int32_t k = constants[i];
Node* node = graph.NewNode(common.Int32Constant(k));
*cache.Find(graph.zone(), k) = nodes[i] = node;
}
int32_t k = constants[i];
Node* node = graph.NewNode(common.Int32Constant(k));
*cache.Find(graph.zone(), k) = nodes[i] = node;
}