listen ok" << std::endl;
+ } /* if */
+
+ int a = 1;
+ ioctl(socketHandle, FIONBIO, (char *) &a);
+ setsockopt(socketHandle, SOL_SOCKET, SO_KEEPALIVE, (char *) &a, sizeof(a));
+
+ short events = 0;
+ events |= POLLIN;
+ mySocketHandler->addFDPoll(socketHandle, events, NULL, &connectFiredCB, NULL, NULL, NULL, mConnecthandle);
+ std::cout << "setup server - listening" << std::endl;
}
-TEST(sockethandlerTest,playWithTimers)
+void am::SamplePlugin::connectSocket(const pollfd pollfd1, const sh_pollHandle_t handle, void *userData)
{
- SocketHandler myHandler;
- timerCallBack testCallback(&myHandler);
- timespec timeoutTime, timeout2, timeout3, timeout4;
- timeoutTime.tv_sec=3;
- timeoutTime.tv_nsec=0;
- timeout2.tv_nsec=0;
- timeout2.tv_sec=1;
- timeout3.tv_nsec=000000000;
- timeout3.tv_sec=2;
- timeout4.tv_nsec=0;
- timeout4.tv_sec=30;
- TBasicTimerCallback* buf=&testCallback.pTimer1Callback;
- TBasicTimerCallback* buf2=&testCallback.pTimer2Callback;
- TBasicTimerCallback* buf3=&testCallback.pTimer3Callback;
- TBasicTimerCallback* buf4=&testCallback.pTimer4Callback;
- SocketHandler::timerHandle_t handle;
- myHandler.addTimer(timeoutTime,buf,handle);
- myHandler.addTimer(timeout2,buf2,handle);
- myHandler.addTimer(timeout3,buf3,handle);
- myHandler.addTimer(timeout4,buf4,handle);
- myHandler.start_listenting();
+ //first, accept the connection, create a new filedescriptor
+ std::cout << "Got a connection request !" << std::endl;
+ struct sockaddr answer;
+ socklen_t len = sizeof(answer);
+ int receiveFD = accept(pollfd1.fd, (struct sockaddr*) &answer, &len);
+
+ //set the correct event:
+ short event = 0;
+ event |= POLLIN;
+
+ //aded the filedescriptor to the sockethandler and register the callbacks for receiving the data
+ mSocketHandler->addFDPoll(receiveFD, event, NULL, &receiveFiredCB, &sampleCheckCB, &sampleDispatchCB, NULL, mReceiveHandle);
}
-void sockethandlerTest::SetUp()
+void am::SamplePlugin::receiveData(const pollfd pollfd, const sh_pollHandle_t handle, void *userData)
{
+ //initialize buffer
+ char buffer[10];
+ //read until buffer is full or no more data is there
+ int read = recv(pollfd.fd, buffer, 7, NULL);
+ if (read > 1)
+ {
+ //read the message and store it in a queue
+ std::string msg = std::string(buffer, read);
+ msgList.push(msg);
+ std::cout << "Got a message !" << std::endl;
+ }
}
-void sockethandlerTest::TearDown()
+bool am::SamplePlugin::dispatchData(const sh_pollHandle_t handle, void *userData)
{
+ //read data from the queue
+ std::cout << "Data:" << msgList.front() << std::endl;
+
+ //if the message was our finish message, we quit the poll loop
+ if (msgList.front().compare("finish!") == 0)
+ {
+ mSocketHandler->stop_listening();
+ }
+ //remove the message from the queue and return false if there is no more message to read.
+ msgList.pop();
+ if (msgList.size() != 0) return true;
+ return false;
}
-int main(int argc, char **argv)
+bool am::SamplePlugin::check(const sh_pollHandle_t handle, void *userData)
{
- ::testing::InitGoogleTest(&argc, argv);
- return RUN_ALL_TESTS();
+ //checks if there is data to dispatch
+ std::cout << "check!:" << std::endl;
+ if (msgList.size() != 0) return true;
+ return false;
}
-
-
-