-void GrGpu::onDrawPaths(int pathCount, const GrPath** paths,
- const SkMatrix* transforms, SkPath::FillType fill,
- SkStrokeRec::Style style,
- const GrDeviceCoordTexture* dstCopy) {
+void GrGpu::onDrawPaths(const GrPathRange* pathRange,
+ const uint32_t indices[], int count,
+ const float transforms[], PathTransformType transformsType,
+ SkPath::FillType fill, const GrDeviceCoordTexture* dstCopy) {